alex
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lightling.space
alex
@lightling.space
alex (lightling.space), mid-20s, 🏳️‍⚧️ they/them, ΘΔ wolf of warm sand/ocean water
webdev by day, gamedev/composer/artist/streamer/gremlin by night
https://twitch.tv/itsLightling
sometimes nsfw art 🔞 (labeled); spicier posts @werewolf.porn
💜🦊
✊️ 🇵🇸 🇾🇪 🇨🇩 🇺🇦 🇻🇪 🇮🇷 🇱🇧 🇨🇺
love when ffz has a setting within days to disable or reduce whatever nonsense of the week twitch has made

(immediately did the one to disable gigantified emotes and other message effects back when they did that)
September 4, 2026 at 3:59 PM
surprised after the buyouts that this based-AF blurb from bandcamp's help articles is still here
get.bandcamp.help/en/articles/...
September 3, 2026 at 10:12 PM
not me digging through my nextcloud archives to find this fake splash art i made a couple years ago and still manages to come up every now and then in convo
September 3, 2026 at 8:24 PM
my os drive which it says is ok for comparison
September 3, 2026 at 5:58 PM
got a random warning when i logged in saying my nvme was degraded and may fail soon.
doesn't elaborate at all where it's getting that claim, just shows stats that don't really mean much to me.
September 3, 2026 at 5:56 PM
forgot to mention it yesterday but i re-did the styling a fair bit on my site and also finally got around to adding the latest avatars i've worked on for myself.
lightling.xyz/avatars
August 25, 2026 at 5:15 PM
(slight spoiler warning just in case, tho it's not really tho) ain't no way outer wilds gettin posters from someone deadass chargin $300 for 5 8x11 pieces of standard screen-printing paper

i may go hard on getting game merch but even i gotta say hell fuckin no somewhere lmao
August 18, 2026 at 5:33 PM
the map menu now features a list which informs where different players are. i opted not to include the ability to TP directly to a player because i/others have found that to be jarring in other worlds. instead the locations will match up (with a bit of extra verbosity) to the TP buttons on the map.
August 16, 2026 at 10:34 PM
finished up the bath house last night~
August 16, 2026 at 10:34 PM
started working on the bath house today~
August 10, 2026 at 1:15 AM
and now they have been prefabbed and added to the world
August 8, 2026 at 11:42 PM
with a little somethin somethin for alternative versions~
August 7, 2026 at 8:52 PM
made a little somethin for my kobodal and pupper :3
August 7, 2026 at 8:52 PM
textures (including normals/metallic/specular/roughness) done
August 6, 2026 at 1:42 AM
blocked out the colors for everything.
August 5, 2026 at 12:13 AM
some progress on some dishes. many of the dishes were meant for the kitchen in the vrc world (later milestone), but a few models would be useful in the cafe, so i decided to work on that now since the dishes set would be one atlas. bottles/their labels were a separate plan & are thus their own maps.
August 4, 2026 at 12:32 AM
finally got around to writing july's blog post, which in turn is primarily an AC recap.

i also pushed a small change to my SSG and thus the site which renders markdown image titles as captions under the primevue image embeds. been meaning to do that for ages but kept forgetting.
August 1, 2026 at 9:23 PM
new lighting fixtures (with aggressive LOD (bulbed/ringed chandeliers go from 1800/970 to 470/220 tris when viewed from across room, even the emissive wall rings go from 190 to 60)
July 29, 2026 at 4:00 AM
system shock 2 finale perhaps?? www.twitch.tv/itslightling
July 27, 2026 at 11:18 PM
obsessed with the look of this model like dog damn woof hi.
also just the way it moves in vr like barkbarkbark growl woof.
it's giving twink androg/semi-masc rock star.
July 27, 2026 at 1:55 PM
apparently just hit 1000 hrs of steamvr last night
July 27, 2026 at 1:50 AM
got some work done on the bar and tvs the other day, and today got work done on dining tables and chairs, bookshelves, and remaking the round sectional booths to fit in the spots where the original base's were.
July 27, 2026 at 1:31 AM
completely rebuilt the other building for the vrc world. the railing, outermost left/right walls, and cafe sofa insert wood are from the original file (with modifications), but all the windowing, doors, and floors/ceilings/walls are rebuilt from scratch. view in unity doesn't yet have baked lighting
July 20, 2026 at 12:31 AM
Forgot to write about it last night but I added new sound isolation zones to the world. The world base came w/ one that was coded to only really work with one, so I wrote my own version that works with many.
Being outside a zone defaults to global volume, & individual ones can overlap with priority
July 16, 2026 at 9:39 PM
returning to stream with more system shock 2 and hoping my internet isn't acting up~
www.twitch.tv/itslightling
July 16, 2026 at 12:08 AM