Dark theme fixes, a repaired HR reset panel, a fresh background for the studio director panel and a timer when placing furniture. Small patch, smoother game.
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/C7xvIZy
Dark theme fixes, a repaired HR reset panel, a fresh background for the studio director panel and a timer when placing furniture. Small patch, smoother game.
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/C7xvIZy
- Fixed a studio director bug where auto-published ports could block your original game's release panel; ports now wait for your go-ahead
- Fortune Avenue 1.0 just launched on Steam
buff.ly/AewgewL
#indiegame #indiedev #gamedev #godotengine
- Fixed a studio director bug where auto-published ports could block your original game's release panel; ports now wait for your go-ahead
- Fortune Avenue 1.0 just launched on Steam
buff.ly/AewgewL
#indiegame #indiedev #gamedev #godotengine
Fixed a nasty studio director bug: porting a game to other consoles could publish every port except the original game, and then lock you out of ever publishing it. That's sorted now!
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/UH4xnck
Fixed a nasty studio director bug: porting a game to other consoles could publish every port except the original game, and then lock you out of ever publishing it. That's sorted now!
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/UH4xnck
Dark mode colors sometimes wouldn't apply => now fully fixed
Sept 23rd release getting closer, focusing on bug reports + prepping the update announcement
buff.ly/6GNmBSS
#indiegame #indiedev #gamedev #godotengine
Dark mode colors sometimes wouldn't apply => now fully fixed
Sept 23rd release getting closer, focusing on bug reports + prepping the update announcement
buff.ly/6GNmBSS
#indiegame #indiedev #gamedev #godotengine
🐛 Fixed a dark mode bug where font colors weren't adjusting correctly (a side effect of a recent theme handler improvement, sorry folks, it's sorted now!)
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/XIrXHOq
🐛 Fixed a dark mode bug where font colors weren't adjusting correctly (a side effect of a recent theme handler improvement, sorry folks, it's sorted now!)
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/XIrXHOq
- Fixed loading a save while already in-game
- Employees no longer sneak off on vacation while the game is paused
- Squashed a nasty invisible-popup bug that could block all interaction
buff.ly/ub2N04O
#indiegame #indiedev #gamedev #godot
- Fixed loading a save while already in-game
- Employees no longer sneak off on vacation while the game is paused
- Squashed a nasty invisible-popup bug that could block all interaction
buff.ly/ub2N04O
#indiegame #indiedev #gamedev #godot
- Fixed a UI soft lock (nothing was clickable)
- Fixed loading a savegame from within a savegame
- Fixed staff visually resting on pause without actually resting
#indieagame #gamedev #indiedev #GodotEngine
buff.ly/thCo219
- Fixed a UI soft lock (nothing was clickable)
- Fixed loading a savegame from within a savegame
- Fixed staff visually resting on pause without actually resting
#indieagame #gamedev #indiedev #GodotEngine
buff.ly/thCo219
- Redundant genres (like Action-RPG) now hidden by default, just combine Action + RPG instead
- New genre added: Friendslop
- Windows fixes: no more startup crash with exotic USB devices + HDR auto-restores on exit
buff.ly/CL9IcYm
#indiegame #indiedev #gamedev #godot
- Redundant genres (like Action-RPG) now hidden by default, just combine Action + RPG instead
- New genre added: Friendslop
- Windows fixes: no more startup crash with exotic USB devices + HDR auto-restores on exit
buff.ly/CL9IcYm
#indiegame #indiedev #gamedev #godot
- New game genre: Friendslop
- Composed game genres are now hidden from the algorithm (still there for backward compatibility)
- Fixed a USB device crash and an HDR bug on fullscreen exit (Windows only)
buff.ly/MYMOpaw
#gamedev #indiegame #indiedev #GodotEngine
- New game genre: Friendslop
- Composed game genres are now hidden from the algorithm (still there for backward compatibility)
- Fixed a USB device crash and an HDR bug on fullscreen exit (Windows only)
buff.ly/MYMOpaw
#gamedev #indiegame #indiedev #GodotEngine
- New engine features: text-based games + split-screen co-op
- Digital store festivals now show their current theme (hover to see it)
- Fixed Game of the Year exploit + contracts stuck forever on your list
buff.ly/pwst8BG
#indiegame #indiedev #gamedev #godotengine
- New engine features: text-based games + split-screen co-op
- Digital store festivals now show their current theme (hover to see it)
- Fixed Game of the Year exploit + contracts stuck forever on your list
buff.ly/pwst8BG
#indiegame #indiedev #gamedev #godotengine
- Digital store: hover a festival feature to see its current theme
- New game engine features: text-based games & split screen
- GOTY events not canceling properly, and a contract lock when a console goes off market
#indiegame #gamedev #indiedev #Godot
buff.ly/j8YVsUi
- Digital store: hover a festival feature to see its current theme
- New game engine features: text-based games & split screen
- GOTY events not canceling properly, and a contract lock when a console goes off market
#indiegame #gamedev #indiedev #Godot
buff.ly/j8YVsUi
- Reworked game startup, loads much faster now, less essential modules load in the background
- Tracked down a Windows-only crash tied to certain USB peripherals at launch (Godot engine issue, details in the devlog)
buff.ly/s00wNjC
#indiegame #gamedev #godot
- Reworked game startup, loads much faster now, less essential modules load in the background
- Tracked down a Windows-only crash tied to certain USB peripherals at launch (Godot engine issue, details in the devlog)
buff.ly/s00wNjC
#indiegame #gamedev #godot
Launch optimizations this round:
- Deferred thread creation on startup
- Fixed the game reloading itself twice for no reason
- Deferred game manager initialization
Should make launching the game smoother overall!
