pikococo
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pikococo.dev
pikococo
@pikococo.dev
Indie dev working on DARKHAND, a Card-Battler RPG.
Currently a solo project.

Wishlist here:
https://store.steampowered.com/app/4121110/DARKHAND/
situationship
September 19, 2026 at 9:32 PM
scent trail
September 19, 2026 at 9:31 PM
#likein (why did it do that lmao)
September 15, 2026 at 3:50 PM
im crying this is not what i was looking for but fuck it #soulful
September 14, 2026 at 5:10 PM
yo that's an eevee dude
September 13, 2026 at 11:29 PM
But why? Pixel art is one of the most accessible art forms. And with your tool, the result looks nothing like the input. I don't get it? Even if lazy and unskilled, you could get better results in a few seconds: Scale down with nearest-neighbour, limit palette. This is neither pretty nor useful...?
September 8, 2026 at 1:32 PM
this is pretty cool. keep it up!
September 7, 2026 at 1:44 AM
this is due to the color yellow being quite fast in itself. i've noticed this phenomenon before
September 5, 2026 at 4:34 PM
i think you're a bit close to "pillow shading" here. i would recommend being more mindful of it as it can make sprites look flat or messy. my instinct says you have too many shades for the shadows overall.

i hope this does not come off as annoying. wish you the best! 😅🫶
August 31, 2026 at 6:19 PM
nelle 🥺
August 27, 2026 at 12:05 AM
i love this so much i cant put it into words
August 22, 2026 at 9:59 PM