#Aeonfall
AeonFall developer Michael — talking with players. Great community engagement!
November 9, 2026 at 6:07 AM
I'm Michael, developer of AeonFall. We've been talking with creators who want to play it once the build is complete. Launch is in 2027, and we're truly grateful for the interest. Even more excited for what's ahead. #indiedev #gamedev #UnrealEngine
November 9, 2026 at 5:19 AM
Aeonfall: Three elements, one turn. Shape the battlefield, outplay the gods, and make every move count. Play on Android: play.google.com/store/apps/d... #Aeonfall #IndieGame #AndroidGaming
November 5, 2026 at 5:38 AM
I'm Michael, developer of AeonFall. We've been making it as a two-person team for over a year and a half. It may not be for everyone, but we're working to give it a real edge. Here's our new gameplay trailer. #gamedev #indiegame #towerdefense
November 5, 2026 at 8:07 PM
Aeonfall: Roguelike RPG
The world is a story. Its Author keeps starting over. How will you end it? Deck of Frames, 3 Acts, 6 Vessels — stack elemental Frames to fire your Cinematic.
play.google.com/store/apps/d...
November 8, 2026 at 2:44 AM
I'm Michael, developer of AeonFall. We're making a game where a single sound can bring a whole horde. We retook our screenshots for a Steam page update. Still a long way to go, but it felt good. #indiedev #roguelike #UnrealEngine
November 1, 2026 at 4:44 PM
I'm Michael, developer of AeonFall. With our build deadline coming up, I've mostly been working on UI quality. This week was the reward popup. I did the animation first, then tested three sounds. Which one feels right to you, 1, 2 or 3? #gamedev #screenshotsaturday #gameaudio
October 30, 2026 at 6:47 PM
I'm Michael, developer of AeonFall. We're building a defense game aimed at extreme difficulty, and on Hell difficulty you barely have a second to think. How does it look on video? #indiegame #towerdefense #gamedev
October 30, 2026 at 6:12 AM
I'm Michael, developer of AeonFall. We've been heads-down on development for a long time, and now I'm trying to make Shorts and other videos too. Maybe I'm too ambitious, but it's hard. Feels like walking a road with no end in sight. #indiedev #UnrealEngine #devlog
October 29, 2026 at 9:15 AM
I'm Michael, developer of AeonFall. This is gameplay from our April 2026 build, recorded before we renamed the project, so it still shows the old title. The current build has come a long way since. Wishlist it on Steam to see the private demo build in November. #gamedev #indiedev
October 27, 2026 at 4:29 AM
Most of the screenshots and images on our Steam page are still from an early-2026 build. We'll update them with the latest build in November.

Wishlist AeonFall: store.steampowered.com/app/4582730/...

#gamedev #indiedev #indiegame
AeonFall on Steam
Endless waves of 100,000 infected. AeonFall is a hardcore roguelike defense. Every action makes noise, and noise feeds the onslaught. Design your base on the Paradox of Progress, break through with on...
store.steampowered.com
October 21, 2026 at 8:35 AM
Hi Bluesky, first post here.

I'm Michael, developer of AeonFall, a hardcore roguelike defense game. We're a two-person indie team and got an Epic MegaGrant this year.

Here's our new title art. Our first vertical slice build goes out to a few partners and creators in November.

#gamedev #indiedev
October 21, 2026 at 8:35 AM
Solo-built story-driven deckbuilder where your choices shape 12 endings. Aeonfall: 6 Vessels, 3 Acts, combo Cinematics. Free on Android (offline OK). Read story events or skip them?

play.google.com/store/apps/d...
October 14, 2026 at 2:47 PM
September 22, 2026 at 1:09 PM
Aeonfall #Windows が、配信開始されました。176円(10/7(水)2:00まで)。
Steamで25% OFF:Aeonfall
Command the Unwoven—heroes erased from history—in a tactical 2D Roguelite where every turn shifts the battlefield. Lead your squad through a fractured Greek timeline to dismantle the Loom of Fate and dethrone a paranoid King of the Gods.
store.steampowered.com
September 23, 2026 at 12:33 AM
Aeonfall
https://store.steampowered.com/app/4458500/
$1.49

Command the Unwoven—heroes erased from history—in a tactical 2D Roguelite where every turn shifts the battlefield. Lead your squad through a fractured Greek timeline to dismantle the Loom of Fate and dethrone a paranoid King of...
September 22, 2026 at 1:30 PM
Been working on my campaign called Aeonfall

"You’re isekai’d into a world where characters and settings from across fiction collide. Reality is fracturing, rifts tear, and a great evil looms. Uncover why you’re here, forge alliances, and battle chaos to save Aeonfall or let it consume you."
January 4, 2025 at 11:45 PM