#FastBuild
FASTBuild v1.19 has been released, including:
* LightCache supports Clang & GCC for significantly faster cache operations
* Support for Ctrl+F7 integration with Visual Studio
* BFF syntax enhancements
* Bug fixes
Details: http://
fastbuild.org/docs/changelog.html Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
February 22, 2026 at 8:16 AM
FASTBuild v1.20 has been released, including:
* Startup and BFF parsing performance improvements
* Minor bug fixes
Details: http://
fastbuild.org/docs/changelog.html Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
April 26, 2026 at 7:17 AM
FASTBuild v1.16 has been released, including:
* Many performance enhancements for various scenarios
* Fixes for distributed compilation reliability
* Additional Linux and OSX performance enhancements
Details: fastbuild.org/docs/changel... Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
September 13, 2025 at 8:00 AM
I always liked FastBuild, but it’s probably a bit overkill for a personal project. At my last job we used it, with a custom python system for generating the FastBuild config files.
November 23, 2024 at 9:56 PM
Veckans Kodsnack är här: @hieta.se berättar om sina fyra år på Ubisoft och vad som händer härnäst på Larian!

kodsnack.se/672/, och överallt där poddar finns! #podcast #bg3 #larian #gamedev #llvm #clang #fastbuild #anvil #acshadows
November 25, 2025 at 5:58 AM
🐧 **FASTBuild – high performance build system**

FASTBuild is a high performance build system for Linux, macOS and Windows. It supports distributed compilation and object caching The post FASTBuild – high performance build system appeared first o...

📰 Source: LinuxLinks
🔗 Link […]
Original post on igeek.gamer-geek-news.com
igeek.gamer-geek-news.com
August 4, 2026 at 6:33 AM
FASTBuild v1.14 has been released, including:
* Support for custom Concurrency Groups
* Other bug fixes, enhancements and optimizations
Details: fastbuild.org/docs/changel... Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
January 12, 2025 at 4:13 AM
FASTBuild v1.18 has been released, including:
* Many performance enhancements for various operations
* Improved scheduling behavior on hybrid CPU core systems
Details: fastbuild.org/docs/changel... Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
November 29, 2025 at 4:26 AM
FastBuild is pretty sweet compared to the alternatives if you have a choice
November 23, 2024 at 11:11 PM
Thinking on it... all i remember from apex was "omg it MIGHT be in the titanfall universe" buzz and they almost didnt care what it ended up being because a battle royale fakeout could have been fatal. But i guess people were tired of fastbuild meta in fortnite or something
February 26, 2026 at 7:37 PM
🍻 fastbuild 🍻

High performance build system for Windows, OSX and Linux

🔗 https://fastbuild.org/

#homebrew #newpkg #macos #linux #formula
February 9, 2025 at 12:44 PM
For our non-unreal code, yeah. Incidentally we’re strongly considering UBT for everything now 🤣 Turns out fastbuild isn’t that fast after all.
March 31, 2025 at 2:07 PM
and of course its all far smaller than the sectors elsewhere thats why they import so much to make up the difference, so i guess unless trump figures out the IRL 'fastbuild' command they're fucked.
July 10, 2025 at 2:05 PM
for testing, I changed my entire code base to one unity .c file. it takes about 0.4sec to do a full build.
Normal separate builds take about 1.7~2sec, those can be reduced by using Unity builds from fastbuild to about 1.2~1.4
so still taking a hit :'(
January 15, 2026 at 9:35 PM
Yes! We used to use xmake (after switching from premake) for SC for a long time before we ended up on fastbuild. xmake felt like premake + ninja. Pretty neat but it was right on the edge of trying to do too much, and we hit some limitation with it. @jorgen.tjer.no might remember more specifics.
March 31, 2025 at 4:29 AM
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September 22, 2025 at 4:12 PM
FASTBuild v1.17 has been released, including:
* Performance enhancements for bff parsing and startup/shutdown
* Fixes focused on an improved experience with CMake generated BFFs
Details: fastbuild.org/docs/changel... Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
September 30, 2025 at 9:52 AM
FASTBuild v1.15 has been released, including:
* Support for MSVC /dynamicdeopt
* Fixes and improvements to build determinism
* Several performance improvements to various build scenarios
Details: fastbuild.org/docs/changel... Big thanks to all contributors!
FASTBuild - Change Log
fastbuild.org
May 1, 2025 at 9:31 AM
Fast, clean, and built to perfection! 🚀 We don't drag out your project. We get in, do it right, and hand over the keys. 👇📲 Drop an INBOX!

#FastBuild #CleanSite #ExpertBuilders #TurnkeyProject
June 9, 2026 at 9:02 PM
🇸🇪 SwedenCpp.se #Cpp daily: (24h + upcoming)
🎥 2 videos
📝 2 blogs
🚀 1 release

Random 🚀 pick: fastbuild/fastbuild/v1.19
https://github.com/fastbuild/fastbuild/releases/tag/v1.19
February 22, 2026 at 2:19 PM
🆕 on the #Cpp Release Radar!

🎉 fastbuild/fastbuild: v1.18
👉 Download and details here:

🔗 https://github.com/fastbuild/fastbuild/releases/tag/v1.18
November 29, 2025 at 5:04 AM
I'm reading a documentation of FASTBuild, and its config file extension is ".bff"! "Best Friends Forever"?
fastbuild.org/docs/quickst...
FASTBuild - Quick Start Guide
fastbuild.org
January 19, 2025 at 11:05 AM
🚧 Chalets coming together at full speed!
No time for breaks — we’re gearing up for June takeoff!

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May 23, 2025 at 2:09 PM
Ended up spending some time with FastBuild. It doesn't seem to have a clean way to handle dependencies like header files for compilers it doesn't recognize, so I'm out of luck here as well with DXC (or any other custom tools I'd want to have this functionality for)
November 25, 2024 at 3:28 AM