I can see why people use fastforwarding on emulators now.
I can see why people use fastforwarding on emulators now.
(This is the only part of the movies I fast-forward through.)
Kinda like fastforwarding commercials in the middle of a show by just being a bit mindful
Kinda like fastforwarding commercials in the middle of a show by just being a bit mindful
At a high level, "planning things for rollback" mostly refers to:
A) Making the logic flexible enough to handle savestates and fastforwarding
B) Making the code performant enough to process multiple frames very quickly
At a high level, "planning things for rollback" mostly refers to:
A) Making the logic flexible enough to handle savestates and fastforwarding
B) Making the code performant enough to process multiple frames very quickly
- Improved handling of camera animation (fixes many of the issues related to cinematic supers)
- Fixes for some sounds partially playing while the replay is supposed to be paused.
github.com/ibrow19/GGXr...
- Improved handling of camera animation (fixes many of the issues related to cinematic supers)
- Fixes for some sounds partially playing while the replay is supposed to be paused.
github.com/ibrow19/GGXr...