Arcade players kept telling me that Hyper Bun Buster's game mechanics felt arcade-like, despite it not playing like any existing arcade games. Here are some tips if you want to design arcade-like games too.
duckberet.com/blog/how-i-d...
Arcade players kept telling me that Hyper Bun Buster's game mechanics felt arcade-like, despite it not playing like any existing arcade games. Here are some tips if you want to design arcade-like games too.
duckberet.com/blog/how-i-d...
I get asked about this from time to time so I thought I'd write a post about it. There's nothing groundbreaking here, but hopefully it helps make arcade games feel a little less intimidating. They're just games!
duckberet.com/blog/how-to-...
I get asked about this from time to time so I thought I'd write a post about it. There's nothing groundbreaking here, but hopefully it helps make arcade games feel a little less intimidating. They're just games!
duckberet.com/blog/how-to-...
It's top-down arcade bump action game where you play as a bunny girl who uses her huge hammer to hit enemies into other enemies!
store.steampowered.com/app/3605570/...
It's top-down arcade bump action game where you play as a bunny girl who uses her huge hammer to hit enemies into other enemies!
store.steampowered.com/app/3605570/...
In the modern era, that can feel like a half-formed hook. Mastery is fun, but we expect more structure—progression and variation."
In the modern era, that can feel like a half-formed hook. Mastery is fun, but we expect more structure—progression and variation."
Shatterhand is a 2D action game originally released for NES. The trademark might suggest a remake or sequel is in the works, a la Shadow of the Ninja Reborn or Pocky & Rocky Reshrined.
Shatterhand is a 2D action game originally released for NES. The trademark might suggest a remake or sequel is in the works, a la Shadow of the Ninja Reborn or Pocky & Rocky Reshrined.
www.youtube.com/watch?v=Gfg4...
www.youtube.com/watch?v=Gfg4...