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Magic Hat Games
@magic-hat-games.bsky.social
SoloDev working on Micro Rogue 🗡️🎲

a dungeon crawling roguelike where your enemies upgrade the same way you do! 💀

✨ Wishlist on steam 👇
https://store.steampowered.com/app/2534850/Micro_Rogue/
Counterintuitive gamedev lesson from this week:

Playtesters said my roguelike felt "complex" and flat to explore.

Turns out the fix was subtraction, not addition.

Less content, placed deliberately, hits harder than more content everywhere.

#gamedev #roguelike
August 17, 2026 at 5:29 PM
I've added some elemental effects and items that lead to some interesting synergies:

Ice Cube + Hammer = Frost Hammer ❄️🔨

Torch + Glyph Trap = Fire Glyph 🔥🔅

Bottled Lightning + Sword = Shock Sword ⚡⚔️

#indiegame #roguelike #pixelart
July 29, 2026 at 5:19 PM
I've been working on a shop for my roguelike that sells items before each run

#roguelike #pixelart
July 24, 2026 at 5:48 PM
Jimothy
July 23, 2026 at 4:25 PM
The enemies in my roguelike choose from the same upgrades you do. Any build you can make, they can too.

You can wishlist it now 👇
store.steampowered.com/app/2534850/...

#roguelike #pixelart
July 14, 2026 at 2:57 PM
There's a new frost status effect which lets you freeze enemies... and let's them freeze you.

I might add pyro and static statuses too

#indiegame #roguelike
July 12, 2026 at 8:30 PM
Micro Rogue now has 21 unique skills for players and enemies to use!

#gamedev #indiegame
July 8, 2026 at 2:41 AM
Level 1 vs Level 22 Sword in Micro Rogue, a #roguelike where the enemies use the same upgrade system you do 👀 #indiegame
May 27, 2026 at 6:07 PM
Added basic obstacle generation to the rooms of my roguelike dungeon crawler to make things feel a bit less empty. Might add a trap or two to each biome

#gamedev #indiegame
May 19, 2026 at 6:13 AM
Just finished this infinite runner for Trijam's 3 hour game jam. You can play it in your browser!

#gamedev #indiegame
Last Horizon (GameJam) by Magic Hat Games
Play in your browser
magic-hat-games.itch.io
May 11, 2026 at 9:03 PM
Fireball Punch!!!

#gamedev #indiegame
April 20, 2026 at 6:35 PM
Global skill upgrades are in!

Magic Hat → more projectiles

Growth Tome → bigger skills

Item Belt → faster offhands

#indiedev #gamedev #roguelike
March 13, 2026 at 5:07 PM
Micro Rogue update:

– Enemies move differently depending on their skills
– Final boss added to floor 15
– Suspicious guy in the hub now buys your gems

Now I just need to get this Magic Hat working…

#indiegame
March 8, 2026 at 6:52 PM
I've got 7 unique skills in Micro Rogue so far that can be used by both the player and enemies. Also added bosses and biomes
February 11, 2026 at 5:18 PM
Co-op upgrades are almost done

#indiegame
December 30, 2025 at 11:30 PM
Working on loot today

#indiegame
December 30, 2025 at 9:30 PM
We've got swords now ⚔️

#indiegame
December 1, 2025 at 3:32 AM
It's dungeon time

#roguelike
November 18, 2025 at 5:54 PM