sarieldhampir.bsky.social
@sarieldhampir.bsky.social
Pinned
Well, it's about time to start working on the 3rd stage of this game. wish me luck

(mock up of the stage)

#pixelart #gamedev
Reposted
Well, it's about time to start working on the 3rd stage of this game. wish me luck

(mock up of the stage)

#pixelart #gamedev
September 14, 2026 at 10:59 AM
Well, it's about time to start working on the 3rd stage of this game. wish me luck

(mock up of the stage)

#pixelart #gamedev
September 14, 2026 at 10:59 AM
Reposted
Finalmente fiz o sistema de loja do meu jogo, e de brinde ainda tive a honra de testar o jogo com meu irmão(infelizmente não gravei, mas quem sabe um outro dia)

#gamedev #indiedev #indiegame
September 11, 2026 at 6:25 PM
Finalmente fiz o sistema de loja do meu jogo, e de brinde ainda tive a honra de testar o jogo com meu irmão(infelizmente não gravei, mas quem sabe um outro dia)

#gamedev #indiedev #indiegame
September 11, 2026 at 6:25 PM
This is Vanir(blue character who is not in this video)'s second sub-weapon(can't make two videos into one single post)

Anthem(red character)'s sub-weapons(once i finish them) will be focused on short range and easier damage.

#indiegame #gamedev
September 8, 2026 at 2:19 PM
Just made the upgraded versions of Vanir's sub-weapons.

Those are Vanir(blue character)'s sub-weapons, they will be focused on long range and precision to max damage

#indiegame #gamedev
September 8, 2026 at 2:13 PM
Reposted
Now the characters can use shields. With this i can finally give use to my abandoned shop system.

This is going to be particularly usefull if you are playing in hard mode.

#gamedev #indiedev #indiegame
September 6, 2026 at 10:28 AM
Now the characters can use shields. With this i can finally give use to my abandoned shop system.

This is going to be particularly usefull if you are playing in hard mode.

#gamedev #indiedev #indiegame
September 6, 2026 at 10:28 AM
Reposted
Both the second stage and second boss are "done".

this video showcase the second boss fight, one that is simple but will problably take at least one of your lives until you beat it.

Also plan to put one soldier to help you fight the boss, and others fighting monsters

#gamedev #indiedev #indiegame
September 1, 2026 at 5:28 PM
Reposted
No animations yet, but I'm happy with how it looks in-game

#gamedevelopment #GodotEngine #gamedev #indiedev #indiegame #indiegames #3d
September 1, 2026 at 9:53 PM
Both the second stage and second boss are "done".

this video showcase the second boss fight, one that is simple but will problably take at least one of your lives until you beat it.

Also plan to put one soldier to help you fight the boss, and others fighting monsters

#gamedev #indiedev #indiegame
September 1, 2026 at 5:28 PM
This is how the second stage of my game is doing so far.

I still have work to do with the background.

#indiedev #indiegame
August 9, 2026 at 4:39 PM
Reposted
Look at this cozy fuel bar. I was originally going to have 8 fuel units, but I think this bar is better and makes for more nuanced choices and upgrades. #indiegame #indiegames #indiegamedev
August 9, 2026 at 1:36 PM
I love 8-bit graphics.
Here is a mock up of the first section of the second stage of my game.

#gamedev #pixelart
August 3, 2026 at 10:20 AM
Reposted
Video showcasing the first boss of my game.

simple and easy as they should be.

#gamedev #indiedev #indiegame
July 31, 2026 at 9:33 PM
Reposted
My game currently has 28 downloads on itch, algorithm do your thing!!

#gamedev #indiedev #indiegame
July 28, 2026 at 4:59 PM
Reposted
Reaching the stage in your gamedev journey where you're writing final boss music feels good...
July 31, 2026 at 8:04 PM
Video showcasing the first boss of my game.

simple and easy as they should be.

#gamedev #indiedev #indiegame
July 31, 2026 at 9:33 PM
Reposted
The first(maybe second?) enemie of the game, a strong one, a big hint that something pretty unusual is happening.

#gamedev #gamedev #indiegame
July 20, 2026 at 6:42 PM
The first(maybe second?) enemie of the game, a strong one, a big hint that something pretty unusual is happening.

#gamedev #gamedev #indiegame
July 20, 2026 at 6:42 PM
A mock up of the next stage i am making.

#gamedev #pixelart
July 14, 2026 at 5:13 PM
Reposted
Adding a second player this late usually means retrofitting camera and UI splits. Was the game structured for co-op from the start or did you have to redo either one?
July 5, 2026 at 9:29 PM
Now the game finally have the second player, another screen transition and collectibles.

#gamedev #indiedev #indiegame
July 5, 2026 at 7:38 PM
Reposted
Too hot for the boss to handle 😂
By the way, are you interested in any stage/boss music for your game? I specialize in chiptune music!
July 2, 2026 at 1:01 PM
Reposted
'THINK i over did it..

#gamedev #indiedev
July 2, 2026 at 11:01 AM