#FE2CM
Looking into best course of action for FE1 and FE2CM being taken down today
May 12, 2026 at 8:19 PM
Today's FE2 teaser:
Use a webhook to get data from FE2CM whenever someone beats your map! 'content' is used for surface-level announcements like Discord, whereas more granular JSON data within the webhook can be used for anything you desire outside of FE2CM. Great for spreadsheets and other lists!
November 14, 2024 at 5:11 PM
[OC Project] - Solarpunk Bay: Ethegear City

Coming to FE2CM.

#ASTROLOGICA #EthegearCity #FloodEscape2 #FE2CM #RobloxStudios #RobloxBuilds
November 6, 2024 at 11:50 PM
Roblox has been helpful & will be shipping a platform-wide fix.

Out of an abundance of caution I've been adding extra security to FE2CM so we don't end up back at square 1.
Gonna be taking my time validating the current build is good for FE2CM.

I'll share what happened once Roblox ships their fix
Turns out it wasn't an easy fix, and we have discovered a platform-wide vulnerability
May 31, 2025 at 8:57 PM
FE2CM CHALLENGE: 2/20

Nuclear Blizzard, the Operator of the Numbing Silo.

#fe2 #fe2fanart
October 18, 2024 at 10:03 PM
This is my Flood escape 2/FE2CM map from 2021. Its so awesome.

ID: 87wygo
December 2, 2024 at 9:11 PM
FE2CM CHALLENGE: 1/20

Cyberspace Aurora, the Fashionista of Cyberia!

#fe2 #fe2fanart
October 18, 2024 at 10:02 PM
Thanks for the support with regards to Roblox causing issues for FE:C/FE2CM.

In the grand scheme of things, it’s just another moderation mess up on Roblox’s part in that they also fail to tell me what’s wrong, but I would like my life to not face this issue.
May 13, 2026 at 2:04 PM
November 28, 2024 at 4:58 AM
Looking for some FE2CM maps that absolutely chunk the performance of the current live version of the game, been making performance improvements and now I want to validate it with some real world examples
November 30, 2024 at 9:59 PM
@fennichor.bsky.social and I are exploring a more ToS-Friendly way to bring whitelisting back to FE2CM; with the way that the platform’s been lately, automation doesn’t really feel like something that I can keep doing with the old system.
May 24, 2026 at 1:02 PM
No response from Roblox’s recommended path for restoring games (Customer support).

I have escalated to developer relations with the given support ticket number to make progress on this.

FE:C will be the first one (least risky) then I will be pushing for FE2CM.
Looking into best course of action for FE1 and FE2CM being taken down today
May 14, 2026 at 3:32 PM
FE2CM is 'fixed/ for now. Don't expect your characters heads to look normal though, I'm spiteful enough to tell Roblox to fuck off whenever they make breaking changes against my games code because of how long I've been playing this game of cat and mouse with them. Not interested.
February 17, 2026 at 10:35 PM
Somehow things are okay again (WRT FE2CM...?)

I've been overly cautious with pulling some features from the game so that we don't find ourselves back at square 1.

It's probably gonna upset/piss some people off, but at this point I just want the surface for moderation to be reduced as much as pos.
May 19, 2026 at 4:52 PM
Hello bluesky, I am a Roblox game dev known for my large contributions & strong influence on the FE2CM community, now retired from FE2, I pursue my own game named TRIA.os, I hold the prestigious title of Head Coder and take pride in being one of the main directors.
#Roblox #RobloxDev

Maps I've made
November 7, 2024 at 2:42 AM
Very happy with the performance increase regarding the new timelines engine in v63. While every maingame timeline-based map works, I've been reaching out to FE2CM map makers whose map behaviours have changed.

I'm taking it easy over today/tomorrow to collect info, then will sort it out.
December 13, 2024 at 3:39 PM
For anyone curious about FE2CM's death loop, this change was made by Roblox against my consent; they forced a different part type for the avatar's head loaded in.

FE2's code seems to handle the breaking change better; when FE2CM gets updated to the latest FE2 version, it should be 'resolved'
February 17, 2026 at 10:35 PM
FE2CM Community; game shut down yesterday due to circumstances beyond our control - required immediate action, so I made the game private.

I’ll look into if it’s an easy fix today; I sure as hell wasn’t going to let Roblox’s forced changes pull me away from celebrating my partners birthday.
May 28, 2025 at 12:56 PM
I genuinely think this is the coolest OST I’ve ever seen for FE2CM youtu.be/pZaQ4lKZayQ?...
{}FE2CM OST{} Beep Block Station
YouTube video by ImATeaDrinker
youtu.be
January 17, 2025 at 8:33 PM
The 4 maps by me (⚡/🔷/🕳️/📙)
#fe2 #fe2cm #roblox #robloxdev #gamedev
December 21, 2025 at 3:40 AM
My #1 goal to achieve in the FE2 fandom/community is to at least make ONE FE2CM. Doesn’t have to be absolutely insane, but just enough where I’m proud of it :)
February 9, 2025 at 3:40 PM
Infernal Citadel's music for #floodescape2 community maps
crazy how my first FE2CM track still holds up :,)
also Magmatic Mines leitmotif

#musiciansky #musicproduction #furryart #art #electronic #roblox
November 10, 2024 at 1:48 PM
oh and forgot to post here, FREAKY BASTIO

#fe2 #furry #furryart
October 21, 2024 at 10:03 PM
Now for my last sneakpeek for this whole year, some strange activities are happening around

yeah literally have much to say but wish me luck on this 3 week vacation.
#Fe2 #Fe2cm
December 13, 2024 at 1:17 PM
Some while ago, i finished a layout of my fe2cm map, which I'm now detailing
Have a gameplay footage of it :>
March 26, 2026 at 1:00 PM