Jesús Chang
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zchvx.bsky.social
Jesús Chang
@zchvx.bsky.social
#devlog 8 | Working on a basic NPC & Dialogue system. Didn't really like any of the tooling out there to write branching dialogue, most were too barebones or too complex for what I really needed, so I went custom

#gamedev #indiedev #godot #godotengine #pixelart
April 8, 2026 at 2:20 PM
#devlog 7 | Improved the Map's UI a bit. Not quite there yet in terms of polish, and the art and data is still mostly placeholders, but the layout is closer to the final version.

#gamedev #indiedev #godot #godotengine #pixelart
April 7, 2026 at 4:40 PM
#devlog 6 | Improved the gunner moth a bit. It's now floatier, and the bubbles behave a bit more... bubbly

I feel like it might be a bit too quick though, might slow it down. Feel like it might feel too overwhelming. Thoughts?

#gamedev #indiedev #godot #godotengine #pixelart
April 3, 2026 at 6:11 PM
Reposted by Jesús Chang
God talking to Joan.
November 20, 2024 at 2:24 PM
Reposted by Jesús Chang
November 20, 2024 at 9:09 PM
Reposted by Jesús Chang
Why does this continue to be true lol
November 19, 2024 at 8:58 PM
Reposted by Jesús Chang
Post your most popular art from Twitter

mine is definitely this stylized water shader for ABYSS X ZERO

#axz #gamedev #vfx #rtvfx
November 19, 2024 at 1:36 AM
Reposted by Jesús Chang
Post your most popular art from Twitter

Squire, my Kobold Paladin ❤️
November 19, 2024 at 12:47 PM