#AssetLibrary
#Lua #GDExtension 0.6.0 now available in the #Godot #AssetLibrary 🚀 🌝

- Typed Arrays/Dictionaries
- Freed objects are now nil
- Toggle evaluation of scripts in editor
- Easier signal connection
- Crashes, mem leak and other fixes

Download now!

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
September 22, 2025 at 12:49 PM
Yo, #Lua #GDExtension 0.7.0 is out! 🚀

- RPC config
- Android with 16kb pages
- `export_*` functions such as `export_range`
- Lua Language Server definition files
- Fixed mem leak and reference counting errors

Available in #Godot #AssetLibrary

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
January 28, 2026 at 1:09 PM
Yo, #Lua #GDExtension 0.8.0 is available on #Godot #AssetLibrary 🤘

- GC-related methods in LuaState
- To-be-closed Variant variables (Lua 5.4+)
- Fix ref counts / leaks of objects with LuaScripts attached
- And more!

🌚 Download now! 🌝

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
March 30, 2026 at 9:09 PM
Totally forgot to tell you, but #Lua #GDExtension + #LuaJIT is now released as a separate #addon in #Godot #AssetLibrary, so you can easily choose between Lua 5.4 or LuaJIT versions 🌝

godotengine.org/asset-librar...

#gamedev #indiegamedev #indiedev #GodotEngine
Lua GDExtension + LuaJIT - Godot Asset Library
godotengine.org
July 6, 2025 at 6:44 PM
#Lua #GDExtension 0.6.0 disponível na #Godot #AssetLibrary 🚀 🌝

- Array/Dictionary tipados
- Objetos inválidos -> nil
- Escolha se editor executa script ou não
- Simplifica conexão de signals
- Correções de crash, mem leak e mais!

Baixe agora!

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
September 22, 2025 at 12:52 PM
Spent a few hours banging my head against a godot extension. Couldn't parse it so, as suggested by the extension, joined their discord.

They're operating now from a different version hosted exclusively on their github and not the assetlibrary.

I want to perish.

Still don't know how it works.
August 10, 2025 at 10:16 PM
Lots of custom MutliMesh tool making. Every plank, post, and powerline cable, are usin my MultiMeshPath3D, MutliMeshArray3D, and StaticBodyMutliMesh3D nodes. once i work out their main use cases and bugs, i'll add them to the AssetLIbrary #GodotEngine #GameDev #DeepSix
July 29, 2025 at 11:19 PM
Recently I've been working a lot on getting my asset library's organized. Its crazy the amount of assets developed over 4 years or so. #game #gamedev #indiegame #indie #blender #modelling #3dmodelling #assetlibrary #weponds
February 4, 2026 at 3:00 PM
For anybody using C# in #Godot, I made this addon for automatically generating C# wrappers for #GDExtension classes: github.com/gilzoide/god...

Should be downloadable via #AssetLibrary soon enough

Please let me know what you think! \o/

#gamedev #indiedev #indiegamedev #CSharp #Godot4 #GodotEngine
GitHub - gilzoide/godot-csharp-gdextension-bindgen: Automatic C# bindings generator for GDExtension classes (Godot 4.4+)
Automatic C# bindings generator for GDExtension classes (Godot 4.4+) - gilzoide/godot-csharp-gdextension-bindgen
github.com
March 15, 2025 at 3:00 PM
There we go, #Lua #GDExtension 0.3.0 with loads of cool stuff now available at the #Godot #AssetLibrary, download now!

godotengine.org/asset-librar...

#gamedev #indiegamedev #indiedev #GodotEngine
Lua GDExtension - Godot Asset Library
godotengine.org
May 9, 2025 at 7:44 PM
Here's some cool news: CFFI #GDExtension v0.2.0 is released! 🚀

- Access global variables
- Create function pointers from Callables and pass them around as void*
- StreamPeerCFFIPointer

Soon also available on #Godot #AssetLibrary

#gamedev #indiedev #indiegamedev #GodotEngine #FFI
December 3, 2025 at 10:45 PM
Esqueci completamente de comentar antes, mas #Lua #GDExtension + #LuaJIT tá lançado como um #addon separado na #AssetLibrary de #Godot, pra facilitar escolher entre as versões com Lua 5.4 ou LuaJIT 🌝

godotengine.org/asset-librar...

#gamedev #indiegamedev #indiedev #GodotEngine
Lua GDExtension + LuaJIT - Godot Asset Library
godotengine.org
July 6, 2025 at 6:45 PM
Aí, #Lua #GDExtension 0.7.0 lançado! 🚀

- RPC config
- Android com páginas de 16kb
- Funções `export_*`: `export_range` e tal
- Arquivos de definição pra Lua Language Server
- Corrigido mem leak e outros erros

Disponível na #Godot #AssetLibrary

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
January 28, 2026 at 1:11 PM
Create your own library for the parts you use frequently while modeling in Blender and save time!
#Blender3D #BlenderTips #3DModeling #AssetLibrary #BlenderTutorial #DigitalArt #WorkflowTips #3DArtist #BlenderCommunity
July 3, 2026 at 10:46 PM
Agooora sim, #Lua #GDExtension 0.3.0 com uma porrada de coisa dahora disponível na #Godot #AssetLibrary, baixe agora!

godotengine.org/asset-librar...

