nerdy
nrd.neocities.org
nerdy
@nrd.neocities.org
hiya
i LOVE the pikmin comics. checkout this adorable panel
pikmin.nintendo.com/en/comics/#!...
March 29, 2026 at 7:46 PM
you may not be able to see it well because the background is black, heres one with a white background
March 16, 2026 at 10:44 PM
big wall of text
March 16, 2026 at 10:43 PM
took me two hours to create a physics based grab system :D
February 17, 2026 at 1:33 AM
i had zero wood before, and got all of it in less than a minute. i love how hytale trees work
January 15, 2026 at 3:00 AM
workin on my house in hytale :D
January 15, 2026 at 2:52 AM
HYTALE IS ACTUALLY AMAZING!!
THE GAME IS BEAUTIFUL!!
January 13, 2026 at 5:54 PM
I LOVE AIRFRAME ULTRA BETA 4!!!!!!
December 19, 2025 at 11:14 PM
steam replay!!!!
December 17, 2025 at 5:56 PM
been learning java recently. despite its many many many many many flaws, i'm starting to enjoy it. I am just so surprised how a game company can use this language to develop the same game for 16 years.
December 17, 2025 at 3:00 AM
December 1, 2025 at 12:33 AM
my massive guppy in webfishing
November 13, 2025 at 10:01 PM
Was playing gorilla tag last knight and someone helped me get out of bounds. It was really cool
October 26, 2025 at 8:16 PM
got started with making games with raylib yesterday and it's so far been pretty smooth! I really like it. I'm not sure what game I'll make with it, but right now i'm working on a voxel engine. IT WILL NOT BE MINECRAFT CLONE (probably)
October 10, 2025 at 4:00 PM
i was having a terrible time with performance in javascript, so i decided to remake the engine in love2d. and it's going pretty well! I got fov stuff done, i got movement done, i got collision, map loading, all that juicy stuff done! however i still have no 3d projection or ray collision.
September 26, 2025 at 12:02 AM
Haven’t posted about this in a long while, but here is what I currently have! the yellow lines are meant to be the raycasts, but i haven’t implemented collision detection yet. But, i can now make a map using 1s, and 0s. And also made it so the map moves instead of the player!
September 17, 2025 at 12:26 PM
i actually did make the same thing in kaplay.js, however scrapped it, for the reason i said before. I had to rewrite basically ALL the code, it's just the torad function i copied over.
September 15, 2025 at 12:58 AM
made this with vanilla javascript and html. no libraries, and no frameworks. just pure javascript
September 15, 2025 at 12:43 AM
i turned this into a chat bubble gif
August 30, 2025 at 3:25 PM
July 29, 2025 at 12:47 PM
goodbye, airframe ultra beta 3!
July 28, 2025 at 6:02 PM
July 26, 2025 at 12:33 PM
Airframe Ultra is SO GOOD!!
July 26, 2025 at 12:52 AM
heres what the scene looks like
July 24, 2025 at 9:19 PM
bluesky if it was made in like 2016 or something
July 24, 2025 at 9:16 PM