#DeveloperInterview
Inside Azahar: Interviewing the Duo Keeping the 3DS Alive Through Emulation

OpenSauce and PabloMK7 on building Azahar, preserving the 3DS, and the new wave of dual-screen handhelds...

#DeveloperInterview #Emulation #Android #HandheldGaming #BryantReview

gardinerbryant.com/inside-azaha...
Inside Azahar: Interviewing the Duo Keeping the 3DS Alive Through Emulation
OpenSauce and PabloMK7 on building Azahar, preserving the 3DS, and the new wave of dual-screen handhelds
gardinerbryant.com
September 18, 2026 at 3:27 PM
How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller

Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from t...

#DeveloperInterview #Emulation #HandheldGaming #BryantReview

gardinerbryant.com/how-halo-bec...
How Halo Became a Game Boy Color Game: An Interview With Halo: Combat Devolved Creator Mike Miller
Mike Miller discusses recreating Halo: Combat Evolved on Nintendo's humble handheld, from technical limitations to the creative liberties needed to make it work.
gardinerbryant.com
September 8, 2026 at 12:19 PM
Leaf Developers Geekstrada and Helaas: The Full Interview

I sat down with Geekstrada and Helaas, the developers behind Leaf, to talk about the project, its origins, development, and where it might go n...

#DeveloperInterview #HandheldGaming #BryantReview

gardinerbryant.com/leaf-develop...
Leaf Developers Geekstrada and Helaas: The Full Interview
I sat down with Geekstrada and Helaas, the developers behind Leaf, to talk about the project, its origins, development, and where it might go next.
gardinerbryant.com
August 25, 2026 at 12:06 PM
This is the biggest update Bazzite has ever seen.

Bazzite is one of the coolest Linux operating systems out there. It's what I chose for my DIY Steam Machine – which I'll be coveri...

#Gaming #LinuxGaming #Bazzite #DeveloperInterview #Linux #BryantReview

gardinerbryant.com/this-is-the-...
This is the biggest update Bazzite has ever seen.
Bazzite is one of the coolest Linux operating systems out there. It's what I chose for my DIY Steam Machine – which I'll be covering soon so make sure you get subscribed – and it's partially the reaso...
gardinerbryant.com
August 20, 2026 at 8:34 PM
Building Cocoon: An Interview with the Development Team

The developers behind Cocoon talk about the project's origins, its distinctive design and sound, the challenges of building for dual-scr...

#DeveloperInterview #HandheldGaming #Android #BryantReview

gardinerbryant.com/building-coc...
Building Cocoon: An Interview with the Development Team
The developers behind Cocoon talk about the project's origins, its distinctive design and sound, the challenges of building for dual-screen handhelds, and where the project goes after its Metamorphosi...
gardinerbryant.com
August 19, 2026 at 12:20 PM
The AYN Thor Lite Has Become Something Much Bigger Than AYN Built

From Cocoon and iiSU to custom buttons, skins and emulation, the community is giving AYN's cheapest Thor a life of it...

#Reviews #Ayn #Emulation #Android #DeveloperInterview #BryantReview

gardinerbryant.com/the-ayn-thor...
The AYN Thor Lite Has Become Something Much Bigger Than AYN Built
From Cocoon and iiSU to custom buttons, skins and emulation, the community is giving AYN's cheapest Thor a life of its own
gardinerbryant.com
August 15, 2026 at 1:07 PM
Inside Swiff: An Interview with NaviVani on Bringing Flash Games Back to Android

From childhood memories to the RG Rotate, the developer behind Swiff explains why the lost games of...

#DeveloperInterview #HandheldGaming #Emulation #Android #BryantReview

gardinerbryant.com/inside-swiff...
Inside Swiff: An Interview with NaviVani on Bringing Flash Games Back to Android
From childhood memories to the RG Rotate, the developer behind Swiff explains why the lost games of the early web still matter.
gardinerbryant.com
August 12, 2026 at 11:03 AM
Inside Swiff: An Interview with NaviVani on Bringing Flash Games Back to Android

From childhood memories to the RG Rotate, the developer behind Swiff explains why the lost games of...

