#GameScene
Echoes of the Wild West
“Arthur Morgan’s lone stride down the muddy lane whispers the untamed spirit of the Red Dead world.”
#RDR2 #ArthurMorgan #GameScene #WesternAdventure #CiriDigitalVideo
June 2, 2026 at 3:43 PM
March 2, 2025 at 6:16 PM
Ancient Ruins During Dawn Scene☀️to showcase whats possible with the asset pack.

Sounds (CC0) will be included!🎵

Is there anything more you would like to see being added or improved?

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #gameart #voxelart #lowpoly3d #gamescene
March 2, 2025 at 6:29 PM
Test mocap - gameplay - character animation for autobattler game project from Rix Games - RPG-MOBA game The Throne of Midgard.

#spine2d #gameplay #characteranimation #gamescene #game2d #vfx #gamedev #gamedevelopment #2danimation #monsteranimation #attackanimation #bossanimation #bossfight #mocap
June 10, 2026 at 9:54 AM
December 4, 2024 at 4:55 PM
What’s written on these stone walls?The corners untouched by light always draw your eyes back.Where is this place? What lies ahead?
What more awaits us on this journey?
#indiegame #indiedev #cats #AlwaysWithYou #與貓同行 #gamescene #WishlistWednesday!
July 16, 2025 at 2:04 AM
The berlin gamescene would not be where it is without @lorenzopilia.bsky.social. Talk & Play was the magical thing that drew me to Berlin 10 years ago like moths to the light.

I‘m pretty sure you can spot 10 years younger me in @spunior.bsky.social‘s pics from back then 😊
Can't believe I've done this shit 50 times

I'm not going to say it's one of the biggest, consistently running game-related meetups in the world... but I think it is?

Not counting meetups in bars where people only mingle and network, which is different than what we've been doing with #TalkAndPlay
Talk & Play #50 is happening tonight!

🎙 Inspiring talks & announcements from the community

🕹 22 games and game-related projects to try out

😘 Lots of lovely people to chat with

This edition is kindly sponsored by @codecks.bsky.social 🃏

www.meetup.com/berlingamesc...

#TalkAndPlay
April 9, 2025 at 11:11 AM
Here are the 3 variants of the skeletons for the Ancient Ruin asset pack. 💀💀💀

They come with 7 base animation (mixamo), but you will be able to add your own.

The release is near!

#voxelassets #gameassets #voxelgamedev #godot #godotengine #indiegamedev #gameart #voxelart #lowpoly3d #gamescene
March 15, 2025 at 4:35 PM
“A Wild Cthulhu has appeared!”

“What do you do?”
Fight Item
Catch Run

JDragon272 ♠️♦️♣️♥️
#CallofCthulhu #Cthulhu #TRPG #roleplayinggame #RPG #Chaosium #gameplay #gamescene #cutscene
November 25, 2024 at 3:34 PM
which is all to say: I think their gamescene to cutscene hand-off is a very delicate mechanism that can run into problems of various origins.
September 23, 2025 at 1:20 AM
agonizing over completely pointless decisions like "should player lives be a static variable of the player class or the engine class or the gamescene class". discerning viewers may notice that the location of a static variable is relatively unimportant
March 4, 2025 at 8:27 PM
Here's what Prologue Scene 1 looks like
#gamedev #indiedev #prologue #gamescene #devlog
June 24, 2026 at 8:15 AM
here's my short thoughts about gameoverse:
(It's okay but I just don't think I'll be engaged with the rest of the show overall, just not appealing to me)
#gameoverse #glitchprod
May 16, 2026 at 4:58 AM
Some photos really shouldn’t be hanging in the living room…

…and yet, there it is.

#VisualNovel #GameScene #MysteryVibes #EricDickGame
February 4, 2026 at 11:50 PM
#QP Game Scene
#gamescene #ai #aigenerated

Get a rendered image from a pixel-game screenshot, using the "describe" function of MJ for a first prompt.
This is a scene from R-Type (side scrolling arcade shooter game) - see original screenshot.
It's harder than i thought! (Prompt in ALT)
June 11, 2026 at 7:40 AM
There's GameScene! They have two stores, one in Fishponds and one in Kingswood. Good selection, but a bit far out from town!
August 23, 2025 at 12:08 AM
is rendered at any time. This is simply done by determining whether the bounds of each object intersects with the camera’s field of view.
Our engine also contains functionality for snapping to a specific location or following a player character.

The GameScene performs some CGAffineTransforms
October 14, 2025 at 7:01 AM
We have prepared something special for 9 amazing game studios this Friday 🎮 🎼 Be prepared for our announcement soon!

#livescoreberlin #gamescene #berlin #gamedev #orchestra #audiocreatures
November 1, 2023 at 12:58 PM
ok after some thought the sensible thing to do with backgrounds is to make them an engine under GameScene... kusogebird was weirdly sloppily loading in the objects and processing them in the level loading feature but really i might want to work on them dynamically SO
August 21, 2026 at 1:31 PM
I think this is the realization I came to last night while messing with it, I can just store the ip/port/connection details and then switch to GameScene which on ready will use that to connect once i'm in the correct scene.
March 14, 2025 at 8:39 PM
Er is nu ook een officiele muziekvideo voor de beste gamescene van 2023. www.youtube.com/watch?v=uxs_...
Old Gods of Asgard - Herald of Darkness (Alan Wake 2 | Official Music Video)
Part of the 'Alan Wake 2' video game, developed by @RemedyGames, created by Sam Lake. Experience the unique interactive musical scene in the game: ➡️ https:/...
www.youtube.com
November 15, 2023 at 3:52 PM
I'm at the Berlin GameScene Talk and Play in a little booth to talk about the podcast (or anything else you wanna chat about).

We can also play the WIP rover game: liminal.games/planetaryrov...

Or Mosa Lina. ¯\_(ツ)_/¯ Come by and say hi!
Planetary Rover
liminal.games
September 17, 2025 at 4:48 PM
anyway
gamescene -> always creates a bg manager instance object
bg manager can be called up to generate or edit a currently present background
bg manager's job is to hold all the code automation for scrolling it and to have the script reader
August 21, 2026 at 1:55 PM
you know thinking about it instead of putting it in this awkward tiny ogmoeditor infobox maybe i should have a class somewhere that stores all the bgs and the gamescene looks it up by level name so i can jsut edit it in code
August 21, 2026 at 1:55 PM