Polymancer
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polymancer.app
Polymancer
@polymancer.app
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Hi Bluesky! I'm Andrei, a developer and a tabletop RPG game master. I'm building Polymancer, a 3D virtual tabletop that runs right in your browser. My goal: the easiest, lightest and best-looking VTT on the web. #ttrpg #gamedev #indiedev #vtt #ttrpgcommunity
Devlog v0.2.21: my dead tokens used to fall through the floor.
Now they lie down like decent corpses. Happy Halloween, by the way :D

#ttrpg #vtt #indiedev
November 1, 2026 at 10:57 PM
Dug my first cave into a hill today.
New Cave mode in Polymancer: brush a chamber out of the hill, and from outside it still looks solid, so players have no idea until they’re inside.
Also: puddles on hilltops in the rain, and reeds that no longer grow in a grid.
#ttrpg #vtt #indiedev #dnd #lowpoly
October 31, 2026 at 11:51 AM
Pre-alpha is two days old and testers already found enough bugs for two updates.
Favourite fix: you can no longer stab someone from across half the map with a dagger. Unless the GM allows it.

#ttrpg #vtt #indiedev
October 30, 2026 at 8:04 PM
Can't believe it's pre-alpha time. Everything in this video you'll get to build yourself — make it even better, then walk around in it.

On the waitlist? Invites go out soon.
Want in? DM me here, on Discord or Telegram.

#ttrpg #vtt #indiedev #pixelart #lowpoly
October 25, 2026 at 3:52 PM
Half my party went into the tower, half climbed onto the roof. In 2D that's a geometry lesson.
So I'm building a 3D tabletop that runs in the browser. Showed it on Reddit today, and I'm looking for a few GMs with a group to break an early build.
#ttrpg #vtt #gamedev
October 22, 2026 at 2:09 PM
I want to share how sound, weather, and the day-night cycle work in Polymancer.
#vtt #tabletop #mapeditor #dnd #TTRPG #indie #gamedev
October 18, 2026 at 7:42 PM
I’m demonstrating how multi-level locations are constructed and how surfaces function within them.
#ttrpg #gamedev #vtt #map #rpg
October 13, 2026 at 10:21 PM
Made a dungeon in one drag.
Then went in with a candle to see what I'd made.

#ScreenshotSaturday #ttrpg #gamedev #vtt
October 10, 2026 at 2:15 PM
Today I hit "publish" twice: first the asset pack, and now the Polymancer website.
polymancer.app is live. A 3D virtual tabletop in your browser: build a scene in minutes, then hand it to your players with one link.
Not playable yet, but the waitlist is open!
#ttrpg #vtt #gamedev
October 8, 2026 at 5:46 PM
I built 130 low-poly models for tavern scenes in my VTT. Then I thought: why keep them to myself?
Tavern & Street is out on itch: barrels, hearths, market stalls, a scarecrow and one slightly ominous gallows. GLB + OBJ, CC0, free.
playpolymancer.itch.io/tavern-and-street
#gamedev #lowpoly #cc0
Polymancer — Tavern & Street by PlayPolymancer
130 low-poly fantasy models for a tavern and its street. CC0.
playpolymancer.itch.io
October 8, 2026 at 5:41 PM
Crouch, lean, peek through a window. The rogue can finally check the corner - and the view never cheats through walls, only into what the party has already revealed. #ttrpg #gamedev #vtt
October 5, 2026 at 8:48 PM
Hi Bluesky! I'm Andrei, a developer and a tabletop RPG game master. I'm building Polymancer, a 3D virtual tabletop that runs right in your browser. My goal: the easiest, lightest and best-looking VTT on the web. #ttrpg #gamedev #indiedev #vtt #ttrpgcommunity
October 4, 2026 at 8:02 PM