a dungeon crawling roguelike where your enemies upgrade the same way you do! 💀
✨ Wishlist on steam 👇
https://store.steampowered.com/app/2534850/Micro_Rogue/
Playtesters said my roguelike felt "complex" and flat to explore.
Turns out the fix was subtraction, not addition.
Less content, placed deliberately, hits harder than more content everywhere.
#gamedev #roguelike
Playtesters said my roguelike felt "complex" and flat to explore.
Turns out the fix was subtraction, not addition.
Less content, placed deliberately, hits harder than more content everywhere.
#gamedev #roguelike
Ice Cube + Hammer = Frost Hammer ❄️🔨
Torch + Glyph Trap = Fire Glyph 🔥🔅
Bottled Lightning + Sword = Shock Sword ⚡⚔️
#indiegame #roguelike #pixelart
Ice Cube + Hammer = Frost Hammer ❄️🔨
Torch + Glyph Trap = Fire Glyph 🔥🔅
Bottled Lightning + Sword = Shock Sword ⚡⚔️
#indiegame #roguelike #pixelart
You can wishlist it now 👇
store.steampowered.com/app/2534850/...
#roguelike #pixelart
You can wishlist it now 👇
store.steampowered.com/app/2534850/...
#roguelike #pixelart
I might add pyro and static statuses too
#indiegame #roguelike
I might add pyro and static statuses too
#indiegame #roguelike
#gamedev #indiegame
#gamedev #indiegame
#gamedev #indiegame
#gamedev #indiegame
Magic Hat → more projectiles
Growth Tome → bigger skills
Item Belt → faster offhands
#indiedev #gamedev #roguelike
Magic Hat → more projectiles
Growth Tome → bigger skills
Item Belt → faster offhands
#indiedev #gamedev #roguelike
– Enemies move differently depending on their skills
– Final boss added to floor 15
– Suspicious guy in the hub now buys your gems
Now I just need to get this Magic Hat working…
#indiegame
– Enemies move differently depending on their skills
– Final boss added to floor 15
– Suspicious guy in the hub now buys your gems
Now I just need to get this Magic Hat working…
#indiegame