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/0TaJnUl
Launch optimizations this round:
- Deferred thread creation on startup
- Fixed the game reloading itself twice for no reason
- Deferred game manager initialization
Should make launching the game smoother overall!
#gamedev #indiegame #indiedev #GodotEngine
buff.ly/0TaJnUl
- Bugfixes: DLC studio assignment + financial panel errors squashed
- "Upcoming features" button now impossible to miss
- Two new digital store features: server load boost & festivals for more hype
buff.ly/A7ymYhN
#indiegame #indiedev #gamedev #godotengine
- Bugfixes: DLC studio assignment + financial panel errors squashed
- "Upcoming features" button now impossible to miss
- Two new digital store features: server load boost & festivals for more hype
buff.ly/A7ymYhN
#indiegame #indiedev #gamedev #godotengine
- Fixed currency panel bug + a DLC issue where assigning new studios didn't work
- Digital store gets a network manager and a marketing manager to organize festivals
- Game engine button now properly lists its features
buff.ly/QlCIxgv
#indiegame #gamedev #GodotEngine
- Fixed currency panel bug + a DLC issue where assigning new studios didn't work
- Digital store gets a network manager and a marketing manager to organize festivals
- Game engine button now properly lists its features
buff.ly/QlCIxgv
#indiegame #gamedev #GodotEngine
- Digital store interface overhauled new icons + reorganized financials
- First permanent features introduced (some can't be disabled once activated)
- Game now remembers your company & preferences between sessions
buff.ly/RW47jDI
#indiegame #indiedev #gamedev #godot
- Digital store interface overhauled new icons + reorganized financials
- First permanent features introduced (some can't be disabled once activated)
- Game now remembers your company & preferences between sessions
buff.ly/RW47jDI
#indiegame #indiedev #gamedev #godot
- Fresh engine compilation + fixed a race-condition
- Digital store feature list reworked, fewer popups, some features now locked once activated
- New game saves now remember your full setup
buff.ly/AjRYcOF
#indiegame #gamedev #indiedev #GodotEngine
- Fresh engine compilation + fixed a race-condition
- Digital store feature list reworked, fewer popups, some features now locked once activated
- New game saves now remember your full setup
buff.ly/AjRYcOF
#indiegame #gamedev #indiedev #GodotEngine
- New cheat code to always win Game of the Year
- Digital store rework: visuals updated, feature-status redesign in progress (server load, hype & sales impact incoming)
buff.ly/DmnIGQO
#indiegame #indiedev #gamedev #godotengine
- New cheat code to always win Game of the Year
- Digital store rework: visuals updated, feature-status redesign in progress (server load, hype & sales impact incoming)
buff.ly/DmnIGQO
#indiegame #indiedev #gamedev #godotengine
* Digital store interface rework in progress (WIP, more to come)
* Improved devkit panel
* New cheatcode: always win Game of the Year
* Fixed a crash in targeted audience research
buff.ly/SbA2jvg
#indiegame #gamedev #indiedev #GodotEngine
* Digital store interface rework in progress (WIP, more to come)
* Improved devkit panel
* New cheatcode: always win Game of the Year
* Fixed a crash in targeted audience research
buff.ly/SbA2jvg
#indiegame #gamedev #indiedev #GodotEngine
Enjoy the 55% sale !
buff.ly/XUCOlRr
#Godot #Indiegame #Tycoon
Enjoy the 55% sale !
buff.ly/XUCOlRr
#Godot #Indiegame #Tycoon
- Market research panel fully reworked
- Fixed bugs, including duplicate research exploit
- Next: a cheat code to win Game of the Year, then the big digital store rework begins!
buff.ly/R1dQ9MQ
#indiegame #indiedev #gamedev #godot
- Market research panel fully reworked
- Fixed bugs, including duplicate research exploit
- Next: a cheat code to win Game of the Year, then the big digital store rework begins!
buff.ly/R1dQ9MQ
#indiegame #indiedev #gamedev #godot
Market Research got a rework:
- Old genre & platform research types are gone
- One new, unified research type covering platforms, themes & more
- No more re-researching stuff you've already covered
buff.ly/yQcIzl2
#indiegame #indiedev #GodotEngine #gamedev
Market Research got a rework:
- Old genre & platform research types are gone
- One new, unified research type covering platforms, themes & more
- No more re-researching stuff you've already covered
buff.ly/yQcIzl2
#indiegame #indiedev #GodotEngine #gamedev
* Set your own starting salary to $0 and save cash early on
* HR can now manage employee happiness with an adjustable threshold before they take vacation
* Next up: a full rework of the digital store!
buff.ly/h6huJTh
#indiegame #gamedev #godot
* Set your own starting salary to $0 and save cash early on
* HR can now manage employee happiness with an adjustable threshold before they take vacation
* Next up: a full rework of the digital store!
buff.ly/h6huJTh
#indiegame #gamedev #godot