ZeoAnuther
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zeoanuther.bsky.social
ZeoAnuther
@zeoanuther.bsky.social
Pixel artist using only his gaming laptop, aseprite, and a mouse. Works in a full time job but got time to draw, and autistic.
You must always bring the essentials and this case it is very essential.
May 31, 2026 at 11:29 AM
We forget, but sometimes we just need to lie down and take a breath.
May 30, 2026 at 2:21 PM
Living regenerative armor is always the best.
May 28, 2026 at 3:38 PM
I am actually looking in the market for getting dog software on my computer. Great work by the way.
May 28, 2026 at 3:37 PM
Simple yet beautiful
May 23, 2026 at 1:25 PM
Amazing work. The color shading and lighting transitions are nice.
May 17, 2026 at 10:01 AM
I find it beautiful how there people who bring back life to the old and forgotten and put in a game for others to see and realize that.
May 15, 2026 at 3:41 PM
Love the idea though that makes a paper jam even more problematic.
May 15, 2026 at 3:35 PM
The City of Dreams showing its colors at night, love it.
May 15, 2026 at 3:34 PM
The color shows just mystic and surreal the atmosphere of this artwork is setting up.
May 13, 2026 at 11:44 PM
That is some of the coolest uses of dithering I have seen. Very unique, especially how it was used to make the cliff.
May 13, 2026 at 12:30 AM
What a beautiful rock, looks so good to ride on, as the pioneers did.
May 13, 2026 at 12:29 AM
Incredible, it's so realistic yet so pixelated.
May 13, 2026 at 12:26 AM
The double width idea is actually pretty cool, especially showing how the sprite adapts to different sizes.
May 12, 2026 at 11:54 PM
I feel like people would try to hunt them down and use their heads for piercing and biological weaponry. Cool work
May 8, 2026 at 11:45 PM
Cool work, but I worry about the lack of protection she has. Yet again, it is Metal Slug.
May 8, 2026 at 11:43 PM
I’m also planning to explore other ways of using the color palettes and start organizing my own ideas around the elements that settings like Star Wars inspired in me.
May 5, 2026 at 12:49 AM
Lately I’ve been experimenting with heavy dithering for shading, but I’m starting to think it’s not always the best fit—especially depending on the material. Going forward, I’ll be dialing it back and being more intentional with how I use it.
May 5, 2026 at 12:49 AM
Star Wars has always been one of the things that pulled me into science fiction. I like how it blends hard sci-fi ideas with more fantastical elements—it reminds me that a setting doesn’t have to choose one or the other to feel compelling.
May 5, 2026 at 12:48 AM