Kazvalech
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kazvalech.bsky.social
Kazvalech
@kazvalech.bsky.social
Developing the world of Void Nemesis, an eventual turn-based tactics game!

Void Nemesis writing:
https://toyhou.se/Kazvalech 🌠

🎨 by @rnna_7
Very excited to announce that our short visual novel, Void Nemesis - A Night Off, is finally out!

Huge thank-you to everyone who helped in development, art and playesting!

Download from our itchio page here:
kazvalech.itch.io/void-nemesis...
#gamdev #indiedev
July 31, 2026 at 11:29 PM
My game, Void Nemesis - A Night Off is now content-complete! Final playtesting starts today, and is taking submissions until Thursday night (PDT). Feel free to DM or leave a comment if you're interested in helping out!

Here's a few screenshots -
#gamedev #indiedev
July 25, 2026 at 7:41 PM
Just a quick update!
As of today, after some delays, the story is fully playable from start to finish. All that's left to add is the credits sequence, music, SFX, and then any last-minute polishing.
I'm hoping to finally release this within the next week or two, so stay tuned!
#gamedev #indiedev
July 16, 2026 at 8:17 PM
Out of all the remaining functions I had planned to program since finishing my draft of the game's script, I managed to complete half of them in a single day. I'm sure I'll find more to throw in before release, but progress has been going incredibly well 🙏
#gamedev #indiedev
June 3, 2026 at 10:50 PM
Steady progress for this Apollyon side project is still being made! You'll be seeing a small piece of the main story

The script is nearing completion, I'm working on cutscene scripting, as well as figuring out the music

Expect more posts approaching release!
#gamedev #indiedev
May 21, 2026 at 4:56 PM
The dialogue system still needs a bit more scripting before it's ready, namely to work with animations, but here's a WIP preview of how it's coming along. I'd also like to post short 1-4 panel stories like this more often now that I have this and some backgrounds to work with 🙏
#gamedev #indiedev
March 5, 2026 at 8:16 PM
Here's a more recent update with the manor foyer! It took a while to put together, and a good amount of help from @jerboadraws.bsky.social with the design. I'm happy with how it came out, and now that I have this done, I'm almost ready to start writing for the first short story release (1/2)
March 5, 2026 at 8:15 PM
I've been developing something of a dialogue simulator/visual novel program to write and share short stories in my original world of Apollyon, which should eventually branch out to future projects. Here's a preview of one area with sprites done by @alwaysdoodlin.bsky.social
#gamedev #indiedev
March 5, 2026 at 7:08 PM