Alex Sengi
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sengigames.bsky.social
Alex Sengi
@sengigames.bsky.social
Living a dream by being a #gamedev. Loving this hobby and proud seeing all the creative content around!
CURRENT GAME: https://store.steampowered.com/app/3203170/Spectacular_Team_Assemble/
Messing around with shaders in Unity for a game prototype. Made this lifeline effect - nothing fancy, but I kinda like how it looks.
#indiedev #gamedev
August 19, 2026 at 1:59 AM
Just released experimental physic-based brawler Spectacular Team: Assemble on Steam! This was quite a journey, loving every bit of it!

Jump in and try out if it's your kind of jam:
store.steampowered.com/app/3203170/...

#steamgames #gaming #indiegames #videogames #steamsale
Save 15% on Spectacular Team: Assemble on Steam
Smash your way through bizarre villains in a physics-based brawler where every hit can turn into a spectacular disaster. Loot ridiculous gear, combine super abilities, build your own heroes, and try n...
store.steampowered.com
August 17, 2026 at 6:17 PM
The more I learn #blender, the more I understand there is no such thing it can't do - you just don't know the hotkey for it.
August 10, 2026 at 7:09 PM
Hey #gamedev people. Lately there are some waves of spam in discord with the same damn thing about marketing\3d artist approach. How do you manage this thing?

I can't ignore dm because they could be from a real people, but this stuff eats out time 😩
August 9, 2026 at 5:02 PM
I've been working in Unity for years and only recently discovered this shortcut! #UnityTips

Hold Ctrl + Right Click to open a context menu and select objects from a list. Such a lifesaver!

#gamedev #indiedev
August 9, 2026 at 4:26 AM
I'm testing out "Spectacular Team" editor in the game and gathering requests on some human characters of popular or just your own super heroes in order to try replicate them. 😅

Everything that I can't recreate will go into todo list of a new parts. ✍️

#indiegaming #gamedev #indiedev #superheroes
August 9, 2026 at 2:13 AM
Duel with katana weapons in all its glory! Work still continues, but it's starting to shape up nicely!
#indiegaming #gamedev #indiedev
July 22, 2025 at 6:00 PM
Process of testing Katana weapon - Day 2

Everything’s coming along nicely! You and NPC can now parry, block, perform a power leap, and execute a few fast attacks.

Some videos showing this in action! 🦾

#indiegaming #gamedev #indiedev
July 20, 2025 at 7:01 PM
When you're teaching your physics-based characters some basic katana moves 😬

#indiedev #gamedev
July 20, 2025 at 10:06 AM
Hey everyone, I'm testing out the clash mechanics in combat - a fun way to dodge powerful attacks

Basically, when enemy charge up super attack and attempt to smack you, you can try and parry it.

#indiedev #screenshotsaturday #gamedev
July 19, 2025 at 7:44 PM