#FPSDev
Made a Boomer Shooter community starter pack a few weeks ago, if you're part of the community and would like to be added, just ping me #GameDev #FPSDev bsky.app/starter-pack...
September 17, 2024 at 6:30 PM
Streaming Hellslinger map design while my arms explode! (I work on that project too)

www.twitch.tv/korzodin_rf

#gamedev #FPSdev #indiedev
Korzodin_RF - Twitch
FPS Gamedev - Hellslinger
www.twitch.tv
January 24, 2026 at 6:15 PM
May 21, 2025 at 10:37 AM
when you can't magic missile fast enough - Rotary Autocaster
#blender3d #indiedev #fpsdev
April 1, 2025 at 3:34 PM
no cash necessary. just press vend. #phobolis #infrablack #fpsdev #indiedev
March 18, 2024 at 8:04 AM
doing all the swapping logic things today
#CombatDoll:BloodLust #IndieDev #FPSDev #GodotEngine
May 27, 2025 at 6:57 PM
🎮 When your FPS starts out looking like a school project...

Now it’s high-poly mayhem.

No Softbit this time — she took one look and said “I’ll pass.”

#mei360games #unrealengine #lowpolychaos #gamedevmemes #indiedev #fpsdev #beforeandafter #blendercommunity #b3d
July 29, 2025 at 2:30 PM
New weaponmodel for #CombatDoll:BloodLust - the Gauntlet-Mount Rotary Autocannons (you will have one for each hand). #FPSDev #GameDev #3DModeling
June 8, 2025 at 4:45 AM
#gamedev #fpsdev experiment
March 19, 2025 at 12:48 PM
early Godot testing, building on the bones of an older project
#CombatDoll:BloodLust #FPSdev #GodotEngine
May 24, 2025 at 3:21 AM
Not sure why I decided to build a full 3d FPS game in #ue5 for my debut entry into serious solo development but here we are. Debugging 3d positions of every single sound effect, a glitch that kills your player when you jump that is related to enemies firing bullets into themselves #indiegame #fpsdev
November 11, 2025 at 5:30 AM
got that shotgun finished up #FPSDev #IndieDev #3DModeling #Blender3D
May 10, 2025 at 9:25 PM
While working on how to create the beginnings of a simple FPS project in Godot, I built a small drawer system that you can open and close to store notes or small items.

Loving how even small details like this can make environments feel richer.

#gamedev #godotengine #fpsdev
April 27, 2025 at 1:08 PM
cyborg soldier. got out my weird multi-part sprite animation system again. #gamedev #fpsdev #godotengine
February 13, 2025 at 5:43 PM
hopefully a shotgun worthy of Doomguy. still making models for hypothetical game project "Combat Doll: BloodLust"
#FPSDev #IndieDev #3DModeling #Blender3D #HardSurfaceModeling
May 8, 2025 at 8:12 PM
'Remilia Hextet' witch-use heavy shotgun. You are most definitely not a witch, but you're reasonably sure it'll do just fine regardless. #FPSDev #IndieDev #3DModel
May 20, 2025 at 10:29 AM
Roughing out a 'plasma rifle' type of weapon, in Doom terms - the Arcanum Accelerator. i might've posted the design sketches for this one a while back but i'm not sure.
#3Dmodeling #Blender3D #FPSdev #IndieDev
May 15, 2025 at 8:40 AM
grasping the weapon...
#CombatDoll:BloodLust #FPSDev #3DModel
May 25, 2025 at 4:27 PM
Longbow-class daemon. This little project's equivalent to DOOM 2016's Hell Razers, with some Prodeus sniper guys thrown in.
#blender3d #3dmodel #monsterdesign #fpsdev
April 3, 2025 at 11:17 AM
back to gun modeling... this hews pretty close to the DOOM 2016 Heavy Assault Rifle, but i still like how it came out
#FPSdev #3Dmodeling #3Dmodel #Blender3D
May 19, 2025 at 4:49 AM