Misc Games
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Misc Games
@miscgames.bsky.social
Misc Games is a game developer based in Norway, making simulator games for PC and consoles using Unreal Engine.

Check out our latest game Ships At Sea - ShipsAtSea.com
🗺️ Keep an Eye on the Traffic!

Track NPC vessels directly from the World Map in Ships At Sea. 🚢⛵ Select a vessel to see its type, rigging, distance, and AI company.

As the waters get busier, you’ll always know who’s out there! 🌊

#ShipsAtSea #NPC
October 7, 2026 at 3:10 PM
⛵ The world of Ships At Sea is setting sail!

In v0.8.8, NPC sailboats and motorboats leave the harbor and take to the sea, navigating autonomously and reacting to waves. Sailboats even respond dynamically to the wind. 🌊💨

Another step toward a more living world!

#ShipsAtSea
October 3, 2026 at 3:26 PM
🐟 Bringing Fish Farms to Life

In v0.8.8, salmon can jump from the water, attracting curious seagulls. Harsh weather can also damage nets—leave them unrepaired and fish may escape. 🌊

More life, risk, and authenticity for fish farming in Ships At Sea.

#ShipsAtSea #FishFarming
September 30, 2026 at 4:45 PM
⚙️ Going Below Deck – Stern Azimuth Thrusters

Explore the machinery space powering the Class 4 Mini SOV’s two Steerprop stern azimuth thrusters. See the electric motors, control equipment, and machinery behind the controls you operate from the bridge. 🌊

#ShipsAtSea #Steerprop
September 27, 2026 at 3:34 PM
⚙️ First Glimpse Below Deck

Here’s an early look at the WIP machinery spaces of our Class 4 Mini SOV. 👀 Three generator sets are now in place, alongside piping, exhaust systems, walkways, and more.

There’s a lot more taking shape below deck! 🔧

#ShipsAtSea #WIP
September 24, 2026 at 3:55 PM
🎨⚓ Community Spotlight

Now that’s a paint job! 👀 One of our captains gave their IMT9604 wind farm vessel a striking new look.

We love seeing how you make your vessels your own in Ships At Sea. How have you customized yours? 🚢

📸 @CMDR Abaddan_Nephelim

#ShipsAtSea #Community
September 12, 2026 at 7:12 PM
⚙️ Going Below Deck – WIP

We’re bringing more of the machinery behind our vessels to life! Our team is working on machinery spaces, engine rooms, generators, and other ship systems.

Here’s an early WIP look at one of our generators. 👀🚢

#ShipsAtSea #WIP #Simulation
September 8, 2026 at 3:01 PM
Something tells us it’s going to be a good day at sea 🌅⚓

The boat is loaded, the harbor is calm, and a new day is beginning. Thanks to one of our captains for sharing this beautiful Ships At Sea moment! 💙

📸 @Guffaluff

#ShipsAtSea #SundayVibes #Maritime
September 7, 2026 at 9:15 AM
Ships At Sea… while actually at sea! 🌊🎮

Now this is the way to play 😄 One of our players brought Ships At Sea along for a real trip on Long Island Sound, New York.

Virtual sea inside. Real sea outside. ⚓

📸 @RockLobsta

#ShipsAtSea #Community
September 1, 2026 at 7:48 PM
🐟 Fish Farming Rework – v0.8.8 🌊

We’re reworking fish farming with new models, visuals, and deeper gameplay! One new step is fish pumping—using a hose and pump to transfer smolts from the tank.

More depth, more authenticity, and more to come! 😄

#ShipsAtSea #FishFarming
August 29, 2026 at 4:19 PM
🌊 Our new Ships At Sea website is LIVE! 🚢

Explore game features, latest news, our roadmap, maritime partners, and more. You’ll also find dedicated server hosting partners and a guide to host your own server.

Take a look and let us know what you think! 👇
🌐 shipsatsea.com
August 25, 2026 at 8:03 PM
🌊 SET SAIL & SAVE! ⚓

Our Weeklong Deal is LIVE on Steam! 🎉 Save up to 70% on:
🚢 Ships At Sea
🎣 Fishing: Barents Sea
🐟 Fishing: North Atlantic

Whether you're chasing your first catch or building a maritime career, now’s the time to jump aboard!

