#BaseUI
We KILLED the OLED UI🧨... to build something better. 

✨ Meet BaseUI and more in the 2.7 Tech Preview!

🔗 meshtastic.org/blog/...
Meshtastic 2.7 Preview: UI Overhaul - Introducing BaseUI! + New Input Support + TFT Unification | Meshtastic
Meshtastic 2.7 is here with a complete redesign of the standard UI, Introducing BaseUI! New input support on native linux, and the ability to switch between UIs on supported hardware.
meshtastic.org
June 21, 2025 at 3:57 PM
How about #meshtastic?
September 9, 2025 at 8:42 AM
This Week In React 277 - Exciting week 🤩

⚛️
- TanStack RSC
- React2Dos
- Next.js
- MUI
- BaseUI
- StyledComp
- React Aria
- Storm
- Unhead
📱
- Pulsar
- Nitro Fetch
- Agent React Devtools
- Pretext
- Metro
- Voltra

🍿 Read/subscribe: thisweekinreact.com/newsletter/277
✍️ @jwr.ski
April 15, 2026 at 8:27 PM
baseui feels really nice, too bad it's react only 😭
November 16, 2025 at 8:19 PM
#Development #Releases
Neobrutalism components · Build bold neobrutalism layouts in minutes ilo.im/162j9m by Samuel Breznjak

_____

#Neobrutalism #Figma #React #TailwindCSS #Shadcn #BaseUI #Design #UiDesign #WebDesign #WebDev #Frontend
Neobrutalism components - Start making neobrutalism layouts
A collection of neobrutalism-styled components based on shadcn/ui.
ilo.im
September 20, 2026 at 7:09 PM
one of them is a web component library porting the best of BaseUI and ShadCN to Lit
March 31, 2026 at 6:32 PM
I haven't used Meshtastic in like a year, just updated my devices, and wow, the new BaseUI in 2.7 is a huge improvement! Better UX and a lot more responsive.

meshtastic.org/blog/meshtas...
September 4, 2025 at 12:54 AM
Smaller variants are on the way 🙂
September 10, 2025 at 8:22 AM
I’m also building type-safe custom elements as a side thing — drawing on BaseUI, Spectrum, and some spicy polymorphism.

Maybe it’s a full dashboard one day.

I just want strong, composable guts for any workflow — good ol’ CSS, Tailwind — whatever helps you ship, friends.
April 15, 2025 at 3:31 AM
On Meshtastic, I only have one device:
- Wio Tracker L1 Pro with BaseUI

But on MeshCore, I’ve got several:
- Wio Tracker L1 Pro running MishMesh MeshCore
- Heltec v3 running Observer Firmware
- SenseCAP Solar P1 Pro running as a repeater 30ft in the air

It’s a link and build summer y’all
August 17, 2026 at 4:44 AM
BaseUI - headless UI library from the creators of Radix, Floating UI, and Material UI

⋅ Components using Compound pattern
⋅ 25 headless components
⋅ Accessible by design & tested in broad spectrum of browsers

🔗 GitHub: github.com/mui/base-ui
January 23, 2025 at 4:30 PM
Thanks, should check it out. Up to now I just assumed Radix was still the go-to standard. I've seen BaseUI in Shadcn as an option but didn't assume it to be a stand-in replacement. Weekend project sniped.
July 13, 2026 at 3:12 PM
Free Admin Dashboard using shadcn and BaseUI

It comes with 2 full dashboard designs and ready-to-use layouts so you can kickstart your next app without building UI from scratch.

Completely free to use. Get it now
August 11, 2026 at 1:49 PM
#Meshtastic w nowej wersji poglądowej (to chyba mniej niż alfa?) 2.7 wprowadził trochę ciekawych zmian w domyślnym interfejsie (BaseUI) dla różnych typów urządzeń. 💥📡

meshtastic.org/blog/meshtas...
Meshtastic 2.7 Preview: UI Overhaul - Introducing BaseUI! + New Input Support + TFT Unification | Meshtastic
Meshtastic 2.7 is here with a complete redesign of the standard UI, Introducing BaseUI! New input support on native linux, and the ability to switch between UIs on supported hardware.
meshtastic.org
June 22, 2025 at 12:20 PM
って言ってたらつい最近ShadcnのコマンドもBaseUI対応してるじゃん!
February 2, 2026 at 2:35 PM
BaseUIのDrawerかなり良さそうね。早いとこshadcnが本格対応してくれると嬉しいのだが
February 12, 2026 at 11:10 PM
せっかくMUI->Shadcn/UI(Radix)に移行作業中なのにこれが終わったらShadcn/UI(BaseUI)に引っ越す作業が始まるお……
February 2, 2026 at 2:46 PM
Google Stitch design prototype
-> Export as React + PNGs + DESIGN .md
-> Codex with a minimal Vite/Tailwind/BaseUI boilerplate
-> a good prompt to break down into components
-> a rapid Design System
April 6, 2026 at 1:35 AM
Hey UI library authors, it would be nice to provide a single page doc for AI agents to easily understand how to use your library. Specially pointing at #BaseUI #DaisyUi #TailwindCSS v4

#WebDevelopment
February 28, 2025 at 10:15 PM
I had a lot of hopes for MUI's "base" initiative, but holy shit the migration story from MUI to BaseUI is just... terrible.

MUI has some of the worst vendor lock-in I've ever experienced :(
April 20, 2025 at 4:58 PM
Software:

There are four major interfaces through which you interact with Meshtastic: The "small" interface on boards with LCDs, AKA BaseUI, InkHUD which is supposed to be used with e-paper displays, MUI for larger devices, and the various "big device" apps including Android, web, etc.

BaseUI […]
Original post on social.treehouse.systems
social.treehouse.systems
September 18, 2026 at 11:43 AM
it’s over on the other site but some of the ideas @colmtuite.bsky.social shared around baseui look so, so nice

really love the attention to detail throughout. the tooltip hiding til cursor stops moving? :chefskiss:

x.com/colmtuite/st...
December 25, 2024 at 2:14 PM
Shadcn/UI opens up to the world: no longer forced to use "RadixUI" but you can now migrate everything to BaseUI and here's how...

They just added a new page: "Projects"

This page lets you quickly define a config:

- Custom style (choice between 5 presets)
- Color theme
December 16, 2025 at 7:04 AM