linkup402
linkup402subtheory.bsky.social
linkup402
@linkup402subtheory.bsky.social
I make source stuff
Black Stasis 2 Intro

youtu.be/X5TwgzJXtNo
Black Stasis 2 Intro Sequence
YouTube video by Subroutine Theory | Linkup Maps
youtu.be
September 26, 2026 at 3:11 PM
New candle flame particle effect. Tried this so many times before and finally can say I like this attempt. Not perfect by any means, but very nice.☺️
September 20, 2026 at 5:17 PM
Testing how I should setup the cliffs with the forest and water. Moving them in closer with this flood forest looks great. Next I'll consider fog and light direction to see how the shadows from the cliff look.
September 8, 2026 at 3:23 PM
Testing lighting changes, fog changes, and skybox look for the forest sections of BS2.
July 28, 2026 at 10:27 AM
Black Stasis 2 Dev Progress Update 1

- The 14-map scope is too big for me.
- I'm choosing between cutting it down to 2-3 core maps or getting help. Help seems like a smarter option.

The plan is to redo sketches, polish physics tests etc and recruit help. Let me know if you want to join!
May 30, 2026 at 2:41 PM
Black Stasis 2 WIP trainstation sequence
January 26, 2026 at 6:55 PM
Black Stasis Update 2 is out now! steamcommunity.com/sharedfiles/...
November 12, 2025 at 7:45 PM
Prototype of the water wheel that the player will visit in my upcoming HL2 Steam Workshop campaign.
September 1, 2025 at 7:26 PM
Prototype of the opening scene of my new singleplayer campaign for Half-Life 2 called Black Stasis 2.
August 27, 2025 at 3:22 PM
Black Stasis is now available on Half-Life 2 Steam Workshop! It's a singleplayer horror-ish set of maps. I'm just updated it so check it out.

steamcommunity.com/sharedfiles/...
Steam Workshop::Black Stasis
steamcommunity.com
August 20, 2025 at 10:54 AM