#EmberGen
Love how the smoke catches the lantern light. 💨 @seangause.bsky.social used EmberGen flipbooks with six-way lighting in Unity VFX Graph!

More: www.reddit.com/r/Unity3D/co...

#unity3d #vfx #indiegame
November 12, 2026 at 9:02 AM
Fire Orbs spell is finished and ready to record

Cast, rotating orbs, projectile, impact.
EmberGen → Houdini → Substance Designer → Unreal, plus blueprints to get it working with the character.

Tier 1 tutorial will be out this week.

#vfx #unrealengine #gamedev #realtimevfx #vfxfriday
November 13, 2026 at 5:16 PM
<me, trying to learn FX> "but it's HARD, like why doesn't the fire look like FIRE, like black body radiation heat temperature I just-"

<helpful FX people> "you could try using Embergen instead of Houdini! It's much easier"

<me, sobbing louder> "But Effects sir, this IS Embergen 😭"
November 6, 2026 at 6:43 PM
#EmberGen

1,275,035,648 active voxels

3616x2880x704 bounding box
November 4, 2026 at 12:04 AM
Think I got it. The temperature banding of where you need the colors in the gradient is WEIRD but, ok, sure, sure, that definitely feelin good now.
November 6, 2026 at 7:21 PM
アニメ制作の新しいツールと技術を現場の事例から紹介する「NEW ANIME WORKFLOW」、全5セッションの登壇者が決定 11月24日(火)東京・九段で開催
アニメ制作の新しいツールと技術を現場の事例から紹介する「NEW ANIME WORKFLOW」、全5セッションの登壇者が決定 11月24日(火)東京・九段で開催
株式会社ボーンデジタルのプレスリリース バーチャルカメラ、AI、Toon Boom Harmony、DaVinci Resolve、EmberGen。TVアニメ・劇場アニメの制作事例も紹介 株式会社ボーンデジタル(本社: ...
animebox.jp
November 13, 2026 at 12:08 AM
I see you work on EmberGen, so probably that 🤦‍♀️
November 2, 2026 at 9:11 PM
These are in a WIP sparse version of EmberGen. The actual shape is very simple: it's just a spinning torus emitter injecting velocity, so not thing special in terms of setup
November 2, 2026 at 9:43 PM
The next part of the drone destruction is done, adding the main explosion.

Built the flipbook from scratch in EmberGen, tweaking parameters to get an aerial explosion that suits the drone. Then into Unreal for a simple material and Niagara

#embergen #madewithunreal #gamedev #realtimevfx #vfxfriday
October 30, 2026 at 5:15 PM
Driving fire colour with curves across EmberGen flipbooks is such a clean pipeline — style stays consistent when the material reads the same value range the sim already baked. Excited for the rest of the series.
October 30, 2026 at 1:33 AM
Fire Blast Spell by Kevin Szeto
www.artstation.com/artwork/dLLy4J
Made during Houdini & EmberGen class, mentored by Diana Simonyan
#Houdini #VFX #GameDev
October 24, 2026 at 1:04 PM
Fire series is in production for Tier 1.

Starting with EmberGen, exploring fire styles and creating solid flipbooks. From there, we build the material and use curves to drive the colour and style consistently across the whole project

#madewithunreal #vfxfriday #realtimevfx
October 23, 2026 at 4:03 PM
Updated the #mech project with Missile impacts!

Here's the video:
youtu.be/Y-jcQy6oOn8?...

Here is a link to realtimevfx forum thread with more info:
realtimevfx.com/t/mech-weapo...

#gamedev #realtimevfx #embergen
Mech project update with missile impacts
YouTube video by Polarbombvfx
youtu.be
October 21, 2026 at 3:43 PM
Real-time combat FX project for Jesse Henning’s VFX course! 💥

I worked on Visuals & UE Blueprints, multi-UV materials, & Houdini/EmberGen sims. Added a stylized version just for fun!

Full breakdown 👇
www.artstation.com/artwork/V88alg

#VFX #RealTimeVFX #TechArt #UE5 #Houdini #EmberGen
October 20, 2026 at 8:09 PM
\CloverWorks様 登壇決定!/リアルタイムで炎や煙が動く!導入が進むVFXツール「EmberGen」を知る ~現場のリアルな活用法~無料ウェビナー【10/28(水)オンライン開催】
\CloverWorks様 登壇決定!/リアルタイムで炎や煙が動く!導入が進むVFXツール「EmberGen」を知る ~現場のリアルな活用法~無料ウェビナー【10/28(水)オンライン開催】
株式会社ボーンデジタルのプレスリリース 株式会社ボーンデジタル(本社:東京都千代田区、CEO:新 和也、URL:https://www.borndigital.co.jp/ )は、ゲーム・アニメ・映像業界で導入が進むリア ...
animebox.jp
October 19, 2026 at 11:11 PM
Currently working on a personal project that might become too big 😅

Battletech inspired mech weapon effects!

Currently working on making missile FX. Will update soon!

youtu.be/qxErzldVP3s?...

youtu.be/q1f-8hmNRpg?...

#realtimevfx #gamedev #embergen #illugen
Mech Lasers hitting a concrete obstacle with impact close up
YouTube video by Polarbombvfx
youtu.be
October 16, 2026 at 6:53 PM
Oh I did a tiny bit more on this since that day, with some more divisions in the water, a a quick embergen-made boiling vapor plume texture on a couple of planes, and a bit of lens dirt. Still just messing around, but if I add more atmospheric vapor stuff this is probably good enough quality.
October 13, 2026 at 2:37 PM
A look at what's coming in the final video of the teleport VFX series.

So far we've covered swirl meshes in Houdini, smoke in EmberGen, and material/Niagara work in Unreal.
Next video: WPO on the character, blueprint integration, and a final polish pass.

#vfx #unrealengine #niagara #gamedev
October 9, 2026 at 4:15 AM
Swirl meshes in Houdini, smoke in EmberGen and the Niagara work in Unreal, that is a really complete pipeline to walk through. Looking forward to the WPO and Blueprint part.
October 9, 2026 at 4:44 AM
The Druid VFX sequence by Diana Simonyan
Created using Unreal, Zbrush, Substance 3D Painter & Substance 3D Designer, Blender, Houdini, EmberGen and Photoshop
www.artstation.com/artwork/rJ3evE
#UnrealEngine #VFX #TechArt
October 1, 2026 at 11:50 PM
This is an insane amount of work but I was hypnotized by how much detail when into the Embergen VDB setup in scene and the Composition correction in Nuke. I haven't touched either software but seeing this makes me want to explore those programs soon

Amazing work

www.youtube.com/watch?v=Kckg...
How I Made My Gauntlet Of Gods Submission in Blender
YouTube video by Crnovision
www.youtube.com
September 28, 2026 at 5:43 PM
Made with Plumebus by @pixelsorter.studio
aescripts.com/plumebus
#aftereffects #aescripts #plumebus
Crazy this is 🔥3D Sim inside AE!! #aftereffects #vfx #embergen #fxsimulation #firesimulation
September 20, 2026 at 8:10 PM
Clothing has been simulated (It definitely was a process)
Now to something fun: I'm gonna do some explosion simulations with embergen yippie (I hope it won't crash the stream lol)
www.twitch.tv/lord_klemmba...
August 25, 2026 at 8:24 AM
Old Blender animation test with an embergen explosion on a plane. The brightness and saturation don't look quiiite right. The V-wing and Geonosian starfighter model are both also by me.
August 23, 2026 at 5:34 PM