Radu Tanasie
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radutanasie.bsky.social
Radu Tanasie
@radutanasie.bsky.social
Senior Level Designer on ⚔️Enshrouded⚔️
Previously worked on HUNT, CRYSIS 4, MOTORFEST, GHOST RECON.
Counter-Strike 2 Map creator: ✨Grail✨El Dorado✨?✨
Looking forward to your review if you do those for wingman maps
July 10, 2026 at 9:02 AM
I like the subtle colour coding with the chairs on the opposing sides. This is a CS map in disguise. Very nice!
June 23, 2026 at 10:58 AM
Half Life 2 intensifies
youtu.be/G9aaCvndSJI?...
Pulse Phase
YouTube video by Valve - Topic
youtu.be
April 25, 2026 at 1:31 PM
That was my experience playing most games before we got an internet subscription. So many games started over and over again because I couldn't figure out how to progress. Clearly I had missed something in the details!
April 22, 2026 at 4:45 PM
Carpeting sim when
April 7, 2026 at 7:53 AM
Reposted by Radu Tanasie
just found this nice @rockpapershotgun.bsky.social interview with the fromsoft lead translator / whisperer www.rockpapershotgun.com/the-jolly-co...
The jolly co-operation of localising Dark Souls
Ryan Morris, lead translator at Frognation, talks about localising Dark Souls games, and translating its strange world into English.
www.rockpapershotgun.com
April 5, 2026 at 11:10 PM
Shot of the The Scotsman building in Edinburgh.
March 29, 2026 at 3:05 PM
Additional shots of 2 streets I really liked in the sunset light.
March 29, 2026 at 3:05 PM
Visited last year without knowing too much about it and was pleasantly surprised. It's a bit like a level designer's place. There's even little towers added to the corners of the buildings that serve no other purpose but to romanticise about fantasy and adventure
March 29, 2026 at 3:04 PM
If you like exploration and building a cozy base to call home then it's great. There's NPCs, farm animals and pets to add to your base, so it quickly becomes quite lively even if you play by yourself. The fights are alright, but there's a special dungeon per biome that is designed for group play.
March 18, 2026 at 9:46 PM
Thanks for posting this! I definitely need to play this. The sewer is giving off super strong half-life vibes.
February 1, 2026 at 3:01 PM
Relaxed platforming metrics and simple puzzles are honestly the holy grail for the majority of players. I can't tell you the amount of times I designed something thinking surely it's way too simple, only to be proven wrong in playtests
January 28, 2026 at 6:45 PM