#DevLogs
After two years of being gone, Bluesky has given me quite the warm welcome! I might start posting devlogs here!
November 8, 2026 at 9:40 PM
Short-form updates vs long-form devlogs:

Short updates keep the momentum going daily, but long-form devlogs build true long-term community trust. The ideal strategy combines both automatically.

#buildinpublic #contentcreator #saas
November 7, 2026 at 4:10 PM
New devlog on my page and itch just in case :3
crookedbeaker.nekoweb.org/devlogs/li#D...
November 9, 2026 at 9:41 PM
Folded Fear - Dev Update 😉

Entering the next phase of development! I'm fully focusing on building and polishing the game.

Expect fresh devlogs every 2 weeks. Thank you for following the cardboard journey!

#FoldedFear #IndieDev #UE5 #Gamedev #SoloDev
November 9, 2026 at 4:50 PM
And with that all of my finished games have been introduced, for a while I'm just gonna be posting their (retroactive) devlogs and current ones for my present work #indiedev #visualnovel #update
November 9, 2026 at 6:38 PM
I'm gonna be posting these "Psychological Adult Dating Sim Game Devlogs" (P.A.D.D.E.D.) as i write down decent amounts of ideas and concept art/sounds and concept media in general ^^
PROJECT FETLOVE

DEV LOG #1

-- PLANNING --

-- Gameplay Mechanics, Minigames, Sound Design, Game Design and Art Direction --
November 6, 2026 at 11:48 AM
I recently learned that Devlogs for itchio are preferred to be paced as I published a devlog 2 days ago and am still waiting for a moderator to approve it and let it go public so... When it releases I'll update ya'll
#gamedev #update
November 8, 2026 at 7:43 AM
Raath’s got his first devlog! (Mostly discussing what I've been working on thus far). Reminder that raath devlogs and announcments will be going to his steam page, not the regular tcm page (though ill still be posting news here, discord, and tumblr too!)

store.steampowered.com/news/app/517...
Site Error
store.steampowered.com
November 6, 2026 at 11:34 PM
If you want to follow how the game is made, the devlogs are on Patreon and following is free: www.patreon.com/CallOfSaregnar
Call Of Saregnar — creating a role-playing game
Get more from Call Of Saregnar on Patreon. creating a role-playing game. Support Call Of Saregnar and get exclusive access to their work.
www.patreon.com
November 7, 2026 at 6:56 AM
Hi Bluesky! I'm Rex, an indie dev at Mutual Fun Studio, making Inkfall: draw anything, and the game reads your doodle and turns it into an ink-wash soldier that fights for you. I'll be posting devlogs and the weirdest things people draw.

#gamedev
November 4, 2026 at 7:00 PM
the first of many graphics for my new project...!

val and kenny's big fat friggin' divorce cruise will be a visual novel where you play as two gay vampire buddies who are so bored on a cruise ship that they decide to cause a divorce.

follow my itch page to witness the devlogs priro.itch.io
November 6, 2026 at 3:50 PM
I'd recommend looking up Adrienne Bazir's devlogs on making In Stars And Time.

Although from what I recall and the little that I've dabbled in that engine, you're at the mercy of plugins unless you're really good at Javascript.
November 8, 2026 at 12:37 PM
Trying something different for my devlogs today. In this one, you can watch me stumble my way to creating a monster for my game!

#gamedev #indiedev #indiegame

youtu.be/zh9wbrmc_EM?...
Watch Me Create a Monster! | What Hides in Dreams Devlog
YouTube video by Infinite Level
youtu.be
November 4, 2026 at 7:58 PM
Exactly, it's quiet proof that you're testing the build you think you're testing. More devlogs should admit to those.
November 8, 2026 at 5:10 PM
Ok so I made 3 new enemy desings. Sorry I didn't showcase these yesterday. You might know one of these enemies if you watched my Enemy devlogs.

I finished the moth guy, but tbh I might change his design. It doesn't click with me.
November 9, 2026 at 6:43 AM
The Shelter/Knotsoft website got a bunch of new stuff! Fanart/Fanfic gallery, monthly popularity polls, Full Moon events, QnA, the latest Shelter updates, cute customizable paw trails per-visitor and even more things added over time! Check out if you haven't yet! 🐶
knotsoft.dog
November 7, 2026 at 6:00 PM
Cool! Do you share devlogs/news on here or any other place too? Interested in following the progress!
November 7, 2026 at 3:08 PM
Devlog for the week!

The November article was finished up early this week, so look forward to that being published on Tuesday! Made more progress with my error handling crate, too.

sigseis.dev/devlogs/2026...

#Devlog
LOG 023: Error Handling
Work continues on the new Rust error-handling crate. Some trait implementation insights, and progress on November and December articles.
sigseis.dev
November 7, 2026 at 2:05 AM
Monday Musings #66 – Back to the Lab

A little state-of-the-game update today, and a huge thank you to everyone who's been playing, testing, and helping make MoteMancer better. I'm taking a break from regular devlogs to get this thing across the finish line.

store.steampowered.com/news/app/332...
MoteMancer - Monday Musings #66 – Back to the Lab - Steam News
Cover image build by: stellHex
store.steampowered.com
November 10, 2026 at 1:04 AM
- Watch my Devlogs on YouTube: www.youtube.com/@MonkanicsDev
- Join the Monkanics Discord Community: discord.gg/kRkvwdnaVz
- Support Monkanics' development on Ko-Fi: ko-fi.com/monkanics
- See & fork Monkanics' open source code on Github: github.com/Demetrius-Di...

#indiedev #gamedev #godot
Demetrius Dixon (Monkanics Dev)
The name's Demetrius Dixon. I'm a multiplayer game designer, founder of Wackshop Games, and creator of Monkanics: Monkanics (monkey + mechanics) is a D-I-Why, FOSS arena shooter that’s serious monke...
www.youtube.com
November 8, 2026 at 3:18 PM
Esta é a versão nova do game. Nos próximos devlogs, explico cada decisão. A primeira: parei de inventar um sistema de batalha, porque o que eu queria já existia.

O devlog completo está em nextborngames.com/pt/devlog

#gamedev #gamedevbrasil
November 4, 2026 at 10:02 PM
Nightfall. Hold the line.
The complete Siege prototype, plus 10 new devlogs:
store.steampowered.com/news/app/449...
Coming to Steam Early Access in December 2026. Wishlist via our profile. Work in progress.
#SurvivalGame
November 5, 2026 at 5:43 AM
Hello! 👋 Blips Games is one dev making small, silly idle games.

🫙 Don't Feed the Dough
💪 Gains Gains Gains
🪨 A Rock of My Own

All three are coming soon to Steam. Devlogs, screenshots and the odd bit of dough here.

#indiedev #gamedev #indiegames
November 6, 2026 at 9:20 AM