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skydomehive.bsky.social
⚜️ Skydome ⚜️
@skydomehive.bsky.social
From the icy depths of Finland, we forge strategy & RPG games where you are the monster.

#gamedev #indiegame

➤ Play The Hive On Steam: https://store.steampowered.com/bundle/13677/The_Hive_Complete_Bundle/

https://linktr.ee/skydomehive
We spent WAY too much time, making detailed animation for this turtle.

Do you think it was worth it?

#gamedev #indiegame
September 17, 2026 at 2:01 PM
This comment from @valvesoftware.com also makes it curious. It specifically says it should highlight the product that the customers does not own instead, so it should show the base game.
September 16, 2026 at 6:54 PM
Any idea why @steampowered.com shows our DLC on top sellers list instead of base game? Even when majority of our sales are not coming from the expansion.

Also for anyone curious we needed $463 in sales today to show up there, alongside 12 other games out of 1,301.

#gamedev #indiegame
September 16, 2026 at 6:33 PM
Why are the wounded creatures in the Hive afraid of their Medic?

First, its healing process is extremely painful.

Second, when it regenerates a lost limb, it does not always grow back correctly.

Every mutation teaches the Hive something new.

#gamedev #indiegame
September 16, 2026 at 11:58 AM
Why are these insects afraid of their own Medic?

#gamedev #indiegame
September 15, 2026 at 8:26 PM
How a bug became one of our best features

#gamedev #indiedev
September 15, 2026 at 1:35 PM
Guess what game inspired the huge red scorpions in "The Hive"

#gamedev #indiegame
September 14, 2026 at 3:38 PM
Pillbugs now only give you resources after carrying them back to base.

This makes travel distance matter more and encourages players to spread their base across the map.

Good change?

#gamedev #indiegame
September 10, 2026 at 1:06 PM
Does this work as proof?
September 9, 2026 at 1:14 PM
Homeworld was heavy inspiration how our own game "The Hive" works. I always loved the idea that your army carries over from one mission to another.

#gamedev #indiegame
September 9, 2026 at 10:50 AM
I find this curious. Visits stay fairly consistent on itchio, but purchases sometimes suddenly spike. What causes that?

#gamedev #indiegame
September 9, 2026 at 10:25 AM
Behemoth in "The Hive" is not really one creature.

#gamedev #indiegame
September 7, 2026 at 12:42 PM
We got 300 new Steam wishlist from this video

#gamedev #indiegame
September 5, 2026 at 11:44 PM
Every indie dev has this one absolute legend.

#gamedev #indiedev
September 4, 2026 at 5:27 PM
Is it sad or funny that our game makes way more money on @itch.io than on Epic Games Store?
September 3, 2026 at 5:02 PM
We are only 2 reviews away from 300 on Steam

#gamedev #indiegame
September 2, 2026 at 12:32 PM
Is this the best feature in a strategy game?

#gamedev #indiegame
September 1, 2026 at 4:22 PM
Getting featured on the @itch.io front page is kinda fun

#gamedev #indiegame
August 28, 2026 at 5:57 PM
Early concept art for The Hive. Originally, units would take gear from enemies they killed, but medieval insect knights looked a bit silly.

So we made the upgrades organic instead.

#gamedev #indiegame
August 28, 2026 at 9:58 AM
20,000 Demo Downloads. Only 4 Reviews. Is This Normal?

#gamedev #indiegame
August 28, 2026 at 9:20 AM
Some early creature and evolution concepts from The Hive.

Which design do you like most?

#gamedev #indiegame
August 26, 2026 at 10:58 PM
What Happens If You Fail to Stop the Black Hole?

#gamedev #indiegame
August 26, 2026 at 9:45 PM
What Happens If You Fail to Stop an Old God From Summoning a Black Hole?

#gamedev #indiegame
August 26, 2026 at 4:56 PM
I’ve always loved loot drops in RTS games. They give you a reason to explore instead of rushing the objective.

And since your units and XP carry over between missions in The Hive, keeping your army alive really matters.

#gamedev #indiegame
August 19, 2026 at 10:19 AM
Yesterday, @automaton-media.com published an article about The Hive and their post has now reached over 500,000 views on X.

This morning, we woke up to 1,000+ new Steam wishlists from Japan.

Pretty incredible to see the impact a single article can have on an indie game.

#gamedev #indiegame
August 16, 2026 at 10:18 AM