Me:
Me:
ADSR Sounds launches Prism multi-effects & modulation plugin
(by Ronnie)
ADSR Sounds launches Prism multi-effects & modulation plugin
(by Ronnie)
Timetrax on the Genesis/Megadrive.
Timetrax on the Genesis/Megadrive.
Trying to use Bezier curves to create parametric generator that can handle multiple shapes with just a few numbers. Just like ADSR envelope would in audio creation.
Trying to use Bezier curves to create parametric generator that can handle multiple shapes with just a few numbers. Just like ADSR envelope would in audio creation.
This one is all about synths.
perthirtysix.com/how-the-heck...
This one is all about synths.
perthirtysix.com/how-the-heck...
Probably show it off before the next stream. Thursday probably.
Probably show it off before the next stream. Thursday probably.
(this is legitimately using nothing but basic SMW instruments, not even fancy ADSR tweaking or anything of the sort.)
(this is legitimately using nothing but basic SMW instruments, not even fancy ADSR tweaking or anything of the sort.)
@roseshands.bsky.social
@twink.wiki
@dynastic.xyz
@maymung.bsky.social
@omiicat.bsky.social
@asciidragon.bsky.social
@heythats.cool
@roseshands.bsky.social
@twink.wiki
@dynastic.xyz
@maymung.bsky.social
@omiicat.bsky.social
@asciidragon.bsky.social
@heythats.cool
u-he.com/products/fre...
u-he.com/products/fre...
The music is from Soul Hackers.
I finally figured out how to use ADSR (attack, decay, sustain, release) envelopes and how to make ambient/reverb stuff sound really good.
#ps1 #psx #playstation1 #gamedev #silenthill #cat
The music is from Soul Hackers.
I finally figured out how to use ADSR (attack, decay, sustain, release) envelopes and how to make ambient/reverb stuff sound really good.
#ps1 #psx #playstation1 #gamedev #silenthill #cat