so far we've got a character controller driven by spring forces, procedurally-animated IK targets, a basic tileset, and basic shooting mechanics!
basically we're currently on step "draw the rest of the owl" with this project
so far we've got a character controller driven by spring forces, procedurally-animated IK targets, a basic tileset, and basic shooting mechanics!
basically we're currently on step "draw the rest of the owl" with this project
like if they were at least seasoned or lightly fried we'd be a bit more understanding
but purely raw? that's just diluting flavor for minimal gain
like if they were at least seasoned or lightly fried we'd be a bit more understanding
but purely raw? that's just diluting flavor for minimal gain
We aren't too avid a social media user, but it's nice to keep up with friends
We aren't too avid a social media user, but it's nice to keep up with friends