#ExistentialScrollcore #DigitalLife #InternetCulture #AestheticVibes #TumblrAesthetic #AlgorithmArt #NicheInternet #Onlin...
#ExistentialScrollcore #DigitalLife #InternetCulture #AestheticVibes #TumblrAesthetic #AlgorithmArt #NicheInternet #Onlin...
#AIthoughts #DigitalIdentityCrisis #TumblrAesthetic #AlgorithmArt #IsThisRe...
#AIthoughts #DigitalIdentityCrisis #TumblrAesthetic #AlgorithmArt #IsThisRe...
#ComfortCore #AICore #DigitalDetox #InternetCulture #AlgorithmArt #Shitpostin...
#ComfortCore #AICore #DigitalDetox #InternetCulture #AlgorithmArt #Shitpostin...
#algorithmart #abstract #art #random
web.archive.org/web/20110521...
#algorithmart #abstract #art #random
web.archive.org/web/20110521...
#algorithmart #abstractart #hilmaafklint #kandinsky #web
#algorithmart #abstractart #hilmaafklint #kandinsky #web
If-then-else branches in colourful flow. Every program starts with a question.
#GenerativeArt #CodingArt #AlgorithmArt #ProgrammerArt #TechArt #VoidPattern
If-then-else branches in colourful flow. Every program starts with a question.
#GenerativeArt #CodingArt #AlgorithmArt #ProgrammerArt #TechArt #VoidPattern
It always surprises me how much intention can emerge from simple line! 🌀
#unity #gamedev #algorithmart #solodev#indiegame #procedural
It always surprises me how much intention can emerge from simple line! 🌀
#unity #gamedev #algorithmart #solodev#indiegame #procedural
vel += force * dt;
pos += vel * dt;
vel *= damping;
Even simple physics can make your line feel like it has intentions.
#Unity #gamedev #procedural #algorithmart #solodev #indiegame
vel += force * dt;
pos += vel * dt;
vel *= damping;
Even simple physics can make your line feel like it has intentions.
#Unity #gamedev #procedural #algorithmart #solodev #indiegame
Vector3 smoothPos = (prev + next) * 0.5f;
pos = Vector3.Lerp(pos, smoothPos, smoothFactor);
Smooth just a little—and your growth stops looking “programmed” and starts feeling designed.
#gamedev #Unity #procedural #algorithmart
Vector3 smoothPos = (prev + next) * 0.5f;
pos = Vector3.Lerp(pos, smoothPos, smoothFactor);
Smooth just a little—and your growth stops looking “programmed” and starts feeling designed.
#gamedev #Unity #procedural #algorithmart
#BlueskyTrending #Mullein #Cannabis #Blueberries #Sardines #BengalCat #FourthWall #BongRip #AlgorithmArt #ViralBait #PhotorealisticArt #8KArt #Surrealism #EcoCulture #CountercultureRevival #GlitchGarden #FolkHerbalism #CatCore #ArtStationTrending
#BlueskyTrending #Mullein #Cannabis #Blueberries #Sardines #BengalCat #FourthWall #BongRip #AlgorithmArt #ViralBait #PhotorealisticArt #8KArt #Surrealism #EcoCulture #CountercultureRevival #GlitchGarden #FolkHerbalism #CatCore #ArtStationTrending
#genartclub #generative #TezosArts #algorithmArt
objkt.com/tokens/KT1DU...
#genartclub #generative #TezosArts #algorithmArt
objkt.com/tokens/KT1DU...