i don't want to get too doomer either but to be honest the thought has crossed my mind that the next game i release will be my last, almost solely due to the state of things. its indescribable how unbecoming it feels for /doubt/ to be the
i don't want to get too doomer either but to be honest the thought has crossed my mind that the next game i release will be my last, almost solely due to the state of things. its indescribable how unbecoming it feels for /doubt/ to be the
no idea why. neither my housemate nor i do anything weird with the network.
no idea why. neither my housemate nor i do anything weird with the network.
maybe someone smarter than me could figure it out, but i really don't think there's anyone who cares more about this than i do
maybe someone smarter than me could figure it out, but i really don't think there's anyone who cares more about this than i do
(and well, that "and have been" is part of what makes this depressing)
(and well, that "and have been" is part of what makes this depressing)
it seems to me like a big chunk of llm nonsense output. and whether intentional or not, is very relevant to the reason i was digging around here in the first place
for years ive been a proponent of figma's design tools,
it seems to me like a big chunk of llm nonsense output. and whether intentional or not, is very relevant to the reason i was digging around here in the first place
for years ive been a proponent of figma's design tools,
i love secrets and i love puzzles, at the very least these each cover those categories
i love secrets and i love puzzles, at the very least these each cover those categories
im not sure frog fractions specifically inspired this, but it's a great example
im not sure frog fractions specifically inspired this, but it's a great example
one of the strongest catalysts for me pursuing gamedev.
spelunky is similar, I probably spent more time in the computer lab at school playing this than actually studying
one of the strongest catalysts for me pursuing gamedev.
spelunky is similar, I probably spent more time in the computer lab at school playing this than actually studying