#DeveloperInterview #HandheldGaming #Emulation #Android #BryantReview

gardinerbryant.com/inside-swiff...
Inside Swiff: An Interview with NaviVani on Bringing Flash Games Back to Android
From childhood memories to the RG Rotate, the developer behind Swiff explains why the lost games of the early web still matter.
gardinerbryant.com
August 11, 2026 at 12:49 PM
Community Spotlight: Gamma and Anbernic

How one Anbernic device sparked a project that would go on to help thousands of players.

#DeveloperInterview #Anbernic #HandheldGaming #RetroGaming #Android #BryantReview

gardinerbryant.com/community-sp...
Community Spotlight: Gamma and Anbernic
How one Anbernic device sparked a project that would go on to help thousands of players.
gardinerbryant.com
August 4, 2026 at 2:34 PM
A Few Months Later: Talking with Cannoli's Creator

From new users to new hardware, K-Wall reflects on Cannoli's biggest months yet and what comes next.

#DeveloperInterview #Emulation #Android #HandheldGaming #BryantReview

gardinerbryant.com/a-few-months...
A Few Months Later: Talking with Cannoli's Creator
From new users to new hardware, K-Wall reflects on Cannoli's biggest months yet and what comes next.
gardinerbryant.com
July 28, 2026 at 1:27 AM
Hands on with the Retroid Pocket Nova; A custom OLED love letter to 4:3 gaming

A 4:3 OLED screen, sixth-generation console power and Retroid's most refined handheld design...

#Retroid #Reviews #Emulation #DeveloperInterview #HandheldGaming #BryantReview

gardinerbryant.com/hands-on-wit...
Hands on with the Retroid Pocket Nova; A custom OLED love letter to 4:3 gaming
A 4:3 OLED screen, sixth-generation console power and Retroid's most refined handheld design yet.
gardinerbryant.com
July 26, 2026 at 2:37 AM
I know I'm posting a lot today, but hey, here is an interview with Q of Spire Games!

youtu.be/FPznfyECV4s?...

#indiegames #visualnovel #developerinterview
An Interview with Q of Spire Games
YouTube video by Gamer Social Club
youtu.be
July 23, 2026 at 12:44 AM
🆕 The Take-Home Assignment Playbook: How to Stand Out Without Burning Hours

https://xeito.ai/en/blog/take-home-assignment-playbook

#TakeHomeAssignment #TechnicalInterview #DeveloperInterview
July 12, 2026 at 8:55 AM
F-Droid and the Future of Open-Source Android; An Interview with DocWolle

Talking open-source software, Android's future, AI, and the philosophy behind a prolific F-Droid developer...

#Fdroid #DeveloperInterview #Android #Degoogle #BryantReview

gardinerbryant.com/f-droid-and-...
F-Droid and the Future of Open-Source Android; An Interview with DocWolle
Talking open-source software, Android's future, AI, and the philosophy behind a prolific F-Droid developer
gardinerbryant.com
June 28, 2026 at 1:39 PM
Afterplay and the Push Toward a Steam for Retro Games: An Interview

Patrick and James discuss the origins, challenges, and future of Afterplay’s browser-based retro gaming platform...

#DeveloperInterview #Emulation #Gaming #BryantReview

gardinerbryant.com/afterplay-an...
Afterplay and the Push Toward a Steam for Retro Games: An Interview
Patrick and James discuss the origins, challenges, and future of Afterplay’s browser-based retro gaming platform
gardinerbryant.com
June 27, 2026 at 11:27 AM
The Quiet Modder Behind Some of Handheld Gaming's Most Interesting Hardware Hacks

From RAM upgrades and storage mods to Steam Deck and ROG Ally experiments, e1000 has spen...

#DeveloperInterview #Emulation #Steamdeck #HandheldGaming #Gaming #BryantReview

gardinerbryant.com/the-quiet-mo...
The Quiet Modder Behind Some of Handheld Gaming's Most Interesting Hardware Hacks
From RAM upgrades and storage mods to Steam Deck and ROG Ally experiments, e1000 has spent years pushing handheld hardware beyond what manufacturers thought possible
gardinerbryant.com
June 10, 2026 at 11:27 AM
On this day last year ...

