#Domble
November 15, 2026 at 1:07 PM
November 4, 2026 at 5:33 AM
- Added "THE NEWBIE'S ARRIVAL", an early version of the first episode.
- Added a Teaser section to the round orange portal.
This one doesn't have an objective as it's free roam, so I can put it into early access. See you tomorrow, btw check out Polygonal TOY and DOMBLE, they have been updated.
October 26, 2026 at 5:17 PM
This is just because we have a LOT of games to get through. Hahaha
DOMBLE and Dreams from the Realm are NOT ending anytime soon, there’s  also a whole bunch of Elmore stuff.
September 13, 2026 at 12:49 PM
Added Needles, they are the first structure that can steal a small ring from you if Force Wave is used near them.
These do not appear in Peaceful Mode.
( #DOMBLE)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
September 12, 2026 at 10:05 PM
Added Dreams from the Realm enemy spawning for DOMBLE.
( #DOMBLE)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
September 12, 2026 at 12:51 AM
Daily Elmore (ft Domble)
#oc #pixelart #gamedev
September 8, 2026 at 7:43 PM
Added a Difficulty Select, Peaceful Mode is for players who want to experience the game without the hassle of enemies.
( #DOMBLE)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
September 3, 2026 at 5:08 PM
September 3, 2026 at 12:56 PM
DOMBLE will be added to this page later, I will NOT be adding Dreams from the Realm... It's more of a play for fun type of thing, it does not have any important lore about the actual series.
"What should I Play?" has been moved to the website...
menutowngames.com
I also removed ROBU-TOY since it's unfinished and put MENUTOWN and Polygonal TOY there instead because of their small bits of lore.
September 3, 2026 at 2:01 PM
In Polygonal Mode you can view what a generated world looks like if you want to get an idea of what was currently added... I also made this mode compatible with the structure settings.
( #Domble)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
September 2, 2026 at 9:56 AM
September 1, 2026 at 11:19 PM
September 1, 2026 at 6:07 PM
September 1, 2026 at 12:04 PM
When you get temporarily poisoned, you let out a little cough... It means your evolutionizing is... Well temporarily disabled.
( #Domble)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
August 31, 2026 at 7:01 PM
Daily Elmore
#ElmoretheMagician is now compatible with Creature Codes.
The More Domble Pack will be the first code compatible with this Game.
menutowngames.com
#Pixelart #Gamedev #Adventure #픽셀아트

August 31, 2026 at 10:07 PM
Right now it has additional Domble dialogue haha
But I'll add much more in the future!
I also fixed a few collision bugs.
August 31, 2026 at 10:10 PM
Gave the Force Wave an animation, in this game Clicking and Pressing Z are 2 different things.... Pressing Z allows you to eat from far away... It's really useful!
( #Domble)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
August 30, 2026 at 6:51 PM
August 30, 2026 at 9:40 AM
to put it simple for the easy minded.... DOMBLE-style room, placements of everything here will be random, except the platform in the middle.
August 30, 2026 at 2:17 PM
little did I know... I was going to make a DOMBLE game.
I don't even think the idea graced my mind back in 2023, I was failing so hard to finish one game.... I've grown a lot haha
August 29, 2026 at 1:10 PM
Structure Menu for tonight's update, you'll be able to use this to turn off generation settings for a Structure.
Some Structures aren't here, but I will add this to the build tonight... The layout of some things could change here.
( #Domble)
August 29, 2026 at 12:03 PM
You can now generate worlds with different atmospheres, in the future you'll be able to turn these off but it's not necessary as they're not super common right now.
(Special Event Rain is more common for a limited time.)
( #Domble)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
August 29, 2026 at 12:33 AM
Big worlds now generate twice the amount... I wonder if someone will be crazy enough to eat all the vegetation on the map?... hahaha
( #Domble)
menutowngames.itch.io/domble
#Pixelart #Gamedev #simulator #픽셀아트
August 27, 2026 at 6:26 PM
DOMBLE is not finished as I still have MANY updates planned, But it had a VERY fun development cycle! Mar 2-9 2026 is when it started. (checked some recent notes.)
I jokingly thought it would be funny to create a DOMBLE game.
Here's a 2D Domblpillar physics test. I'll be using this for a future game, it contains some interesting collision. You can even separate its body parts if you're quick enough.
menutowngames.itch.io/2d-domblpill...
#pixelart #gamedev #픽셀아트
August 26, 2026 at 10:49 PM