uhlneverno.bsky.social
@uhlneverno.bsky.social
25
RPG mechanic where item drop rates increase based on how many of that item you’ve got and holding the maximum amount of an item guarantees it will drop at every opportunity
RPG boss whose damage and defense is based on how many healing consumables you're currently carrying specifically to fuck with item hoarders
November 24, 2025 at 7:53 PM