I was shocked when playing Montsegur 1244 in the US first time and a game finished in two hours. At Fastaval games would average 5 hours. These days my personal preference is 3-4 hours and then have some things left unexplored.
I was shocked when playing Montsegur 1244 in the US first time and a game finished in two hours. At Fastaval games would average 5 hours. These days my personal preference is 3-4 hours and then have some things left unexplored.
I wrote a post about the story of Montsegur 1244, there you will find a longer answer.
thoughtfuldane.com/2023/04/06/t...
I wrote a post about the story of Montsegur 1244, there you will find a longer answer.
thoughtfuldane.com/2023/04/06/t...
Pitching for Fastaval has become easier for me over the years, after realizing they don't want a sales pitch, but rather a concrete description of the scenario.
Pitching for Fastaval has become easier for me over the years, after realizing they don't want a sales pitch, but rather a concrete description of the scenario.
And in some way, I got to hear about Fastaval. At the moment I cannot recall how I learned of it.
But I submitted my little engine building intermezzo. It was nothing like what i had designed before.
And in some way, I got to hear about Fastaval. At the moment I cannot recall how I learned of it.
But I submitted my little engine building intermezzo. It was nothing like what i had designed before.
In 2019, I had dabbled in game design for quite some years. Played with friends in Sweden. We had fun!
🎲✂️
In 2019, I had dabbled in game design for quite some years. Played with friends in Sweden. We had fun!
🎲✂️
It's about families, destructive patterns, generational trauma, and all that kind of troublesome stuff. But framed within a nice summer holiday.
holkar.net/larps/hows_m...
It's about families, destructive patterns, generational trauma, and all that kind of troublesome stuff. But framed within a nice summer holiday.
holkar.net/larps/hows_m...
(Someone at Fastaval described it to me as a very “Uffe” game, and I’ve been looking for it ever since.)
(Someone at Fastaval described it to me as a very “Uffe” game, and I’ve been looking for it ever since.)
If you are interested to know more about this peculiar con, don’t hesitate to ask!
During August, designers can submit their pitches. Please make sure to send in your pitches according to the text in the link!
🎲✂️
www.fastaval.dk/bliv-designer/
If you are interested to know more about this peculiar con, don’t hesitate to ask!
During August, designers can submit their pitches. Please make sure to send in your pitches according to the text in the link!
🎲✂️
www.fastaval.dk/bliv-designer/
www.papskubber.dk/podcast/inte...
www.papskubber.dk/podcast/inte...
(My first Fastaval was in 2010, when Julia Ellingboe was GoH and she invited her friends -- Kat and myself -- to join her in Aarhus that year. Changed my life!)
(My first Fastaval was in 2010, when Julia Ellingboe was GoH and she invited her friends -- Kat and myself -- to join her in Aarhus that year. Changed my life!)
www.shutupandsitdown.com/podcastle/po...
www.shutupandsitdown.com/podcastle/po...
Funny enough, one of the groups playing Montsegur 1244 when it premiered at Fastaval 2008 spent 20+ minutes on the first scene, sitting in a tavern planning the murder of the inquisitor.
Funny enough, one of the groups playing Montsegur 1244 when it premiered at Fastaval 2008 spent 20+ minutes on the first scene, sitting in a tavern planning the murder of the inquisitor.
They created a dogme manifesto and produced a bunch of scenarios.
Among the rules was that the scenarios had to 'systemløst', systemless, meaning without any rules system (which was not uncommon for the period)
alexandria.dk/en/data?tag=...
They created a dogme manifesto and produced a bunch of scenarios.
Among the rules was that the scenarios had to 'systemløst', systemless, meaning without any rules system (which was not uncommon for the period)
alexandria.dk/en/data?tag=...
It was nominated for an Otto in 3 categories at Fastaval 2016 and playtesting it was my start into game design. Find the script here: alexandria.dk/en/data?scen...
It was nominated for an Otto in 3 categories at Fastaval 2016 and playtesting it was my start into game design. Find the script here: alexandria.dk/en/data?scen...
The next day I joined "game studies" as a discipline.
The next day I joined "game studies" as a discipline.
Third time was the charm, and I had an absolute blast in Denmark. Read all about it:
open.substack.com/pub/entrogam...
Third time was the charm, and I had an absolute blast in Denmark. Read all about it:
open.substack.com/pub/entrogam...