Rachael interviews @jessemakkonen.com, a solo indie game developer from Finland, and creator of titles such as Without a Dawn, Afterdream, and Distraint. #Indiegames #GameDev #DeveloperInterview
Developer Interview with Indie Game Creator Jesse Makkonen - Indie Hive
Indie Hive interview Jesse Makkonen, a solo indie game developer, and creator of titles such as Without a Dawn, Afterdream, and Distraint.
indie-hive.com
June 4, 2026 at 4:22 PM
Fixing Retro Gaming's Save Problem: Talking With The Creator Of 1Retro

Sometimes the best projects begin with the developer feeling frustrated. For Hans, that frustration was losing saves, manu...

#DeveloperInterview #Emulation #RetroGaming #BryantReview

gardinerbryant.com/fixing-retro...
Fixing Retro Gaming's Save Problem: Talking With The Creator Of 1Retro
Sometimes the best projects begin with the developer feeling frustrated. For Hans, that frustration was losing saves, manually moving files between devices, and trying to keep an increasingly complica...
gardinerbryant.com
May 26, 2026 at 11:43 AM
After years in film and TV, Cléa Frost says her game ASHES is all about injecting a narrative with interactivity. @plot-twist-au.bsky.social @juiceboxcat.bsky.social
INTERVIEW www.sifter.com.au/post/clea-fr...
#Ashes #DeveloperInterview #PlotTwist #VisualNovel
May 7, 2026 at 12:23 AM
Building EmuLnk: Turning the Second Screen Into Something More

If you’re anything like me, the recent wave of dual-screen retro handhelds feels like a return to the Nintendo DS era. You pick...

#Emulation #DeveloperInterview #Gaming #EmuLnk #BryantReview

gardinerbryant.com/building-emu...
Building EmuLnk: Turning the Second Screen Into Something More
If you’re anything like me, the recent wave of dual-screen retro handhelds feels like a return to the Nintendo DS era. You pick up something like the AYN Thor and, for a moment, it all clicks! Two dis...
gardinerbryant.com
April 30, 2026 at 11:46 AM
“Just Play”: The Story Behind RetroHrai!

In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something g...

#DeveloperInterview #Emulation #Frontend #BryantReview

gardinerbryant.com/just-play-th...
“Just Play”: The Story Behind RetroHrai!
In a space becoming increasingly crowded with emulation frontends (each promising the “perfect” way to organize and launch your games) it takes something genuinely different to stand out. RetroHrai!, ...
gardinerbryant.com
April 24, 2026 at 12:56 PM
“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative

#DeveloperInterview #Emulation #GameNative #Gaming #PCGaming #Android #BryantReview

gardinerbryant.com/i-genuinely-...
“I genuinely feel GameNative could replace handheld PCs like the Steam Deck” — Inside Android’s Fastest-Moving Gaming Project, GameNative
In recent years, the idea of running full PC games on an Android phone sat in this weird purgatory between wishful thinking and compromise. You had streaming services that lived or died by your Wi-Fi ...
gardinerbryant.com
April 23, 2026 at 11:08 AM
Documenting the Unknown: Inside the PlayStation Dev Wiki

There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite...

#DeveloperInterview #Gaming #Playstation #2000s #PSP #90's #BryantReview

gardinerbryant.com/documenting-...
Documenting the Unknown: Inside the PlayStation Dev Wiki
There’s an assumption about the internet. That once something is online, it stays there forever. In reality, the opposite is often true. Forums disappear. File hosts shut down. Guides vanish. And with...
gardinerbryant.com
April 21, 2026 at 2:25 PM
【★TOP SECRET! Developer Surprise Interview! ★】

We visited Shift Up Headquarters for an exclusive surprise interview with the development team!

Game development is truly full of depth and mystery~ 🤔

HD Ver
🔗: youtu.be/XLHl9LRwaT0

#NIKKE
#NIKKEAnniversary
#DeveloperInterview
#NIKKETTStar
★TOP SECRET! Developer Surprise Interview! ★ 丨GODDESS OF VICTORY: NIKKE
YouTube video by GODDESS OF VICTORY: NIKKE
youtu.be
April 19, 2026 at 1:01 AM