#GameplayProgramming
Working on a custom movement component in UE5! Got Apex-style slope sliding feeling super responsive and momentum-based. Currently adding wall climbing to round out the locomotion set before packaging it as a plugin

#UnrealEngine #UE5 #GameDev #IndieDev #TechArt #GameplayProgramming
September 23, 2026 at 7:04 AM
When Nurse Bloodwell reaches you, she puts you to sleep. #UnrealEngine #GameDev #IndieDev #UE5 #GameplayProgramming
May 11, 2026 at 3:31 PM
Just finished my Dynamic Item Inspect System in Unreal Engine. Fully modular, supports any item, and handles lighting, rotation, and camera isolation. Great for narrative clues and immersive interactions.
#UnrealEngine #GameDev #IndieDev #UE5 #GameplayProgramming
May 10, 2026 at 2:21 AM
Got Nurse Bloodwell patrolling in UE5. She follows a full patrol route, reacts to the player, and transitions between states. Built with a modular state machine + designer‑friendly patrol points for easy level setup #UnrealEngine #GameDev #IndieDev #UE5 #GameplayProgramming
May 10, 2026 at 4:40 PM
Here is a quick article I wrote months ago about rigidbody.
#unity #gamedev #gamingindustry #gamedeveloper #gameplayprogramming
medium.com/@suleimanabd...
Using Rigidbody to add force.
Objective: Using Rigidbody to add force.
medium.com
October 20, 2025 at 5:13 AM
Looking back at a previous iteration of my UE5 melee combat system! ⚔️ Got the core 8-way directional locomotion synced up beautifully with a smooth, responsive 3-hit attack chain combo.

#UnrealEngine #GameDev #IndieDev #UE5 #GameplayProgramming
July 8, 2026 at 7:01 PM
Built a dynamic road pooling system—when the player triggers a box collision checkpoint, the passed road blueprint automatically relocates to the front of the track for seamless, infinite traversal.

#UnrealEngine #GameDev #IndieDev #UE5 #GameplayProgramming
July 26, 2026 at 5:31 PM
Got two different dash mechanics working in Unreal Engine today! 🏃💨 Set up a straightforward forward dash alongside a multi-directional dash that respects player input. Really happy with how snappy the movement feels.

#UnrealEngine #GameDev #IndieDev #TechArt #GameplayProgramming #GamedevCommunity
June 16, 2026 at 6:48 PM
Hey everyone! 👋

I’ve just updated my portfolio to keep things fresh! Check it out to see what I’ve been working on!

sites.google.com/view/adrian-...

#GameDev #GameplayProgramming #Unity3D #IndieGameDev #PortfolioUpdate #PatchNotes #AIProgramming
ADRIÁN CORBALÁN
ABOUT ME Hello! I'm Adrián Corbalán, a Game Programmer from Spain with professional experience in the game industry since 2019. I specialize in AI systems design, gameplay programming, and feature dev...
sites.google.com
February 15, 2025 at 9:54 AM
Dominic Duggan, Immersive Technologies Student @uniwinchester.bsky.social describes the many things he learned during a team assignment to design a stealth game where players pose as alien interns sent to sabotage an office. Read his piece on LinkedIn here.. bit.ly/40AuihG
#gamedevelopment #unity #indiedev #studentdeveloper #gameplayprogramming | Dominic Duggan
I wanted to share a project from my second year at University of Winchester that I worked on as part of a team assignment. The concept was a chaotic stealth game where players take the role of alien ...
bit.ly
March 17, 2026 at 10:32 AM