Life: Inflicts the "Human" condition, causing uncomfortable self-reflection every 10 turns. Persists until Longest Rest.
Life: Inflicts the "Human" condition, causing uncomfortable self-reflection every 10 turns. Persists until Longest Rest.
...
"Ha, look how SPARSE it is! What's this, data for ghosts??"
...
"Ha, look how SPARSE it is! What's this, data for ghosts??"