Currently working on Tales From Outer Space.
I teach Computer Science.
Steam-> https://store.steampowered.com/app/5146360/Tales_From_Outer_Space/
This will become my own personal game dev blog whether I like it or not.
You either succeed on social media by being talented or attractive, so I intend to be funny.
#Godot #IndieGame #GameDev #ScreenshotSaturday
#Godot #IndieGame #GameDev #ScreenshotSaturday
#Godot #GameDev #IndieGame #ScreenshotSaturday
#Godot #GameDev #IndieGame #ScreenshotSaturday
#Godot #GameDev #IndieGame
#Godot #GameDev #IndieGame
#Godot #GameDev #IndieGame
#Godot #GameDev #IndieGame
Steam Page is live, but based off months old build...
#Godot #GameDev #IndieGame
Steam Page is live, but based off months old build...
#Godot #GameDev #IndieGame
This took too much work...
#GodotEngine #IndieDev
This took too much work...
#GodotEngine #IndieDev
I was aiming for crappy Saturday morning cartoon canceled after 1 season. I might've nailed it.
#ScreenshotSaturday #IndieGame #IndieDev
I was aiming for crappy Saturday morning cartoon canceled after 1 season. I might've nailed it.
#ScreenshotSaturday #IndieGame #IndieDev
#Godot #IndieDev #GameDev #ScreenshotSaturday
#Godot #IndieDev #GameDev #ScreenshotSaturday
Plus the intro to the military advisor: Heath Pegsmen.. yes, it's satire... but like Civ+Tropico #RTS
#GodotEngine #IndieDev #ScreenshotSaturday
Plus the intro to the military advisor: Heath Pegsmen.. yes, it's satire... but like Civ+Tropico #RTS
#GodotEngine #IndieDev #ScreenshotSaturday
#Godot #GameDev #IndieDev #ScreenshotSaturday
#Godot #GameDev #IndieDev #ScreenshotSaturday
Tmw is: Donut, Line, and Area charts, radial progress bar, and breadcrumbs. Steam page in ~2 weeks, mvp in 1.5 months.
#indiedev #godot #gamedev
Rough video showing squiggly UI, but gotta stay relevant can't post nothing
#indiedev #gamedev #Godot
I picked out a few planets from the base game seen. I've got it limited to ~4k planets for my own sanity, but there here are some good ones, I'll omit the bad ones
#gamedev #indiedev
I picked out a few planets from the base game seen. I've got it limited to ~4k planets for my own sanity, but there here are some good ones, I'll omit the bad ones
#gamedev #indiedev
Like communication is always the other person looking for what they can get. I miss making actual connections in university or working on teams
Like communication is always the other person looking for what they can get. I miss making actual connections in university or working on teams
Next to finish the UI so the actual game data makes it to your retinas
#gamedev #godot #indiegame
Next to finish the UI so the actual game data makes it to your retinas
#gamedev #godot #indiegame
Just uuuh... imagine the stars twinkling, fluctuating size, and rotating
Just uuuh... imagine the stars twinkling, fluctuating size, and rotating
Kaliset out; Simplex in. 4 star layers and shader parallax using voronoi distance. Movement will be similar to Starfield instead of a grid. Maybe a poisson point process to place systems. And some Rick and Morty purple/greens are pleasing.
#Godot #indiedev
24 iterations is ~400 instructions. Stars are single 3D Grad.
UVs are floored at 512. I'd hoped to be happier with it, but the cluster's backgrounds are too empty. Time to pan textures and add cotton candy colors in desperation
#Godot #indiedev
I'm revisiting a pixel art project from a decade ago while teaching a class and forgot how god awful it is to do procedural shaders but satisfying to get results!
0 samplers...
#godot #indiedev