#EngineCore
My new EngineCore Visual poem is out now!
(it's about 3D shapes and the like).
www.newgrounds.com/portal/view/...
#enginecore #artsky #art #indiedev #newgrounds
Package Format Limitations
The 3rd Dimension surrounds and abounds.
www.newgrounds.com
September 23, 2026 at 1:49 AM
EngineCore
Self Portrait 6
enginecore.thecomicseries.com
September 22, 2026 at 6:14 AM
"Submit your Art" new EngineCore piece is out now!
enginecore.thecomicseries.com/comics/10/
#artsky #3D #art
EngineCore
Submit your Art
enginecore.thecomicseries.com
September 22, 2026 at 8:28 AM
Feelings of happiness make great inspiration.
Here's the first interactive EngineCore experience in the world!
www.newgrounds.com/portal/view/...
#enginecore #artsky #indiedev #newgrounds
Auroraland
Drawn from imagination and hope
www.newgrounds.com
September 20, 2026 at 9:58 AM
I Hope You Have A Great Day!
(a new issue of EngineCore is out now!)
enginecore.thecomicseries.com/comics/4
#artsky #art #enginecore
September 20, 2026 at 6:42 AM
Here's A look into the new VRChat world i'm creating!
youtu.be/xLCXZW6wsk4
#vrchat #vrc #devlog #indiedev
Starting Work on EngineCore World! (Devlog #1)
YouTube video by Virtual Simulation Developments
youtu.be
September 23, 2026 at 11:19 AM
A Game Engine is a Great canvas for art.
It is itself a work of art.
The appreciation of this fact, that is the meaning of EngineCore.

An aesthetic founded on the belief that technology should be used to express creativity.
#enginecore #art #artsky #unity
September 19, 2026 at 10:16 AM
Reject Despair
(new issue of EngineCore is out now!)
enginecore.thecomicseries.com/comics/3
#webcomic #comicsky #artsky
September 19, 2026 at 9:55 PM
Thinking: a pair of built-in libraries (EngineCore, EditorCore), then a set of user-provided projects w/ templates (GameCore, GameClient, and GameEditor).
May 18, 2025 at 5:47 AM
The unassuming ENGINECORE
August 27, 2026 at 7:31 PM
Free and Open Source Software Today!
(new issue of my webcomic "EngineCore" is out now!)
enginecore.thecomicseries.com/comics/2
#webcomic #comic #EngineCore
September 19, 2026 at 9:13 PM
The bulk of the engine is implemented in EngineCore and EditorCore.

GameCore provides game-specific stuff.

Then finally GameClient provides the game executable frontent, and GameEditor provides the editor executable frontent plus any game-specific editor tools.
May 18, 2025 at 5:47 AM
The issue with ejecting a warp core is they have a lot of equipment expressly designed to ensure that when the warpcore shakes, it does not move and thus does not eject itself during normal operation.

Ejecting the entire enginecore of a massive ship is not trivial.
December 8, 2024 at 8:32 PM
July 9, 2025 at 5:22 AM
📦 protocollive/enginecore 2026.08.28



🔗 https://github.com/ProtocolLive/EngineCore
August 28, 2026 at 8:56 PM
📦 protocollive/enginecore 2026.08.01.04



🔗 https://github.com/ProtocolLive/EngineCore
August 1, 2026 at 4:15 PM
https://www.ubicloud.com/blog/life-of-an-inference-request-vllm-v1
この記事では、vLLM推論リクエストのライフサイクル全体を解説しています。
APIサーバーからAsyncLLMへリクエストが渡され、EngineCoreでスケジューリングされます。
GPU上でフォワードパスが実行され、トークンがクライアントにストリーミングされます。
Life of an inference request (vLLM V1): How LLMs are served efficiently at scale
vLLM is an open-source inference engine that serves large language models. We deploy vLLM across GPUs and load open weight models like Llama 4 into it. vLLM sits at the intersection of AI and systems programming, so we thought that diving into its details might interest our readers.
www.ubicloud.com
June 29, 2025 at 8:39 AM