#Hardkill
Pilot a powerful mech in Hardkill System, a beta hardcore roguelite shooter where simulated projectiles and hit angles shape every run and every fight.

Sign up for the playtest: playtester.io/hardkill-system

#IndieGaming #GameDev #Gaming #IndieDev #IndieGame
February 9, 2026 at 3:37 PM
They also only really have permission to exist as a direct weapon of war for the next decade or so lol

Hardkill Active Protection Systems were already being worked on before drones became a huge thing, and they will essentially obsolete most of these drones
September 20, 2026 at 2:28 PM
June 9, 2026 at 4:45 PM
Indie Game Discovery - lone dev Yevhen Bodrenko is creating a roguelite mech shooter called Hardkill System, Scavenge for weapons, tools and upgrades, use the environment to your advantage. Join the playtest. store.steampowered.com/app/3520750/... #indiegames #indiegamedev #gamedev #hardkillsystem
Hardkill System on Steam
Take control of a powerful mech in this hardcore roguelite mech shooter where every projectile is simulated and hit angle makes all the difference.
store.steampowered.com
March 30, 2026 at 1:38 PM
hyper pop mech boy with the radar launched hardkill and tactical hud pup hood come fuck me up
January 22, 2026 at 3:15 PM
All fun and games until the hardkill systems are installed
December 10, 2024 at 11:39 AM
Hardkill-APS Schaf
June 9, 2026 at 4:44 PM
using Neutron to hardkill a Chinese orbital platform
February 21, 2025 at 4:54 AM
Abstandsaktive Schutzsysteme (APS) gelten als ein Schlüssel, um die Überlebensfähigkeit von Gefechtsfahrzeugen auf dem modernen Gefechtsfeld zu erhöhen. Der Beitrag geht auf den aktuellen Sachstand in der Bundeswehr ein.

www.hartpunkt.de/abstandsakti...
Abstandsaktive Hardkill-Schutzsysteme – Überlegungen der Bundeswehr
Abstandsaktive Schutzsysteme (APS) gelten als ein Schlüssel, um die Überlebensfähigkeit von Gefechtsfahrzeugen auf dem modernen Gefechtsfeld zu erhöhen, noch bevor eine Bedrohung auf den passiven Panz...
www.hartpunkt.de
September 9, 2026 at 12:25 PM
Well, has anyone found a viable solution to the drone threat yet?
Sure this thing looks awful but I guess it works at least.

I am still wondering why we haven‘t seen any hardkill solution so far.
December 25, 2025 at 11:22 PM
Interessant finde ich auch den autonomenen Endanflug ohne Userinteraktion - das ganze Kurzstrecken-EW-Zeugs wird damit quasi nutzlos. Läuft wohl doch wieder auf Hardkill-Systeme hinaus.
February 18, 2024 at 7:33 AM
2 Naza death on the floor? IDF Unlimited? Army van Buren? Hardkill?
September 23, 2026 at 6:00 PM
A development program of anti-torpedo hardkill system was terminated, but may come back with a different program name and kill vehicle derived from the same prototype.
July 1, 2025 at 1:48 PM
I'm wondering if anyone will get directed energy (lasers, microwave) miniaturised to the point that it's able to be fitted to tanks to hardkill incoming soft targets like fpv drones.
May 2, 2026 at 6:34 PM
Hardkill-Systeme könnten sich bei diesem Innovationsversuch tatsächlich als ... hinderlich erweisen, ja.
December 10, 2024 at 11:49 AM
Es gibt immer einen Platz für Panzer. Es hat einfach einen enormem Vorteil eine große Feuerkraft unter starker Panzerung zu bewegen. Es braucht eben auch viele Drohnen um einen operierenden (modernen) Mbt auszuschalten. Denke wenn dieser nicht nur ew sondern auch hardkill Abwehr mitführen kann.
May 19, 2025 at 10:55 AM
Softkilling a missile in space is really, really hard since the lack of a background makes any signal really stand out

On the other hand, it's potentially easier to hardkill the missile itself because it is just as easy for YOU to detect IT
August 19, 2026 at 3:05 PM
Le blindage ERA c'est le niveau 0 de la protection moderne. Le blindage passif est le dernier recours, le plus efficace en termes de protection c'est pas du ERA/NERA, mais d'empêcher le coup au but, hardkill/softkill/SA... Tout ce dont le XLR n'est PAS doté malheureusement.
March 15, 2025 at 5:30 AM
Interesting article, although a bit of a rollercoaster for me of wondering if I had been getting some things massively wrong.

"TEN?!? Oh, wait, no hardkill modelling."
January 26, 2025 at 10:41 PM
Sounds awesome, I love the T95 series. There were some crazy ideas that never came to fruition through the 50s and 60s like one design for a fully analog hardkill active protection system tested on I think M48? Maybe with access to more solid state electrics they'd be able to pull off stuff earlier
November 23, 2024 at 6:33 AM
10/ Gegen Drohnen braucht man…

… Drohnenabwehr (C-UAS), elektronische Kampfführung, Hardkill-Systeme (z.B. Trophy). Israel & Ukraine zeigen: Panzer überleben, wenn sie begleitet & geschützt werden. Hier muss 🇩🇪 dringend aufrüsten.

Quelle: CSIS, Bundeswehr-Journal
July 7, 2025 at 8:42 PM
#DroneBuster #Ammunition

#TRIYAM-3D also supports specialized, cost-effective #hardkill ammunition engineered to defeat drones. These munitions provide controlled fragmentation, optimized kinetic effects, and intense heat energy to reliably neutralize #UAS / #UAV while minimizing collateral risk.
June 25, 2026 at 1:07 PM
More from Rogue Bots - live NOW on Steam!

224 Roguelike games with robots, mechs, & corrupt AI minds

Games in this clip:
Hardkill System
Valkyrie Iteration: Mecha Pilot Raising Pocket Simulator
Warfactory

bit.ly/4aJGDou
#gaming #indiedev #roguebots2026 #indiegames #steam #roguelike
March 6, 2026 at 4:36 AM
Kano was a weird one a hardkill in MK3 mon :|
September 20, 2026 at 11:11 AM