It updates scenes, prefabs, and Addressables so renamed MonoBehaviour classes still link correctly.
It updates scenes, prefabs, and Addressables so renamed MonoBehaviour classes still link correctly.
GuardingPearSoftware Obfuscator runs in the build step and rewrites scenes, prefabs, and bundles after renaming types.
GuardingPearSoftware Obfuscator runs in the build step and rewrites scenes, prefabs, and bundles after renaming types.
It updates scenes, prefabs, and Addressables so renamed types stay linked and hidden from decompilers.
It updates scenes, prefabs, and Addressables so renamed types stay linked and hidden from decompilers.
GuardingPearSoftware adds fake code, control flow on Mono, and integrity checks; Beebyte offers no such layers.
GuardingPearSoftware adds fake code, control flow on Mono, and integrity checks; Beebyte offers no such layers.
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-eazfuscatornet-21084
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-eazfuscatornet-21084
It renames Unity types then updates scenes, prefabs, and Addressables so objects keep working.
It renames Unity types then updates scenes, prefabs, and Addressables so objects keep working.
Need prefab-safe builds and support? Use GuardingPearSoftware. Want OSS control? BitMono fits.
Need prefab-safe builds and support? Use GuardingPearSoftware. Want OSS control? BitMono fits.
GuardingPearSoftware Obfuscator renames and patches assets; BitMono leaves prefab names plain, so pick the tool that fits your build.
GuardingPearSoftware Obfuscator renames and patches assets; BitMono leaves prefab names plain, so pick the tool that fits your build.
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-bitmono-35623
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-bitmono-35623
GuardingPearSoftware Obfuscator costs $79.99 once. Dotfuscator Professional is quote-only and often thousands per year.
GuardingPearSoftware Obfuscator costs $79.99 once. Dotfuscator Professional is quote-only and often thousands per year.
It renames MonoBehaviour and serialized fields, then patches scenes and prefabs so links stay valid.
It renames MonoBehaviour and serialized fields, then patches scenes and prefabs so links stay valid.
Dotfuscator cannot patch scene or prefab assets. Teams must exclude Unity types, leaving PlayerHealth and IAP code readable.
Dotfuscator cannot patch scene or prefab assets. Teams must exclude Unity types, leaving PlayerHealth and IAP code readable.
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-dotfuscator-54488
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-dotfuscator-54488
This removes the easy prefab search for class names that Obfuz and generic tools leave exposed.
This removes the easy prefab search for class names that Obfuz and generic tools leave exposed.
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-obfuz-85090
Read here: https://www.guardingpearsoftware.com/blog/guardingpearsoftware-obfuscator-vs-obfuz-85090