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Pyrowave is finally available to try for MacOS and Windows Steam Beta Clients

Also available on Linux in you enable the SteamRT3 client available in system settings

Coming soon to the Steam Link app on mobile devices
September 22, 2026 at 1:40 AM
Unironically the best explanation for Vision Pro given by an Apple exec so far..
September 21, 2026 at 4:40 PM
🫩
September 21, 2026 at 2:45 PM
who is going to tell him 🫩
September 20, 2026 at 2:05 PM
i figured it’s fun to bring back this old gem of a video

since a lot of people are now talking about doing this concept with Steam Frame
September 20, 2026 at 5:25 AM
Pranked a couple friends with this, already
September 18, 2026 at 6:41 PM
First Steam Frame purchase emails are rolling out now

Not every person in the Reservation Queue will receive this email today

Only those who were randomly generated to be in the front of the line
September 18, 2026 at 5:40 PM
First (public) SteamOS Update notes released for Steam Frame
September 18, 2026 at 1:10 PM
Have you guys ever thought about putting peanut butter on top of the Arturus vision cameras so your dog can lick the peanut butter off and it feels like that your dog is licking directly on your eyeballs

OK, I’m tired. Good night.
September 18, 2026 at 3:05 AM
I just want to take a quick second to thank everyone for being so kind during todays stream

Especially with how “out of practice” I am at doing these..

It was a really nice experience, despite the chaos. I overwhelmingly appreciate you all. Taking the time to share our passions
September 17, 2026 at 10:55 PM
Gaben smiled upon me on this holy day
September 17, 2026 at 7:45 PM
Hi im brah lynch

Im live i think. Ok bye
September 17, 2026 at 5:25 PM
doing my annual live stream right after the Steam Frame lottery drawing (lol)

going to obviously talk about frame, XR, other stuff I saw during the year
September 17, 2026 at 3:00 PM
i’m reading a lot of comments left by passionate people here

I know I struggle with expressing my thoughts in a clear way sometimes. And that ends up being more confusing than saying nothing

thinking about doing an impromptu live stream tomorrow to explain my thoughts better..
September 17, 2026 at 1:35 AM
Live viewer count looking rough right now..
September 16, 2026 at 11:15 PM
I had my friend @Cade_XR open one of my production-ready Blender files locally on their Steam Frame

I’m extremely happy to see this, even if it took them a little bit to get the file imported into the container. And prevalent cursor issues with desktop apps

Promising future!
September 16, 2026 at 10:28 PM
people will understand… one day
September 16, 2026 at 9:00 PM
tl;dr - it looks like Apple is internally experimenting with allowing visionOS to individually render, resize, and control streamed Mac Apps

This includes visionOS UX that still incorporates the “Traffic Light” buttons from Mac OS

Evidence points to Mac Virtual Display upgrades
The Interactive Traffic Light effects added in that last Betas of Mac OS 27 were cute, but didn’t make sense to me

But after datamining visionOS 27.2 Beta, I am starting to notice something

visionOS is adding rendering support for authentic Mac Window Controls! 🧵
September 16, 2026 at 8:35 PM
The Interactive Traffic Light effects added in that last Betas of Mac OS 27 were cute, but didn’t make sense to me

But after datamining visionOS 27.2 Beta, I am starting to notice something

visionOS is adding rendering support for authentic Mac Window Controls! 🧵
September 16, 2026 at 8:16 PM
Excuse me… what?
September 16, 2026 at 5:35 PM
I think this is a really great and level-minded look of the VR industry as a whole. And reactions to the Frame launch..

From someone that’s been in the thick of it for a long time, and is still copeful, like me, for the future
September 16, 2026 at 5:25 PM
“the headset is the lighthouse”
September 16, 2026 at 2:30 PM
im really sleepy
September 15, 2026 at 9:50 PM
September 15, 2026 at 4:10 PM
I have been cooking really hard recently

Not only have I have been building a shared space remote 3D Printing/slicing App…

I am prototyping GameBoy Printer support for 4DGB. With a fun depth-added twist!

Can’t wait to manifest these little digital moments to the real world
September 15, 2026 at 6:21 AM