#gamedev #indiegamedev #indiedev #GodotEngine
Lua GDExtension - Godot Asset Library
godotengine.org
May 9, 2025 at 7:45 PM
Ó que legal: CFFI #GDExtension v0.2.0 lançado! 🚀

- Acesse variáveis globais
- Crie pointeiros para funções a partir de Callables e passe elas como void*
- StreamPeerCFFIPointer

Logo mais disponível também na #Godot #AssetLibrary

#gamedev #indiedev #indiegamedev #GodotEngine #FFI
December 3, 2025 at 10:45 PM
C# GDExtension Bindgen is now available in the #AssetLibrary 🥳 🎉
godotengine.org/asset-librar...

Now you can install it directly from the #Godot editor! 🚀

#gamedev #indiedev #indiegamedev #CSharp #GDExtension #Godot4 #GodotEngine
C# GDExtension Bindgen - Godot Asset Library
godotengine.org
March 18, 2025 at 12:14 PM
Just released #Lua #GDExtension 0.3.0 with loads of cool stuff!

Some highlights:
- Lua REPL tab
- API documentation directly in Godot
- Support "res://" in package.path/cpath and loadfile

github.com/gilzoide/lua...

Soon in #Godot #AssetLibrary \o/

#gamedev #godotengine #indiedev #indiegamedev
Release 0.3.0 · gilzoide/lua-gdextension
Built platforms: Windows, Linux, macOS, iOS, Android Added Editor plugin that registers the Lua REPL tab, where you can try Lua code using an empty LuaState Support for calling Godot String method...
github.com
May 9, 2025 at 12:01 PM
C# GDExtension Bindgen está finalmente disponível na #AssetLibrary 🥳 🎉
godotengine.org/asset-librar...

Agora você pode instalar o plugin diretamente do editor de #Godot 🚀

#gamedev #indiedev #indiegamedev #CSharp #GDExtension #Godot4 #GodotEngine
C# GDExtension Bindgen - Godot Asset Library
godotengine.org
March 18, 2025 at 12:15 PM
Aí, #Lua #GDExtension 0.8.0 tá disponível na #Godot #AssetLibrary 🤘

- Métodos relacionados a GC no LuaState
- Variáveis to-be-closed suportando Variants (Lua 5.4+)
- Fix ref counts / leaks de objetos com LuaScripts
- E mais!

🌚 Baixe agora! 🌝

#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
March 30, 2026 at 9:11 PM
It's been some time, but here's some news: CFFI #GDExtension is now released in #Godot #AssetLibrary 🚀

Access native libraries and call native functions directly from #GDScript via #FFI!

godotengine.org/asset-librar...

#gamedev #indiegamedev #indiedev #GodotEngine
CFFI GDExtension - Godot Asset Library
godotengine.org
November 10, 2025 at 10:02 AM
Question: any #GodotEngine users interested in a #C #FFI addon?
I have one that's already usable, around 90% done, but I don't work on it much and haven't submitted it to #Godot #AssetLibrary yet. Let me know if there's any interest!

github.com/gilzoide/cff...

#gamedev #indiedev #indiegamedev
GitHub - gilzoide/cffi-gdextension: libffi bindings for Godot 4.1+
libffi bindings for Godot 4.1+. Contribute to gilzoide/cffi-gdextension development by creating an account on GitHub.
github.com
July 15, 2025 at 2:43 PM
#Lua #GDExtension 0.4.0 is now released, let's gooo 🌝 🚀

- await function in Lua
- Set hooks from GDScript
- Web and Windows ARM64 builds
- Fix use xcframework in iOS
- And more!

Soon in the #Godot #AssetLibrary as well!

github.com/gilzoide/lua...

#gamedev #indiegamedev #indiedev #GodotEngine
Release 0.4.0 · gilzoide/lua-gdextension
Built platforms: Windows, Linux, macOS, iOS, Android, Web Added LuaCoroutine.completed and LuaCoroutine.failed signals await function similar to GDScript's, allowing coroutines to yield and resume...
github.com
June 5, 2025 at 11:16 AM
Pergunta: algum usuário de #GodotEngine interessado num addon de #C #FFI?
Tenho um já funcional, maomen 90% pronto, mas que não mexo muito e ainda não submeti pra #AssetLibrary de #Godot. Por favor me avisem se alguém interessar!

github.com/gilzoide/cff...

#gamedev #indiedev #indiegamedev
GitHub - gilzoide/cffi-gdextension: libffi bindings for Godot 4.1+
libffi bindings for Godot 4.1+. Contribute to gilzoide/cffi-gdextension development by creating an account on GitHub.
github.com
July 15, 2025 at 2:44 PM