#3DTips
Your rig is messy? Fix it like this 🦴
Clean structure = faster workflow in Blender

#blender3d #vrchat #rigging #3dtips #gamedev
April 8, 2026 at 7:49 AM
Cool Houdini trick to scatter objects in patches: "attribute from pieces"
#Houdini #nodenuggets #3dtips
September 19, 2025 at 9:47 AM
What I love about the MASH tool is that you can duplicate (special) the Repromesh and it will duplicate everything that is related, like input meshes or falloff objects. You can then switch out or modify everything without having to start from scratch every single time. #3Dtips #3Dtutorial
February 1, 2026 at 11:51 AM
I created a tricorn hat using Maya and Substance 3D Painter.
This is a digest of the modeling, UV, and texture creation process.
#maya #3dart #3dmodeling #3dtips #3dtexture #timelapse #substance_painter #pbr
September 4, 2026 at 3:37 AM