Of course, not everything is stop-motion. I mean, the cloud and ghost effects are in CG aside from the character ghosts, but this is still primarily in stop-motion, so this is still a stop-motion film nonetheless.
Of course, not everything is stop-motion. I mean, the cloud and ghost effects are in CG aside from the character ghosts, but this is still primarily in stop-motion, so this is still a stop-motion film nonetheless.
That thing I said about Gold being haunted by the ghost of himself
Might be more literal than it seems
#goldenhourxiv
If your WoL (or nonwol npc you have an ancient counterpart for) suddenly had their original Azem incarnation start talking to them in their head, how would they react? Would the two of them get along?
Inspired by my own OCs' situation (WoL Roving and his Azem Gilgamesh)
That thing I said about Gold being haunted by the ghost of himself
Might be more literal than it seems
#goldenhourxiv
I saw it hanging on the rack of Backstitch Bruja’s booth/room at son of monsterpalooza and had to get it.
Nice soft short sleeve button up with ghost paisley!
I saw it hanging on the rack of Backstitch Bruja’s booth/room at son of monsterpalooza and had to get it.
Nice soft short sleeve button up with ghost paisley!
#CineMon
#CineMon
#spilledink #spilledinkober #vintage #vinyl #ghost #sketchbook #ink #pen
#spilledink #spilledinkober #vintage #vinyl #ghost #sketchbook #ink #pen
🟦 Blue Line → O'Hare · 4 of 11 missing (36%) · every ~13 min instead of ~8
🟦 Blue Line → Forest Park · 4 of 11 missing (36%) · every ~13 min instead of ~8
"Missing" = fewer trains than the full terminal-to-terminal schedule predicts.
🟦 Blue Line → O'Hare · 4 of 11 missing (36%) · every ~13 min instead of ~8
🟦 Blue Line → Forest Park · 4 of 11 missing (36%) · every ~13 min instead of ~8
"Missing" = fewer trains than the full terminal-to-terminal schedule predicts.
Indie Gamer: Oh the designer left that empty so I could fill it in later.
Interviewer: The designer...
Indie Gamer: It's important I feel ownership during this one shot. Might just ghost the table though, not feeling much agency.
OSR designer: Now that you mention it, there is a gap. It seems completely empty, but a close inspection might reveal more.
Interviewer: Um, well yes, I’d like to know more?
OSR designer: [rolls dice behind screen] You don’t find anything.
TTRPG Designer: Oh there's where I decided I was going to hack Blades in the Dark to make my fantasy heartbreaker
Interviewer: It's, uh -- it's fifteen years.
Designer: Yeah?
Interviewer: So, uh, is it done?
Designer: *leaves the interview*
Indie Gamer: Oh the designer left that empty so I could fill it in later.
Interviewer: The designer...
Indie Gamer: It's important I feel ownership during this one shot. Might just ghost the table though, not feeling much agency.
https://nicheof.one/feed/the-ghost-ancestor-beat/
https://nicheof.one/feed/the-ghost-ancestor-beat/
I think it's my favorite episode. It pops in my head often enough and I get an itch to watch it even outside our regular Mondays.
I think it's my favorite episode. It pops in my head often enough and I get an itch to watch it even outside our regular Mondays.