Follow along for updates and progress
Details: http://linktr.ee/xzeeddev
Steam: https://store.steampowered.com/app/5208390/Touhou_Reversal/
#東方Project #Gamedev #Indiedev #Indiegame
#東方Project #Gamedev #Indiedev #Indiegame
Let me know what you think or if you have any suggestions!!
#東方project #Gamedev #Indiedev #Indiegame
Let me know what you think or if you have any suggestions!!
#東方project #Gamedev #Indiedev #Indiegame
P.S. The dialogue text is just placeholder
#東方project #Gamedev #Indiedev #Indiegame
P.S. The dialogue text is just placeholder
#東方project #Gamedev #Indiedev #Indiegame
it's now "against" and "reclaim" now 😭😭
#東方Project #Gamedev #Indiedev #Indiegame
it's now "against" and "reclaim" now 😭😭
#東方Project #Gamedev #Indiedev #Indiegame
I'm a solo developer working on Touhou Reversal, a fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage.
#東方Project #Gamedev #Indiedev #Indiegame
I'm a solo developer working on Touhou Reversal, a fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage.
#東方Project #Gamedev #Indiedev #Indiegame
A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage.
Steam
store.steampowered.com/app/5208390/...
#Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作
A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage.
Steam
store.steampowered.com/app/5208390/...
#Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作
A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage.
Steam
store.steampowered.com/app/5208390/...
#Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作
A fast-paced hack and slash Touhou fangame where you fight through intense bullet hell and turn enemy patterns to your advantage.
Steam
store.steampowered.com/app/5208390/...
#Touhou #東方Project #IndieGame #IndieDev #HackAndSlash #ActionGame #ゲーム制作
This is the animation that plays when multiple projectiles are parried within a short time window and reach a certain threshold
#東方Project #Gamedev #Indiedev #Indiegame
This is the animation that plays when multiple projectiles are parried within a short time window and reach a certain threshold
#東方Project #Gamedev #Indiedev #Indiegame
Currently polishing the game.
recently it was difficult to use without i-frames while firing, so I added a short i-frame window and improved the camera impact!
#東方Project #Gamedev #Indiedev #Indiegame
Currently polishing the game.
recently it was difficult to use without i-frames while firing, so I added a short i-frame window and improved the camera impact!
#東方Project #Gamedev #Indiedev #Indiegame
It’s starting to come together,
but I still need to clean up the scene details to make it feel more polished.
Haven’t touched animation yet 😅
#東方Project #Gamedev #Indiedev #Indiegame
It’s starting to come together,
but I still need to clean up the scene details to make it feel more polished.
Haven’t touched animation yet 😅
#東方Project #Gamedev #Indiedev #Indiegame
- Improved parry feedback with clearer impact timing
- Added emphasis moments for Elite/Boss stagger
- Enhanced kill moments for Elite/Boss defeats
- Updated UI with subtle animations
- Reworked Tewi’s shop and animations
- Added character portraits
#東方Project #gamedev #indiedev
- Improved parry feedback with clearer impact timing
- Added emphasis moments for Elite/Boss stagger
- Enhanced kill moments for Elite/Boss defeats
- Updated UI with subtle animations
- Reworked Tewi’s shop and animations
- Added character portraits
#東方Project #gamedev #indiedev
Trying to make those key moments feel more impactful when the boss/elite goes down, it should really feel like a victory.
Still experimenting with timing, camera, and effects to get that satisfying finish.
#東方Project #gamedev #indiedev
Trying to make those key moments feel more impactful when the boss/elite goes down, it should really feel like a victory.
Still experimenting with timing, camera, and effects to get that satisfying finish.
#東方Project #gamedev #indiedev
New attack moves added Marisa is finally starting to use magic!!
I’m currently reworking the spell card system to make combat feel more unique and dynamic.
Also added Tewi’s shop, appears during a run.
#東方Project #gamedev #indiedev
New attack moves added Marisa is finally starting to use magic!!
I’m currently reworking the spell card system to make combat feel more unique and dynamic.
Also added Tewi’s shop, appears during a run.
#東方Project #gamedev #indiedev
right now there are slimes and bats.Yeah, pretty classic RPG stuff for now, but more unique enemies are coming soon!
Also added the first mini-boss, along with the first Danmaku attack pattern.
#gamedev #indiegame #indiedev #東方Project
right now there are slimes and bats.Yeah, pretty classic RPG stuff for now, but more unique enemies are coming soon!
Also added the first mini-boss, along with the first Danmaku attack pattern.
#gamedev #indiegame #indiedev #東方Project