#Abstractica
February 20, 2026 at 10:07 PM
May 6, 2026 at 2:48 PM
July 3, 2026 at 4:49 AM
June 5, 2026 at 12:43 PM
Oculus World Trade Centre New York
#Abstractica #lines #abstract #architecture #NewYork
June 7, 2026 at 1:14 AM
Whoop whoop, body swap in ABSTRACTICA.

#gamedev #unrealengine #indiegame
July 28, 2025 at 11:05 AM
February 21, 2026 at 4:23 PM
February 10, 2026 at 6:38 AM
December 7, 2024 at 6:32 PM
dear bluesky,

enjoy this instagram reel I made about the shape enemies in my game ABSTRACTICA.

love,
marciman

#gamedev #indiegames #unrealengine #abstract #shapes
July 23, 2025 at 1:15 PM
Eucalyptus haemostoma, wonderful Australian native scribbly gum tree, with insect scribbles in the bark.
#Abstractica #texture #bark #trees #nature
May 15, 2026 at 12:32 AM
The #MakingOf for this color burst effect in ABSTRACTICA, one of the biggest features in the game. Hope you enjoy!

Also, consider wishlist ABSTRACTICA on Steam :D store.steampowered.com/app/3571580/...

#GameDev #IndieDev #IndieGame #GameDevelopment #Stylized #IndieGameCommunity #roguelite #vfx
March 23, 2025 at 8:55 PM
If you are not blocked by abstractica, report that post because her blocks also remove the dissenting replies from the general public and the misinformation remains unchallenged.
aotearoa
October 17, 2023 at 2:47 AM
Chroma Corps Assignment #26: Abstractica! A stage of abstract dimensional space.
Viridian Hall. #chromacorps2026 #chromacorps #watercolor #concerthall #stage #abstract #art
August 10, 2026 at 9:19 PM
first WIP of a potential boss fight arena. next are some environmental effects, especially on display change.

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ABSTRACTICA is available to wishlist on #Steam: store.steampowered.com/app/3571580/...

#indiegame #gamedev #abstract #monalisa #noai
January 6, 2026 at 9:58 PM
Being back at ABSTRACTICA is sooo nice, I am doing serious Gameplay Ability System stuff lets gooooooo.

#unrealengine #gamedev
July 1, 2025 at 10:14 PM
What a way to take a shot at a first bluesky posting :D
Glad to be here, and super happy to share a first SFX-Showcase of ABSTRACTICA, my upcoming third person shooter game.

#indiegame #indiedeveloper #gamedev #roguelite #abstract #sfx
March 16, 2025 at 4:43 PM
Kitty abstractica.

Charmera.
September 24, 2025 at 11:17 PM
posted this one on the socials yesterday, maybe bluesky also enjoys this timelaps of me building a level for ABSTRACTICA!

#gamedev #leveldesign #indiegame #icecream
July 8, 2025 at 12:03 PM
If you are interested by ABSTRACTICA, my third person shooter with roguelike elements and boss fights against tangrams and the Mona Lisa, consider wishlisting the game on Steam!

store.steampowered.com/app/3571580/...

#gamedev #indiegame #roguelike #indie #games
ABSTRACTICA on Steam
In this fast-paced third person shooter with roguelike elements, you traverse a vast void and combat a variety of geometric shapes, to collect artistic mosaics. Because only this can fill the void aro...
store.steampowered.com
June 25, 2026 at 8:26 AM
Gameplay Trailer Alert for ABSTRACTICA!

I can finally call this a proper prototype, new features include:

📈 A full gameloop.
🖌️ The Mona Lisa Boss fight.
👾 An idea of what the gameplay should feel like.

Enjoy!

#roguelike #gameplay #gametrailer #trailerthursday #trailer #indiegame #gamedev
June 24, 2026 at 9:22 PM
starting to build some new "Levels" for ABSTRACTICA... well they are more stages than levels. I am trying to make the level so it always has a clear goal, in this case the level exit.

Time to add some enemies then!

#indiegame #gamedev #leveldesign
July 7, 2025 at 10:38 AM
Do you like adding abstract upgrade cubes to a weapon?

Do you appreciate seing what that upgrade actually does in a UI?

Then wishlist ABSTRACTICA on Steam, and follow me here for updates on development!

#gamedev #indiegame #unrealengine #upgrades

store.steampowered.com/app/3571580/...
July 4, 2025 at 10:47 AM
Working on ABSTRACTICA is super fun, but man, is it also difficult to not think about working on it 24/7.

Anyway, looking forward to the next showcase, news coming soon :D

#indiegames #indiedev #gamedeveloper
March 26, 2025 at 10:01 AM
I swear, 80% of the development of ABSTRACTICA is me figuring out how to minimize the workload going forward... Wait, does that mean I am actually a programmer now?
#indiegamedev
April 23, 2025 at 9:54 AM