In which we start fighting out way out of Fort Daggerpoint and make our way back to Union City. The challenge is not so much surviving as hauling back all of the loot we find along the way.
In which we start fighting out way out of Fort Daggerpoint and make our way back to Union City. The challenge is not so much surviving as hauling back all of the loot we find along the way.
In which we delve deeper into the bowels of Fort Daggerpoint and discover the truth of why we were brought here. All Hell breaks loose.
In which we delve deeper into the bowels of Fort Daggerpoint and discover the truth of why we were brought here. All Hell breaks loose.
In which we finally make it back to General Silverman and get our new orders. We then ignore those orders and take the most roundabout route possible so that we can further explore the Northern part of the world map that we haven't looked at yet.
In which we finally make it back to General Silverman and get our new orders. We then ignore those orders and take the most roundabout route possible so that we can further explore the Northern part of the world map that we haven't looked at yet.
In this opening chapter, we start the training mission on the Path of the Scientist. This involves getting mocked by everyone for sucking at sports. At least I get a perk for being charmingly awkward.
In this opening chapter, we start the training mission on the Path of the Scientist. This involves getting mocked by everyone for sucking at sports. At least I get a perk for being charmingly awkward.
In which we attempt a covert entry into Fort Daggerpoint. The good news is this works surprisingly well, as I take out the Eye-Bots on the perimeter. The bad news is this episode is mostly me creeping around not killing stuff.
In which we attempt a covert entry into Fort Daggerpoint. The good news is this works surprisingly well, as I take out the Eye-Bots on the perimeter. The bad news is this episode is mostly me creeping around not killing stuff.
In which we meet our on-line crush and it is painful and awkward as you'd imagine. To make things even weirder, she's part of our latest caravan escort mission.
In which we meet our on-line crush and it is painful and awkward as you'd imagine. To make things even weirder, she's part of our latest caravan escort mission.
In which our great big convoy rocking through the Wasteland stops to help some stranded traders with a mobile fortress.
Sadly, I cannot find the promised trove of comic books they offer as payment. (Are we sure this mod wasn't made for me specifically?)
In which our great big convoy rocking through the Wasteland stops to help some stranded traders with a mobile fortress.
Sadly, I cannot find the promised trove of comic books they offer as payment. (Are we sure this mod wasn't made for me specifically?)
In which we set about escorting the wayward caravan back to Union City. Then, having restored power to Union City, we stumble across a Survivalist Training Camp while seeking more lost cattle.
In which we set about escorting the wayward caravan back to Union City. Then, having restored power to Union City, we stumble across a Survivalist Training Camp while seeking more lost cattle.
In which we find the lost caravan cattle and have our first battle with The Infected. Happily, this side quest also gives us a fast-travel point that leads us to the California Tribe and solving the water problem in Union City.
In which we find the lost caravan cattle and have our first battle with The Infected. Happily, this side quest also gives us a fast-travel point that leads us to the California Tribe and solving the water problem in Union City.
In which, before returning to the OH so exciting task of reading through Maria's Tier 2 files, we undertake an OH so urgent quest to fix the coffee machine in the cafeteria for the upper class vault dwellers.
In which, before returning to the OH so exciting task of reading through Maria's Tier 2 files, we undertake an OH so urgent quest to fix the coffee machine in the cafeteria for the upper class vault dwellers.
In which we go off the road and head west, encountering raiders and rattlesnakes. This is less of a problem, however, than our quickly becoming weighed down with the loot taken from the raiders my unwieldy posse take down.
In which we go off the road and head west, encountering raiders and rattlesnakes. This is less of a problem, however, than our quickly becoming weighed down with the loot taken from the raiders my unwieldy posse take down.
In which my party goes native, having realized the California Tribe Armor is somehow medium armor and quite strong despite leaving you mostly naked. We also finally find the clinic in Union City and become homeowners.
In which my party goes native, having realized the California Tribe Armor is somehow medium armor and quite strong despite leaving you mostly naked. We also finally find the clinic in Union City and become homeowners.
