#3D-Export
hey guess WHAT here's Literally The Very First Actually Exported 3D model from #half-edge!!

presenting - hi.stl

flawlessly* exported to 3D printing software 😔🙏
December 7, 2024 at 11:54 PM
MAJOR ANNOUNCE :

fuck AI assets, who needs that!
When ShipShaper fully releases it will come with fbx export and a license to use it in your #indiegame , mods, or 3D prints. No limits.

Try out the DEMO today tho and Wishlist #shipShaper

store.steampowered.com/app/4339280/...
February 12, 2026 at 2:31 PM
blender help how to export real animal
pet cat got stuck in blender 4.5 how to extract reddit
December 8, 2025 at 1:05 AM
as of today #half-edge can export .stl yes!

it required like 11 lines of code lol
November 8, 2025 at 6:02 PM
First time trying a 8K terrain export. Whoa.

Made with Gaea and Aerialod.
December 3, 2024 at 3:55 PM
Looking to add some more options to the gif export in picoCAD 2.
✅ Outlines
✅ Scanlines
What else?

#gamedev #lowpoly #3d
June 4, 2025 at 3:43 PM
Another video rec, this was really interesting. They had to port the Pixar CGI software from the 90s to modern Linux in order to re-export the movie in stereoscopic 3D
Had a bit more hope for this video since a clip of it went somewhat viral on Twitter.

The problem seems to be with its marketing. Fans of Boundary Break probably couldn't tell its my vid/aren't interested in animation combined with my inability to make the idea sound exciting at a glance.
May 26, 2025 at 5:41 PM
Build anything and export it as GIF, OBJ, GLTF, or even sprite sheets.
picoCAD 2 is a retro inspired 3d modeler with built in texture and animation tools.

Check it out on picoCAD.net and grab the launch discount! ☺️

#lowpoly #3d #gamedev
March 22, 2026 at 10:30 AM
August 1, 2025 at 12:51 AM
I’m excited to share our latest research from the Musser Lab, published today in Nature. Using two-color 3D MINFLUX, we directly visualized nuclear import and export events through transport-active nuclear pores. (1/5)
www.nature.com/articles/s41...
Overlapping nuclear import and export paths unveiled by two-colour MINFLUX - Nature
High spatiotemporal precision tracking using 3D MINFLUX shows that nuclear import and export occur in overlapping regions of the central pore, providing insight into transport across the nuclear pore ...
www.nature.com
March 19, 2025 at 8:36 PM
Cleaner Lottie Axolotl export 🙈 i prefer blender cycles for 3d print renders, but eevee works well for a quick turntable... not to mention taking 4 min instead of 4 hrs 💀
April 10, 2025 at 8:18 AM
Started putting together some documentation and tutorials together for the Spectrum Next 3D engine. This is the first of many.
Next 3D Engine: Export from Blender
YouTube video by Break Into Program
youtu.be
October 28, 2025 at 1:38 PM
Since the release of MakeRoom earlier this month, @kenney.nl has been steadily implementing new features and improvements!

🎨 Color wheel
⏪ Undo and Cancel Placement
🛋️ Export custom objects as 3D models
📐 Vertical object movement
✨ 90+ new items
🔧 80+ other improvements
August 25, 2025 at 2:28 PM
💡 If you create a 3D #Pokemon (or any other char) in Blender, rig with bones, weight paint and export to FBX you can import in #ClipStudioPaint inside a low-res file, disable Multi-Sampling in settings and have a old school rendering similar to the #N64 (?!)
July 31, 2025 at 11:02 PM
my 3d model... its all coming together... i feel like im in the home stretch. there's more rig work and stuff but the actual physicality of it is done enough for me to want to do a first export. wawawawa!

also, my first art post that is 3d!!

#art #3d
t.me/tigeratorint...
February 12, 2026 at 10:54 PM
He still requires help with this, again, paid work to export to a VRchat & 3D Model for VTubing, looking to also get it refined & rigged. Please inquire.
Happy Birthday to the lovely Samoyed Winter Queen!!!! ❄️❄️❄️❄️❄️ 🎂🎂🎂🎂
@snowtailveil.bsky.social
February 3, 2026 at 5:34 PM
3D printing and 3D file export now enabled in the #shipshaper demo . Go make boats and use em!!!

If you're an #indiedev, you can make a ship asset, use it and have fun doing it! (even more fun!). or stick it in blender.

3D color printing also supported!

store.steampowered.com/app/4344070/...
3D printing and File Export for ShipShaper Official Trailer.
YouTube video by Falconeer Chronicles: Development channel
www.youtube.com
February 20, 2026 at 12:34 PM
Weve even got the cube in resonite~
Also~ the ability to bake meshes and export it in game is amazing~
Time to 3d print some cubes for friends~
October 22, 2024 at 1:39 PM
Yesterday I managed to export a 3D object from FreeCAD to Unreal Engine 5.
Nothing monumental, but I'm chaffed.
January 17, 2025 at 5:56 PM
June 30, 2026 at 6:17 AM
I finished all their sculpts! Time to export to blender for final renders
#3d #3dart #zbrush
August 8, 2025 at 5:43 PM
A little more iteration on that tool!

So now each render layer in the project actually has new "Game Export" settings. You can enable export, enable alpha masking, configure a tile size, and set how depth is calculated per tile.

Then there's a "Game Export" panel in the 3D viewport
October 4, 2026 at 1:10 AM
its a bummer that #blockbench iytkububg us bit as simple as node making- like blender- or an easy way to export the nodes of compositing- but yeah fishdog #fishdog #pixelart #lowpoly #3d #gamedev
May 23, 2025 at 4:24 AM
Update for Crocotile 3d, version 2.6.6
Fixes a bug with extruding, and now allows extruding while rotating with gizmo. Also -scaled skinned objects export more accurately. Also Slovenian localization has been added- thanks Andrew Poženel! 🐊
#lowpoly #pixelart #indiedev #gamedev
February 26, 2026 at 4:50 PM
I'm building a vtuber app because I never want to export a VRM again.

I'm making a Blender add-on because Unreal's Blender pipeline is broken.

My creative drive is fueled by torment and malcontent, and also this Patreon:
Get more from PROTOWLF on Patreon
kemorig | indie games | 3d art
patreon.com
November 23, 2025 at 10:21 AM