#ShipsAtSea #SteamSale
August 10, 2026 at 5:02 PM
🎨 Community Spotlight

We loved these cinematic edits by @Dominick, created from Ships At Sea screenshots with AI tools. It's always inspiring to see our world through your creativity. ⚓

Have you made screenshots, videos, or artwork? We'd love to see them! 💙

#ShipsAtSea #Community
July 26, 2026 at 4:56 PM
⛵ NPC Traffic is officially in development!

One of the most requested features is underway. First, you'll see sailboats appearing in marinas and ports, laying the foundation for a living maritime world. More boats, ships, and new behaviors will follow. 🌊

#ShipsAtSea #ShipSimulation
July 21, 2026 at 3:18 PM
🌊 Every detail matters. Update v0.8.7 introduces an improved water foam system, with more dynamic whitecaps and breaking waves for a more believable ocean. And we're not done—more ocean improvements are already in development. ⚓

#ShipsAtSea #NVIDIA #WaveWorks
July 15, 2026 at 7:19 PM
❄️ Even in the Dry Dock, the world keeps moving. As the weather changes, a snowstorm can roll in and snow gradually builds up on your vessel. Small environmental details like these help make the world feel alive—even while you're preparing for your next voyage. ⚓ #ShipsAtSea #ShipSimulation #Maritime
July 7, 2026 at 3:36 PM
Major Update v0.8.7 Now Live!

store.steampowered.com/news/app/126...
July 3, 2026 at 11:42 PM
🚢 Public Test v0.8.7 is now LIVE!

Try the new Class 4 Offshore Wind Farm Support Vessel, DP2 system, deployable daughter craft, Z-Bridge operations, dedicated servers (up to 16 players), redesigned Shipyard & Dry Dock UI, and more.

Full changelog on here: store.steampowered.com/news/app/126...
June 19, 2026 at 5:02 PM
⚓ New Navigation & Control Instruments – Class 4 Vessel

A first look at the advanced bridge systems coming to the wind farm supply ship. From Doppler Speed Log and DGPS/GPS to the Gyro Compass, these instruments support accurate positioning, heading, and offshore operations. 👀

#ShipsAtSea
May 30, 2026 at 3:58 PM
⚓ New Dry Dock Lift in Action

Move seamlessly between Dry Dock levels while inspecting your vessel. Whether heading down for maintenance or back up to continue operations, movement now feels more natural and immersive.

More refinements and improvements are on the way 👀

#ShipsAtSea #DryDock
May 24, 2026 at 8:20 PM
👕 New outfits incoming in Ships At Sea

From offshore workwear and fishing gear to hoodies and jeans, players will be able to dress for the job—or keep it casual behind the helmet.

More authenticity, variety, and customization options are on the way 👀

#ShipsAtSea #Simulation #PCGaming
May 20, 2026 at 4:57 PM
Set sail with the Steam Ocean Fest 🌊⚓

Ships At Sea, Fishing: North Atlantic, Fishing: Barents Sea, and their DLCs are now on sale. And for Ships At Sea players—the public beta for the major v0.8.7 update is just around the corner 🚢

#SteamOceanFest #ShipsAtSea
May 18, 2026 at 5:06 PM
🚁 WIP: Drone Room on the Class 4 Vessel

Our upcoming Wind Farm Supply Ship is getting a dedicated drone room for offshore operations. The workshop and drone are already modeled, with plans for drone-based inspection gameplay in future updates.

Another step toward authentic offshore workflows 👀
May 17, 2026 at 6:12 PM
The Shipyard is back 🔧

By popular demand, Class 1–3 boats are available again at the Shipyard. We’ve also upgraded the visuals and rescaled the area to better fit larger Class 3 vessels.

The Dry Dock will now be reserved for upcoming larger ship classes 🙌

Built with your feedback in mind 💙
May 13, 2026 at 3:02 PM
We’re working on a new character customization system in Ships At Sea 👀🧢👕

Here’s an early WIP preview, including one of our new clothing pieces. We’re aiming for more freedom at sea—custom colors, personal touches, maybe even logos 👀

Still early, but we’re excited about where it’s heading 💙
May 9, 2026 at 5:15 PM