In which we seek the wisdom of the Chieftain of the California tribe, bring a familiar ghost back to life (well, sort of) and drag our new landlord out for an adventure!
In which we seek the wisdom of the Chieftain of the California tribe, bring a familiar ghost back to life (well, sort of) and drag our new landlord out for an adventure!
In which we endear ourselves to our new landlord with the power of SCIENCE! We then undertake a mission to locate a missing caravan and experience our first game crash!
In which we endear ourselves to our new landlord with the power of SCIENCE! We then undertake a mission to locate a missing caravan and experience our first game crash!
In which, having saved Union City, we get made a series of offers from the General and the Senator running things. We also, since we're now shilling for the NCR, seek out a home in our price range, i.e. free.
In which, having saved Union City, we get made a series of offers from the General and the Senator running things. We also, since we're now shilling for the NCR, seek out a home in our price range, i.e. free.
In which we meet the local NCR General trying to run things in Union City and the clearly not evil state senator undermining him. Thankfully, we have no time for politics, as we have to help repel a Survivalist raid on Union City.
In which we meet the local NCR General trying to run things in Union City and the clearly not evil state senator undermining him. Thankfully, we have no time for politics, as we have to help repel a Survivalist raid on Union City.
In which we are thrown into the middle of an NCR/Survivalist firefight. On the bright side, we finally do get to the gates of Union City and somewhere we can sell stuff. (Hopefully they won't ask questions about the NCR armor!)
In which we are thrown into the middle of an NCR/Survivalist firefight. On the bright side, we finally do get to the gates of Union City and somewhere we can sell stuff. (Hopefully they won't ask questions about the NCR armor!)
In which our Wasteland Ranger safe-house stops being safe and we're left fleeing the Survivalists. Ironically, it's a friendly Survivalist who is trying to get out of the group who helps us down the road and tells us where to go next. Handy, that!
In which our Wasteland Ranger safe-house stops being safe and we're left fleeing the Survivalists. Ironically, it's a friendly Survivalist who is trying to get out of the group who helps us down the road and tells us where to go next. Handy, that!
We're out of the Vault, but not out of the woods! This time, we try to outrun a nuclear explosion, find the last of our missing friends, and assert our authority to keep our band together as we head for shelter.
We're out of the Vault, but not out of the woods! This time, we try to outrun a nuclear explosion, find the last of our missing friends, and assert our authority to keep our band together as we head for shelter.
In which I plan to escape Vault 18 after I recover my new robot friends and every one of my fellow tribal adoptees who I... tolerate. (Except for Ben, who is a total bad-ass.)
In which I plan to escape Vault 18 after I recover my new robot friends and every one of my fellow tribal adoptees who I... tolerate. (Except for Ben, who is a total bad-ass.)
In which we fight our way to the Overseer only for things to go wrong. This should be no surprise to anyone who played a Fallout game before. Nothing good ever comes of meeting with the Overseer.
In which we fight our way to the Overseer only for things to go wrong. This should be no surprise to anyone who played a Fallout game before. Nothing good ever comes of meeting with the Overseer.
In which, despite being wholly unqualified to hold a gun much less use it, we are recruited to start uniting the various groups of survivors and avoid going into the obligatory sewer level.
In which, despite being wholly unqualified to hold a gun much less use it, we are recruited to start uniting the various groups of survivors and avoid going into the obligatory sewer level.
In which things become even more meta, as we play an adventure game within the game to program the robot Alpha.
Also, shocker: the football coach is an evil fascist loony! I mean, one specifically affiliated with the most evil faction in classic Fallout.
In which things become even more meta, as we play an adventure game within the game to program the robot Alpha.
Also, shocker: the football coach is an evil fascist loony! I mean, one specifically affiliated with the most evil faction in classic Fallout.
In which, after explaining what just happened to the Overseer, we spend some quality time with our siblings, talk with hot local girls on the Internet and attempt a B&E to try and get a pair of goggles that do something.
In which, after explaining what just happened to the Overseer, we spend some quality time with our siblings, talk with hot local girls on the Internet and attempt a B&E to try and get a pair of goggles that do something.