It used Monte Carlo Tree search, which is a super cool subfield of AI research.
It used Monte Carlo Tree search, which is a super cool subfield of AI research.
400+ years of strategic dynamics in the game of Go (Baduk/Weiqi), from feudalism to AlphaGo!
400+ years of strategic dynamics in the game of Go (Baduk/Weiqi), from feudalism to AlphaGo!
most fundamentally I find the latent space incredibly fascinating to explore. the tech has intrigued me profoundly since it was weird dogslug shoggoths from DeepDream; I think AlphaGo taught us something about the game of Go we'd have not learned otherwise
most fundamentally I find the latent space incredibly fascinating to explore. the tech has intrigued me profoundly since it was weird dogslug shoggoths from DeepDream; I think AlphaGo taught us something about the game of Go we'd have not learned otherwise
We explain why humans and successful AI planners both fail on a certain kind of problem that we might describe as requiring insight or creativity
en.wikipedia.org/wiki/AlphaGo...
en.wikipedia.org/wiki/AlphaGo...
Separate from whether you think it's possible or likely, how do you think you would be psychologically affected if there was a superhuman machine for both proposing and solving theorems? Meaning basically that, vis-a-vis mathematics, you were like a Go player after AlphaGo.
Separate from whether you think it's possible or likely, how do you think you would be psychologically affected if there was a superhuman machine for both proposing and solving theorems? Meaning basically that, vis-a-vis mathematics, you were like a Go player after AlphaGo.