opensixty
banner
opensixty.bsky.social
opensixty
@opensixty.bsky.social
I love #indiegames and the #GameBoy series. I make GB games through #GBStudio

YouTube - https://shorturl.at/TA7st
Itch - https://shorturl.at/KqLB9
Cinema Sentinel - https://shorturl.at/wpGI7
Cry Me a Richard - https://shorturl.at/Dxxi4
Pinned
Here are some recently made images from my upcoming #GameBoy release - Cry Me a Richard

With my 2nd title, I want to explore how cinematic a Game Boy game can be, given the hardware limitations. This is an #interactivefiction and it will be out 2027

#indiegamedev #gamedev #gbdev #gbstudio #retro
@jaiware.itch.io you just liked my post! That means a lot. I played Pitchfork recently and loved it! Have a good day!
September 15, 2026 at 1:18 PM
I just rolled credits on #Rayman for the #GBC for the first time

Fantastic platformer - really good fun

#retro #handheld #Nintendo
September 15, 2026 at 10:35 AM
I saw a quote the other day that was something along the lines of 'freedom offers creativity but limitations force creativity'. At the very least, Cry Me a Richard has massively improved my composition and visual storytelling because I have to be so strict with the amount I can put on the screen
September 15, 2026 at 10:02 AM
My second #GameBoy game - Cry Me a Richard - just went over 170 scenes

The artwork is starting to pile up!

Here is a selection

#gbstudio #gbdev #indiegame #indiegamedev #retro #handheld #gb
September 15, 2026 at 9:09 AM
I just finished watching #KillersoftheFlowerMoon

It took a couple of sittings (it's three and a half hours long) but well worth it. Big fan of Leo
September 15, 2026 at 7:09 AM
I made some good progress today on my next #GameBoy game - Cry Me a Richard

This was the final shot I worked on

I'm really pleased with the composition and it comes in at 187/192 of the unique tile count - cutting it close!

#gbstudio #gbdev #indiedev
September 14, 2026 at 9:01 PM
I just watched #Wolfs and thought it was ok. It didn't really try to do anything new and the script was working against Pitt and Clooney, but between them they did just enough to carry this
September 14, 2026 at 6:16 PM
Reposted by opensixty
PIRANESIAN //

"...is a narrative-driven Game Boy adventure inspired by the novel Piranesi. You explore The House, a mysterious labyrinth of halls, uncovering lost memories, solving riddles, and reflecting on Plato’s virtues."

#GameBoy

tizummo.itch.io/piranesian
July 18, 2025 at 6:02 AM
Reposted by opensixty
Got another "impossible" port for you.
You might have heard of a little game called
#SuperMario 64

Well, a #GBA #homebrew demo is out, made by "Joshua Barretto"

To say this is impressive would be an understatement!

Video & download:
youtu.be/g3s1gQ2n0uE

#retrogaming #N64 #Mario #gaming #Gameboy
June 19, 2026 at 8:13 AM
Reposted by opensixty
A good day for a swell handheld battle! It's Cuphead for Game Boy!
| #pixelart | #Gameboy
September 1, 2025 at 4:22 PM
Reposted by opensixty
Gameboy Color section at Toys Are Us (2000)

#retro #art #gaming #Gameboy
February 8, 2025 at 7:52 PM
Here are some recently made images from my upcoming #GameBoy release - Cry Me a Richard

With my 2nd title, I want to explore how cinematic a Game Boy game can be, given the hardware limitations. This is an #interactivefiction and it will be out 2027

#indiegamedev #gamedev #gbdev #gbstudio #retro
September 14, 2026 at 9:41 AM
Only dipping in here and there but I'm really enjoying #DeathStranding2 so far 💙 #PC #Steam
September 14, 2026 at 9:37 AM
I recently rolled credits on #MarioTennisPowerTour

Overall it is great but it slapped me with a big difficulty spike upon reaching Peach's Tournament. I had to completely change how I had been playing the game. Worth the push and I would happily recommend this

#GBA #MiyooMini #retro #handheld
September 14, 2026 at 9:36 AM