#HaxeFlixel
September 11, 2024 at 9:16 PM
The next HaxeFlixel release will be 6.0.0
January 23, 2025 at 11:04 PM
Inflation Roulette: Reloaded by NicklySuffer
A remake of a Scratch game using HaxeFlixel.
nicklysuffer-da.itch.io
February 8, 2026 at 7:41 PM
HaxeFlixel, an open-source port of the (once) super popular Flixel game framework using the Haxe programming language just released version 5.9.0 with several nice new features.

Check it out, it's extremely fun to work with!

gamefromscratch.com/haxeflixel-5...

#gamedev #indiedev #haxe
HaxeFlixel 5.9.0 Released – GameFromScratch.com
HaxeFlixel, the Haxe programming language based port of the (formly) popularly Flash game development framework Flixel release version 5.9.0
gamefromscratch.com
December 13, 2024 at 3:03 PM
The Flixel 5.9.0 blog post is out!
haxeflixel.com/blog/18-Haxe...
HaxeFlixel 5.9.0 | HaxeFlixel - 2D Game Engine
HaxeFlixel is a 2D Game Engine that lets you create cross-platform games easier with free, open source technology!
haxeflixel.com
January 24, 2025 at 8:01 PM
haxeflixel is a Pain but its coming together nicely i think ^_^
April 8, 2026 at 11:37 PM
Share your game engine and 3 screenshots of your game!
#gamedev #indiedev #HaxeFlixel
March 31, 2025 at 12:35 AM
Spine HaxeFlixel runtime released

esotericsoftware.com/blog/Spine-H...
Blog: Spine HaxeFlixel runtime released
Introducing the HaxeFlixel runtime
esotericsoftware.com
March 4, 2025 at 9:03 PM
first time making a haxeflixel game, i think its pretty cool :) (BIG WIP BTW, NOT EVERYTHING IS FINAL OBVIOUSLY)
#gamedev #haxeflixel #haxe #flixel
November 24, 2024 at 7:23 AM
Giving the HaxeFlixel tutorial a facelife with some help from
@kenney.bsky.social's amazing assets!

www.kenney.nl
February 15, 2024 at 10:31 PM
Flixel 6.0.0 by Geokureli · Pull Request #3346 · HaxeFlixel/flixel
github.com
January 30, 2025 at 9:53 PM
Goodbye blocks and basic tilemaps! This morning, I added random terrain generation, projected shadows, and fighter rotation on slopes in BASTON.
#haxeflixel #indiegame #indiedev #gamedev
July 22, 2025 at 2:39 PM
A long time ago (2016) I made a #HaxeFlixel 4 port of a lighting demo, Today for fun I wanted to check out #Phaser 4 and I have ported over the same lighting demo.

Check it out at github.com/Joffcom/phas...

Maybe more stuff to follow as I find my feet back in the #gamedev world.
GitHub - Joffcom/phaser-lighting-demo: Phaser 4 port of the HaxeFlixel lighting demo
Phaser 4 port of the HaxeFlixel lighting demo. Contribute to Joffcom/phaser-lighting-demo development by creating an account on GitHub.
github.com
September 17, 2026 at 9:00 PM
Flixel-Demos 3.2.1 released
github.com/HaxeFlixel/f...
github.com
December 11, 2024 at 9:27 PM
Flixel-UI 2.6.2 released
github.com/HaxeFlixel/f...
github.com
December 10, 2024 at 2:45 PM
Made a little #HaxeFlixel library for rendering static waveforms (not realtime visualization, similar to audacity's waveforms)

github.com/ACrazyTown/f...
November 8, 2024 at 7:30 PM
ok first actual post #haxeflixel #gamedev
January 3, 2025 at 7:51 PM
Flixel 6.1.0 released
- Various improvements to debug tools
- FlxSprite: Track clipRect changes without the setter
- FlxBitmapText: Improve performance and memory in renderTile targets
- FlxDebugger: Add scale, defaultScale
- FlxColor: Add luminance

Full changelog: github.com/HaxeFlixel/f...
github.com
April 28, 2025 at 6:47 PM
Flixel 5.9.0 released!
github.com/HaxeFlixel/f...
Adds FlxInputText, FlxG.assets, FlxBasePath and much, much more! A detailed blog post is coming soon
December 12, 2024 at 1:45 PM
HaxeFlixel 5.4.0 is out, this is a big one!

Details coming soon, for now check the changelog:
github.com/HaxeFlixel/f...
September 28, 2023 at 6:10 PM
i fucking hate haxeflixel sometimes what the hell
November 21, 2024 at 4:19 PM
what the flip!!! a purple enemy!!!
#gamedev #haxeflixel #haxe #flixel
December 2, 2024 at 3:46 AM
FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids

github.com/HaxeFlixel/f...
FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids by Geokureli · Pull Request #2982 · HaxeFlixel/flixel
Fixes #2953 AssetsFrontEnd Accessed via FlxG.assets. The main interface for the asset system. By default, OpenFl's Asset system is used, which uses relative path strings to retrive assets, thou...
github.com
November 12, 2024 at 2:40 PM
Flixel-Addons 3.3.0 released
github.com/HaxeFlixel/f...
github.com
December 10, 2024 at 4:33 PM